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Soul Cores
Showing 52 items.
Atmohua's Soul Core of Retreat
Normal · Augment · Requires Level 50
Body Armours: 40% increased Energy Shield from Equipped Focus
Foci: 30% increased Energy Shield from Equipped Body Armour
Atziri's Soul Core of Alacrity
Normal · Augment · Requires Level 50
Gloves: Corrupting will always result in change
Gloves: 1% increased Skill Speed for each Corrupted Item Equipped
Atziri's Soul Core of Devotion
Normal · Augment · Requires Level 50
Helmets: Corrupting will always result in change
Helmets: 1% increased Spirit for each Corrupted Item Equipped
Atziri's Soul Core of Inoculation
Normal · Augment · Requires Level 50
Boots: Corrupting will always result in change
Boots: +2% to Chaos Resistance for each Corrupted Item Equipped
Atziri's Soul Core of Vitality
Normal · Augment · Requires Level 50
Body Armours: Corrupting will always result in change
Body Armours: 1% increased Maximum Life for each Corrupted Item Equipped
Cholotl's Soul Core of War
Normal · Augment · Requires Level 50
Bows: Projectiles have 20% chance to Chain an additional time from terrain
Citaqualotl's Soul Core of Foulness
Normal · Augment · Requires Level 50
Martial Weapon: Adds 19 to 29 Chaos damage
Citaqualotl's Thesis
Normal · Augment · Requires Level 60
Body Armours: You Recoup 50% of Damage taken by your Offerings as Life
Gloves: One of your Persistent Minions revives when an Offering expires
Boots: Sacrifice 10% of maximum Life to gain that much Guard when you Dodge Roll
Estazunti's Soul Core of Convalescence
Normal · Augment · Requires Level 50
Boots: 15% increased speed of Recoup Effects
Helmets: 10% of Damage taken Recouped as Life
Guatelitzi's Soul Core of Endurance
Normal · Augment · Requires Level 50
Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Guatelitzi's Thesis
Normal · Augment · Requires Level 60
Helmets: Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting
Boots: 25% increased Movement Speed while Sprinting
Hayoxi's Soul Core of Heatproofing
Normal · Augment · Requires Level 50
Helmets: +40% of Armour also applies to Cold Damage
Jiquani's Soul Core of Abundance
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Plant Skill Gems
Jiquani's Soul Core of Automation
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Totem Skill Gems
Jiquani's Soul Core of Malediction
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Curse Skills
Jiquani's Soul Core of Munitions
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Grenade Skill Gems
Jiquani's Soul Core of Quaking
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Slam Skill Gems
Jiquani's Soul Core of Radiance
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Herald Skill Gems
Jiquani's Soul Core of Rallying
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Warcry Skill Gems
Jiquani's Soul Core of Rippling
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Nova Skill Gems
Jiquani's Soul Core of Severing
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Strike Skill Gems
Jiquani's Soul Core of Snares
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Hazard Skill Gems
Jiquani's Soul Core of Squalls
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Wind Skill Gems
Jiquani's Soul Core of Targeting
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Mark Skills
Jiquani's Soul Core of Thundering
Normal · Augment · Requires Level 50
Weapon: +1 to Level of all Storm Skill Gems
Jiquani's Thesis
Normal · Augment · Requires Level 60
Helmets: +1 to maximum Mana per 3 Item Armour on Equipped Helmet
Gloves: Energy Shield Recharge starts after spending a total of
Gloves: 2000 Mana, no more than once every 2 seconds
Boots: Increases and Reductions to Movement Speed also
Boots: apply to Energy Shield Recharge Rate
Opiloti's Soul Core of Assault
Normal · Augment · Requires Level 50
Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Quipolatl's Soul Core of Flow
Normal · Augment · Requires Level 50
Helmets: 8% increased Skill Effect Duration
Helmets: 8% increased Cooldown Recovery Rate
Quipolatl's Thesis
Normal · Augment · Requires Level 60
Helmets: A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
Gloves: Your Energy Shield Recharge starts when your Minions are Reformed
Body Armours: +75% of Armour also applies to Chaos Damage while on full Energy Shield
Soul Core of Atmohua
Normal · Augment · Area Drop Level 35
Martial Weapon: Convert 40% of Requirements to Strength
Armour: Convert 40% of Requirements to Strength
Soul Core of Azcapa
Normal · Augment · Area Drop Level 35
Martial Weapon: +15 to Spirit
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Soul Core of Cholotl
Normal · Augment · Area Drop Level 35
Martial Weapon: Convert 40% of Requirements to Dexterity
Armour: Convert 40% of Requirements to Dexterity
Soul Core of Citaqualotl
Normal · Augment · Area Drop Level 35
Martial Weapon: 40% increased Elemental Damage with Attacks
Armour: +6% to all Elemental Resistances
Soul Core of Jiquani
Normal · Augment · Area Drop Level 35
Martial Weapon: Recover 5% of maximum Life on Kill
Body Armours: 5% increased maximum Life
Soul Core of Opiloti
Normal · Augment · Area Drop Level 35
Martial Weapon: 40% increased Magnitude of Bleeding you inflict
Helmets: 25% increased Pin duration
Soul Core of Puhuarte
Normal · Augment · Area Drop Level 35
Martial Weapon: 40% increased Ignite Magnitude
Gloves: +2% to Maximum Fire Resistance
Soul Core of Quipolatl
Normal · Augment · Area Drop Level 35
Martial Weapon: 5% increased Attack Speed
Boots: 15% reduced Slowing Potency of Debuffs on You
Soul Core of Tacati
Normal · Augment · Area Drop Level 35
Martial Weapon: 25% increased Magnitude of Poison you inflict
Armour: +13% to Chaos Resistance
Soul Core of Ticaba
Normal · Augment · Area Drop Level 35
Martial Weapon: +5% to Critical Damage Bonus
Body Armours: Hits against you have 50% reduced Critical Damage Bonus
Shields and Bucklers: Hits against you have 50% reduced Critical Damage Bonus
Soul Core of Topotante
Normal · Augment · Area Drop Level 35
Martial Weapon: Attacks with this Weapon Penetrate 25% Elemental Resistances
Boots: 25% reduced Effect of Non-Damaging Ailments on you
Soul Core of Tzamoto
Normal · Augment · Area Drop Level 35
Martial Weapon: 60% increased Freeze Buildup
Helmets: +2% to Maximum Cold Resistance
Soul Core of Vizoma
Normal · Augment · Area Drop Level 35
Martial Weapon: +150 to Accuracy Rating
Wand or Staff: 30% increased Critical Hit Chance for Spells
Soul Core of Xopec
Normal · Augment · Area Drop Level 35
Martial Weapon: 25% increased Magnitude of Shock you inflict
Boots: +2% to Maximum Lightning Resistance
Soul Core of Zalatl
Normal · Augment · Area Drop Level 35
Martial Weapon: Recover 4% of maximum Mana on Kill
Helmets: 5% increased maximum Mana
Soul Core of Zantipi
Normal · Augment · Area Drop Level 35
Martial Weapon: Convert 40% of Requirements to Intelligence
Armour: Convert 40% of Requirements to Intelligence
Tacati's Soul Core of Affliction
Normal · Augment · Requires Level 50
Helmets: Enemies you Curse have -5% to Chaos Resistance
Topotante's Soul Core of Dampening
Normal · Augment · Requires Level 50
Gloves: +40% of Armour also applies to Fire Damage
Tzamoto's Soul Core of Ferocity
Normal · Augment · Requires Level 50
Helmets: +4 to Maximum Rage
Uromoti's Soul Core of Attenuation
Normal · Augment · Requires Level 50
Boots: 20% increased Curse Duration
Boots: 20% increased Poison Duration
Xipocado's Soul Core of Dominion
Normal · Augment · Requires Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
Xopec's Soul Core of Power
Normal · Augment · Requires Level 50
Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
Zalatl's Soul Core of Insulation
Normal · Augment · Requires Level 50
Boots: +40% of Armour also applies to Lightning Damage