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Character passives
Ailments
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Character passives · Ailments
Browse character passives tagged Ailments.
Showing 110 character passives.
Advanced Munitions
Character passive · Notable
25% increased chance to inflict Ailments with Projectiles
Affliction Enforcer
Character passive · Notable
20% increased chance to Shock 20% increased Freeze Buildup 40% increased Flammability Magnitude
Aggravation
Character passive · Notable
10% chance to Aggravate Bleeding on targets you Hit with Attacks
Alternating Current
Character passive · Notable
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently 20% increased Magnitude of Shock you inflict
Arsonist
Character passive · Notable
Ignites you inflict deal Damage 18% faster
Biting Frost
Character passive · Notable
20% reduced Freeze Duration on Enemies Enemies Frozen by you take 20% increased Cold Damage
Blazing Arms
Character passive · Notable
16% increased Fire Damage 16% increased Attack Damage 30% increased Flammability Magnitude
Bloodletting
Character passive · Notable
10% chance to inflict Bleeding on Hit 15% increased Magnitude of Bleeding you inflict
Breaking Point
Character passive · Notable
30% increased Magnitude of Non-Damaging Ailments you inflict 10% increased Duration of Elemental Ailments on Enemies
Building Toxins
Character passive · Notable
Targets can be affected by +1 of your Poisons at the same time 25% reduced Poison Duration
Burning Nature
Character passive · Notable
25% increased Fire Damage 15% increased Ignite Duration on Enemies
Burnout
Character passive · Notable
Ignites you inflict deal Damage 15% faster
Chilled to the Bone
Character passive · Notable
30% increased Magnitude of Chill you inflict 20% increased Chill Duration on Enemies
Chillproof
Character passive · Notable
+30% of Armour also applies to Cold Damage 30% reduced Effect of Chill on you 30% increased Freeze Threshold 10% increased Armour
Climate Change
Character passive · Notable
Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies 20% increased Freeze Buildup
Coated Arms
Character passive · Notable
25% increased Damage with One Handed Weapons Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments
Coated Knife
Character passive · Notable
Critical Hits with Daggers have a 25% chance to Poison the Enemy
Cold Coat
Character passive · Notable
25% reduced Freeze Duration on you 25% increased Freeze Threshold 25% increased Freeze Buildup
Cold Nature
Character passive · Notable
25% increased Cold Damage 15% increased Chill Duration on Enemies
Coursing Energy
Character passive · Notable
40% increased Electrocute Buildup 30% increased Shock Chance against Electrocuted Enemies
Cruel Fate
Character passive · Notable
20% increased Critical Damage Bonus 20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
Deep Freeze
Character passive · Notable
20% increased Freeze Buildup Enemies Frozen by you have -8% to Cold Resistance
Deep Wounds
Character passive · Notable
Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds
Deterioration
Character passive · Notable
20% increased Magnitude of Damaging Ailments you inflict Damaging Ailments Cannot Be inflicted on you while you already have one
Dread Engineer's Concoction
Character passive · Notable
35% increased Magnitude of Ignite against Poisoned enemies
Drenched
Character passive · Notable
40% increased chance to Shock Gain 5% of Lightning damage as Extra Cold damage
Electric Blood
Character passive · Notable
50% reduced effect of Shock on you +1% to Maximum Lightning Resistance
Electrifying Nature
Character passive · Notable
25% increased Lightning Damage 15% increased Shock Duration
Electrotherapy
Character passive · Notable
30% increased Electrocute Buildup 5% increased Skill Speed
Emboldened Avatar
Character passive · Notable
25% increased chance to Shock 50% increased Flammability Magnitude 25% increased Freeze Buildup 25% increased Electrocute Buildup
Endless Circuit
Character passive · Notable
25% chance on Consuming a Shock on an Enemy to reapply it
Escalating Toxins
Character passive · Notable
10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Essence of the Mountain
Character passive · Notable
Gain 5% of Damage as Extra Cold Damage 20% increased Freeze Buildup
Essence of the Storm
Character passive · Notable
Gain 5% of Damage as Extra Lightning Damage 30% increased chance to Shock
Exploit
Character passive · Notable
25% increased Damage with Hits against Enemies affected by Elemental Ailments 15% increased Duration of Ignite, Shock and Chill on Enemies
Exploit the Elements
Character passive · Notable
24% increased Damage with Hits against Enemies affected by Elemental Ailments 30% increased chance to inflict Ailments against Rare or Unique Enemies
Exposed to the Cosmos
Character passive · Notable
Damage Penetrates 18% Cold Resistance 20% increased chance to inflict Ailments against Enemies with Exposure
