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Two-Hand Weapons
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Two-Hand Weapons
Showing 323 items.
Aberrant Sledge
Normal · Two Hand Maces · Requires Level 70
Adherent Bow
Normal · Bows · Requires Level 59
Aegis Quarterstaff
Normal · Quarterstaves · Requires Level 79
+(12-18)% to Block chance
Akoyan Spear
Normal · Spears · Requires Level 78
Alloy Crossbow
Normal · Crossbows · Requires Level 26
Alpha Talisman
Normal · Talismans · Requires Level 75
+(14-18)% to Block chance
Amor Mandragora
Unique · Talisman · Requires Level 1
Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
Ancient Greatblade
Normal · Two Hand Swords · Requires Level 49
Anima Quarterstaff
Normal · Quarterstaves · Requires Level 52
Anvil Maul
Normal · Two Hand Maces · Requires Level 67
Crushes Enemies on Hit
Arced Longsword
Normal · Two Hand Swords · Requires Level 28
Arched Greataxe
Normal · Two Hand Axes · Requires Level 16
Arcing Quarterstaff
Normal · Quarterstaves · Requires Level 51
Artillery Bow
Normal · Bows · Requires Level 45
50% reduced Projectile Range
Ashbark Talisman
Normal · Talismans · Requires Level 72
(50-80)% increased Flammability Magnitude
Ashen Staff
Normal · Staves · Requires Level 1
Atziri's Contempt
Unique · Spear · Requires Level 72
(100-120)% increased Physical Damage
Adds (83-97) to (123-153) Fire Damage
Adds 1 to (193-207) Lightning Damage
(10-16)% increased Attack Speed
(60-80)% increased Presence Area of Effect
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
Atziri's Rule
Unique · Staff · Requires Level 70
(10-20)% increased maximum Life
(10-20)% increased Cast Speed
+(20-30) to Intelligence
+(3-5) to Level of all Corrupted Spell Skill Gems
Spells which cost Life Gain (80-120)% of Damage as Extra Physical Damage
Barbarous Quarterstaff
Normal · Quarterstaves · Requires Level 48
Barbed Spear
Normal · Spears · Requires Level 33
Bleeding you inflict deals Damage (10-20)% faster
Barrier Quarterstaff
Normal · Quarterstaves · Requires Level 37
+(12-18)% to Block chance
Blackfire Crossbow
Normal · Crossbows · Requires Level 45
Blacksmith Maul
Normal · Two Hand Maces · Requires Level 48
Crushes Enemies on Hit
Bladed Quarterstaff
Normal · Quarterstaves · Requires Level 59
Bleak Crossbow
Normal · Crossbows · Requires Level 62
Blessed Claymore
Normal · Two Hand Swords · Requires Level 11
Bolting Quarterstaff
Normal · Quarterstaves · Requires Level 78
Bombard Crossbow
Normal · Crossbows · Requires Level 33
Grenade Skills Fire an additional Projectile
Brain Rattler
Unique · Two Hand Mace · Requires Level 16
Adds (18-22) to (24-28) Physical Damage
Adds 1 to (50-55) Lightning Damage
(10-15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
Branched Spear
Normal · Spears · Requires Level 54
Broad Greatsword
Normal · Two Hand Swords · Requires Level 16
Broad Spear
Normal · Spears · Requires Level 40
25% increased Melee Strike Range with this weapon
Cannonade Crossbow
Normal · Crossbows · Requires Level 59
Grenade Skills Fire an additional Projectile
Cavalry Bow
Normal · Bows · Requires Level 72
Ceremonial Halberd
Normal · Two Hand Axes · Requires Level 52
Cannot use Projectile Attacks
Chainsting
Unique · Spear · Requires Level 10
(15-25)% chance to Maim on Hit
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
Changeling Talisman
Normal · Talismans · Requires Level 1
Chiming Staff
Normal · Staves · Requires Level 25
Chober Chaber
Unique · Two Hand Mace · Requires Level 33
+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80-100) to maximum Mana
+50 to Spirit
+(2-3) to Level of all Minion Skills
Increases and Reductions to Minion Damage also affect you
Cinderbark Talisman
Normal · Talismans · Requires Level 10
(50-80)% increased Flammability Magnitude
Collapsing Horizon
Unique · Quarterstaff · Requires Level 65
100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Composite Bow
