前綴
等級 1 (10-15)% increased Effectiveness of Monsters in your Maps 3.2% 1等級 1 (12-18)% increased Experience gain 3.2% 1等級 1 (25-35)% increased Gold found in this Area 3.2% 1等級 1 (30-40)% increased Magic Monsters 3.2% 1等級 1 (15-20)% increased Monster Rarity 3.2% 1等級 1 (5-7)% increased Pack Size 3.2% 1等級 1 (25-35)% increased Rare Monsters 3.2% 1等級 1 (8-12)% increased Rarity of Items found 3.2% 1等級 1 Area contains (2-3) additional Rare Chests 3.2% 1等級 1 Area contains 1 additional Azmeri Spirit 3.2% 1等級 1 Area contains a Summoning Circle 3.2% 1等級 1 Area contains an additional Essence 3.2% 1等級 1 Area is inhabited by 1 additional Rogue Exile 3.2% 1 後綴
等級 1 (30-40)% increased Quantity of Waystones found 3.2% 1等級 1 Area contains an additional Shrine 3.2% 1等級 1 Area contains an additional Strongbox 3.2% 1等級 1 Area has (70-100)% increased chance to contain a Summoning Circle 3.2% 1等級 1 Area has (70-100)% increased chance to contain Azmeri Spirits 3.2% 1等級 1 Area has (70-100)% increased chance to contain Essences 3.2% 1等級 1 Area has (70-100)% increased chance to contain Rogue Exiles 3.2% 1等級 1 Area has (70-100)% increased chance to contain Shrines 3.2% 1等級 1 Area has (70-100)% increased chance to contain Strongboxes 3.2% 1等級 1 Map has (1-2) additional random Modifier 3.2% 1等級 1 Unique Monsters have 1 additional Rare Modifier 3.2% 1等級 1 不穩定裂痕在穩定後會生成(1-2)名額外稀有怪物 3.2% 1等級 1 增加(20-50)%不穩定裂痕包含烈許的統領.弗倫的機率 3.2% 1等級 1 增加(30-60)%找到的巢裔之血數量 3.2% 1等級 1 增加(30-60)%找到的胎贈數量 3.2% 1等級 1 增加(5-20)%稀有裂痕怪物的效用 3.2% 1等級 1 有(10-30)%機率掉落高一等級的胎贈 3.2% 1等級 1 裂痕增加(5-15)%怪物密度 3.2% 1