Exposed to the Inferno
Character passive · Notable
Damage Penetrates 18% Fire Resistance 15% increased Duration of Ailments against Enemies with Exposure
Exposed Wounds
Character passive · Notable
15% increased chance to inflict Ailments Hits Break 30% increased Armour on targets with Ailments
Extinguishing Exhalation
Character passive · Notable
Remove Ignite when you Warcry
Fan the Flames
Character passive · Notable
40% increased Elemental Ailment Threshold 25% reduced Ignite Duration on you
Fast Acting Toxins
Character passive · Notable
Damaging Ailments deal damage 12% faster
Feel the Earth
Character passive · Notable
40% increased Elemental Ailment Threshold 25% reduced Shock duration on you
Firestarter
Character passive · Notable
80% increased Flammability Magnitude Enemies Ignited by you have -5% to Fire Resistance
Flash Storm
Character passive · Notable
Damage Penetrates 15% Lightning Resistance 30% increased chance to Shock
Frazzled
Character passive · Notable
30% increased Magnitude of Shock you inflict 15% increased Mana Regeneration Rate
Frostwalker
Character passive · Notable
Gain 15% of Damage as Extra Cold Damage while on Chilled Ground 40% reduced Effect of Chill on you
Fulmination
Character passive · Notable
40% increased Damage with Hits against Ignited Enemies 80% increased Flammability Magnitude
General Electric
Character passive · Notable
40% increased chance to Shock 5% increased Attack and Cast Speed with Lightning Skills
Giantslayer
Character passive · Notable
25% increased Damage with Hits against Rare and Unique Enemies 20% increased Accuracy Rating against Rare or Unique Enemies 20% increased chance to inflict Ailments against Rare or Unique Enemies
Haemorrhaging Cuts
Character passive · Notable
Enemies you inflict Bleeding on cannot Regenerate Life
Harmonic Generator
Character passive · Notable
40% increased Magnitude of Shock you inflict with Critical Hits 15% increased Critical Hit Chance against Shocked Enemies
Heavy Frost
Character passive · Notable
Hits ignore non-negative Elemental Resistances of Frozen Enemies 20% increased Freeze Buildup
Hidden Barb
Character passive · Notable
20% increased Physical Damage 20% increased chance to inflict Ailments
Hunter
Character passive · Notable
50% increased Damage against Demons 50% increased Immobilisation buildup against Constructs 50% increased Duration of Ailments on Beasts 50% increased Critical Hit Chance against Humanoids
Ice Storm
Character passive · Notable
Gain 6% of Cold damage as Extra Lightning damage 15% reduced Effect of Chill on you 15% increased Magnitude of Chill you inflict
Icebreaker
Character passive · Notable
Gain 50% of maximum Energy Shield as additional Freeze Threshold
Incendiary
Character passive · Notable
30% increased Damage with Hits against Burning Enemies 60% increased Flammability Magnitude
Incision
Character passive · Notable
50% increased effect of Incision
Inescapable Cold
Character passive · Notable
40% increased Freeze Buildup 20% increased Freeze Duration on Enemies
Inevitable Rupture
Character passive · Notable
10% chance for Attack Hits to apply ten Incision
Intense Dose
Character passive · Notable
20% increased chance to inflict Ailments 15% increased Duration of Damaging Ailments on Enemies
Internal Bleeding
Character passive · Notable
Empowered Attacks deal 30% increased Damage 20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
Lasting Toxins
Character passive · Notable
40% increased Poison Duration 10% increased Skill Effect Duration
Lasting Trauma
Character passive · Notable
30% increased Magnitude of Ailments you inflict 20% increased Duration of Damaging Ailments on Enemies 5% reduced Attack Speed
Lightning Storm
Character passive · Notable
Gain 6% of Lightning damage as Extra Cold damage 15% reduced effect of Shock on you 15% increased Magnitude of Shock you inflict
Low Tolerance
Character passive · Notable
60% increased Magnitude of Poison you inflict on targets that are not Poisoned
Manifold Method
Character passive · Notable
50% increased amount of Mana Leeched 25% increased chance to inflict Ailments against Rare or Unique Enemies
Melting Flames
Character passive · Notable
Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
Morgana, the Storm Seer
Character passive · Notable
10% faster start of Energy Shield Recharge +8% of Armour also applies to Elemental Damage 50% reduced effect of Shock on you You cannot be Electrocuted
Nature's Bite
Character passive · Notable
15% increased chance to inflict Ailments 20% increased Elemental Damage
One with the River
Character passive · Notable
30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff 30% increased Stun Buildup with Quarterstaves 30% increased Freeze Buildup with Quarterstaves 10% chance to Daze on Hit
Perfectly Placed Knife
Character passive · Notable
25% increased Critical Hit Chance against Bleeding Enemies 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