Normal · Bows · Requires Level 22
Condemned Talisman
Normal · Talismans · Requires Level 65
(10-20)% increased Effect of your Mark Skills
Construct Crossbow
Normal · Crossbows · Requires Level 38
Corroded Longsword
Normal · Two Hand Swords · Requires Level 1
Coursing Spear
Normal · Spears · Requires Level 48
(15-25)% chance to Maim on Hit
Crackling Quarterstaff
Normal · Quarterstaves · Requires Level 16
Crescent Quarterstaff
Normal · Quarterstaves · Requires Level 20
Crossblade Spear
Normal · Spears · Requires Level 45
Prevent +(3-7)% of Damage from Deflected Hits
Crude Bow
Normal · Bows · Requires Level 1
Cruel Talisman
Normal · Talismans · Requires Level 63
Crumbling Maul
Normal · Two Hand Maces · Requires Level 38
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Cultist Bow
Normal · Bows · Requires Level 33
Cultist Greathammer
Normal · Two Hand Maces · Requires Level 22
Strikes deal Splash Damage
Cumbrous Crossbow
Normal · Crossbows · Requires Level 52
+1 to maximum number of Summoned Ballista Totems
Daevata's Wind
Unique · Spear · Requires Level 52
(25-35)% increased Projectile Speed with this Weapon
Adds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
Dark Staff
Normal · Staves · Requires Level 65
Death's Harp
Unique · Bow · Requires Level 28
+50% Surpassing chance to fire an additional Arrow
+(20-25)% to Critical Damage Bonus
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
+(250-330)% Surpassing chance to fire an additional Arrow
Dedalian Crossbow
Normal · Crossbows · Requires Level 56
Desolate Crossbow
Normal · Crossbows · Requires Level 77
Disintegrating Maul
Normal · Two Hand Maces · Requires Level 62
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Doomfletch
Unique · Bow · Requires Level 22
Adds (5-7) to (10-12) Physical Damage
+10 to Dexterity
(30-50)% increased Mana Regeneration Rate
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
Double Limb Bow
Normal · Bows · Requires Level 56
Double Vision
Unique · Crossbow · Requires Level 20
Loads an additional bolt
Adds (14-21) to (25-37) Physical Damage
+5% to Critical Hit Chance
When you reload, triggers Gemini Surge to alternately
gain (2-6) Cold Surges or (2-6) Fire Surges
(15-25)% increased Reload Speed
Dreaming Quarterstaff
Normal · Quarterstaves · Requires Level 78
Duality
Unique · Quarterstaff · Requires Level 65
+(30-50) to maximum Runic Ward
(200-300)% increased Physical Damage
+(20-30)% to Critical Damage Bonus
(12-22)% increased Attack Speed
Gain Finality for 0.5 seconds per Combo expended when using Skills
Gain (500-1000) Guard for 0.5 seconds per Combo expended when using Skills
Dualstring Bow
Normal · Bows · Requires Level 28
+50% Surpassing chance to fire an additional Arrow
Dusk Vigil
Unique · Staff · Requires Level 1
Gain (30-50)% of Damage as Extra Fire Damage
(80-120)% increased Spell Damage
Gain (5-10) Life per enemy killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
Dyad Crossbow
Normal · Crossbows · Requires Level 20
Earthbound
Unique · Staff · Requires Level 1
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
(20-40)% increased chance to Shock
Elegant Crossbow
Normal · Crossbows · Requires Level 78
(20-30)% chance to Pierce an Enemy
Elegant Glaive
Normal · Two Hand Axes · Requires Level 20
Ember Greataxe
Normal · Two Hand Axes · Requires Level 50
Energy Blade
Normal · Two Hand Swords · Requires Level 1
Adds 0 to 0 Lightning Damage
Engraved Crossbow
Normal · Crossbows · Requires Level 72
Esoteric Crossbow
Normal · Crossbows · Requires Level 65
Executioner Greataxe
Normal · Two Hand Axes · Requires Level 10
Culling Strike
Fairgraves' Curse
Unique · Bow · Requires Level 45
50% reduced Projectile Range
Adds (76-98) to (126-193) Fire Damage
(30-50)% increased Flammability Magnitude
(10-20)% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
Familial Talisman