Perforation
Character passive · Notable
20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground 40% increased Jagged Ground Duration
Perpetual Freeze
Character passive · Notable
15% increased Chill and Freeze Duration on Enemies 20% increased Freeze Buildup 15% increased Magnitude of Chill you inflict
Power Conduction
Character passive · Notable
25% increased Magnitude of Shock you inflict 25% increased Shock Duration
Pressure Points
Character passive · Notable
35% increased Stun Buildup 35% increased Freeze Buildup
Protraction
Character passive · Notable
20% increased Skill Effect Duration 15% increased Duration of Damaging Ailments on Enemies
Rattled
Character passive · Notable
50% increased Shock Duration +20 to maximum Mana
Rupturing Pins
Character passive · Notable
40% increased Magnitude of Bleeding you inflict against Pinned Enemies
Rusted Pins
Character passive · Notable
Bleeding you inflict on Pinned Enemies is Aggravated 30% increased Pin Buildup
Sanguine Tolerance
Character passive · Notable
Immune to Corrupted Blood 40% reduced Bleeding Duration on you
Searing Heat
Character passive · Notable
100% increased Flammability Magnitude Ignites you inflict deal Damage 10% faster
Shattering
Character passive · Notable
20% increased Magnitude of Chill you inflict 20% increased Chill Duration on Enemies 30% increased Freeze Buildup
Shedding Skin
Character passive · Notable
40% increased Elemental Ailment Threshold 10% reduced Duration of Ailments on You
Shimmering Mirage
Character passive · Notable
Gain additional Ailment Threshold equal to 30% of maximum Energy Shield 10% reduced Duration of Ailments on You
Shockproof
Character passive · Notable
+30% of Armour also applies to Lightning Damage 30% reduced effect of Shock on you 10% increased Armour
Sling Shots
Character passive · Notable
20% increased Projectile Damage 20% increased chance to inflict Ailments with Projectiles
Slippery Ice
Character passive · Notable
25% reduced Effect of Chill on you Unaffected by Chill during Dodge Roll
Slow Burn
Character passive · Notable
20% increased Ignite Magnitude 20% increased Ignite Duration on Enemies
Smoke Inhalation
Character passive · Notable
Damage Penetrates 15% Fire Resistance 15% increased Duration of Damaging Ailments on Enemies
Spreading Shocks
Character passive · Notable
Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
Stacking Toxins
Character passive · Notable
Targets can be affected by +1 of your Poisons at the same time 20% reduced Magnitude of Poison you inflict
Stormkeeper
Character passive · Notable
20% increased Lightning Damage 30% reduced effect of Shock on you 15% increased Magnitude of Shock you inflict
Stormwalker
Character passive · Notable
Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground 40% reduced effect of Shock on you
Tainted Strike
Character passive · Notable
30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits 20% increased Critical Hit Chance for Attacks
The Ancient Serpent
Character passive · Notable
Life Flasks gain 0.1 charges per Second 40% reduced Poison Duration on you +10 to Intelligence
The Hollowkeeper
Character passive · Notable
50% reduced effect of Curses on you 35% reduced Effect of Non-Damaging Ailments on you
The Noble Wolf
Character passive · Notable
25% increased Magnitude of Ailments you inflict against Marked Enemies 20% increased Critical Hit Chance against Marked Enemies +10 to Dexterity
The Raging Ox
Character passive · Notable
15% reduced Duration of Ailments on You Hits against you have 30% reduced Critical Damage Bonus +10 to Strength
Thin Ice
Character passive · Notable
50% increased Damage with Hits against Frozen Enemies 20% increased Freeze Buildup
Thousand Cuts
Character passive · Notable
Enemies you apply Incision to take 2% increased Physical Damage per Incision
Thunderstruck
Character passive · Notable
50% increased Electrocute Buildup against Shocked Enemies 50% increased Shock Chance against Electrocuted Enemies
Tolerant Equipment
Character passive · Notable
15% increased Armour and Evasion Rating Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Total Incineration
Character passive · Notable
10% increased Ignite Duration on Enemies 25% increased Damage with Hits against Ignited Enemies
Toxic Sludge
Character passive · Notable
40% increased Duration of Poisons you inflict against Slowed Enemies
Toxic Tolerance
Character passive · Notable
Immune to Poison
Unbound Forces
Character passive · Notable
25% increased Magnitude of Shock you inflict 25% increased Magnitude of Chill you inflict 40% increased Shock Duration 40% increased Chill Duration on Enemies
Warm the Heart
Character passive · Notable
60% increased Freeze Threshold 25% reduced Freeze Duration on you
Wasting
Character passive · Notable
15% increased Duration of Damaging Ailments on Enemies 30% increased Damage with Hits against Enemies affected by Ailments