Normal · Talismans · Requires Level 16
Minions deal (30-50)% increased Damage
Fanatic Bow
Normal · Bows · Requires Level 79
Fanatic Greathammer
Normal · Two Hand Maces · Requires Level 78
Strikes deal Splash Damage
Fang Talisman
Normal · Talismans · Requires Level 77
Minions deal (30-50)% increased Damage
Felled Greatclub
Normal · Two Hand Maces · Requires Level 1
Flanged Greatblade
Normal · Two Hand Swords · Requires Level 52
Flexed Crossbow
Normal · Crossbows · Requires Level 77
(20-30)% increased Bolt Speed
Flying Spear
Normal · Spears · Requires Level 78
(25-35)% increased Projectile Speed with this Weapon
Forge Maul
Normal · Two Hand Maces · Requires Level 11
Crushes Enemies on Hit
Forked Spear
Normal · Spears · Requires Level 26
Frenzied Talisman
Normal · Talismans · Requires Level 22
Fungal Talisman
Normal · Talismans · Requires Level 78
Fury of the King
Unique · Talisman · Requires Level 72
(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Adds (503-589) to (647-713) Fire Damage
(20-15)% reduced Attack Speed
+(30-40) to Strength
Bear Skills Convert 80% of Physical Damage to Fire Damage
Skills which require Glory generate (2-5) Glory every 2 seconds
Enemies in your Presence have Exposure
Fury Talisman
Normal · Talismans · Requires Level 59
+(7-10) to Maximum Rage
Gelid Staff
Normal · Staves · Requires Level 2
Gemini Bow
Normal · Bows · Requires Level 78
+50% Surpassing chance to fire an additional Arrow
Gemini Crossbow
Normal · Crossbows · Requires Level 78
Giant Maul
Normal · Two Hand Maces · Requires Level 65
Gothic Quarterstaff
Normal · Quarterstaves · Requires Level 11
Graceful Quarterstaff
Normal · Quarterstaves · Requires Level 56
Grand Spear
Normal · Spears · Requires Level 79
25% increased Melee Strike Range with this weapon
Greatbow
Normal · Bows · Requires Level 52
Greatmace
Normal · Two Hand Maces · Requires Level 52
Guardian Bow
Normal · Bows · Requires Level 77
(25-35)% chance to Chain an additional time
Guardian Quarterstaff
Normal · Quarterstaves · Requires Level 62
+(12-18)% to Block chance
Guardian Spear
Normal · Spears · Requires Level 75
Prevent +(3-7)% of Damage from Deflected Hits
Hardwood Spear
Normal · Spears · Requires Level 1
Heartwood Shortbow
Normal · Bows · Requires Level 67
Heavy Bow
Normal · Bows · Requires Level 65
Heavy Greathammer
Normal · Two Hand Maces · Requires Level 59
Hefty Quarterstaff
Normal · Quarterstaves · Requires Level 45
(20-50)% chance to Daze on Hit
Helix Spear
Normal · Spears · Requires Level 65
Hoghunt
Unique · Two Hand Mace · Requires Level 1
Adds (16-20) to (23-27) Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Maim on Critical Hit
Howling Talisman
Normal · Talismans · Requires Level 55
+(14-18)% to Block chance
Hrimnor's Hymn
Unique · Two Hand Mace · Requires Level 4
Causes (20-40)% increased Stun Buildup
(80-120)% increased Physical Damage
+(10-15) to Strength
Gain (10-20) Life per enemy killed
Slam Skills you use yourself cause an additional Aftershock
Hunting Spear
Normal · Spears · Requires Level 10
(15-25)% chance to Maim on Hit
Hysseg's Claw
Unique · Talisman · Requires Level 16
Minions deal (30-50)% increased Damage
(70-100)% increased Physical Damage
5% increased Movement Speed
+(8-15) to Strength
+(8-15) to Intelligence
(5-8)% increased Damage per Minion
Icicle Staff
Normal · Staves · Requires Level 45
Iron Greatsword
Normal · Two Hand Swords · Requires Level 6
Ironbound
Unique · Bow · Requires Level 11
(25-35)% chance to Chain an additional time
+(100-150) to Armour
(5-10)% increased Attack Speed
+12% to Block chance
(3-5)% increased Block chance per 100 total Item Armour on Equipped Armour Items
Hits with this weapon have (1-2) to (4-5) Added Physical Damage per 1% Block Chance
Arrows Return if they have Pierced a target which had Fully Broken Armour
Ironhead Spear
Normal · Spears · Requires Level 5
Ironwood Greathammer
Normal · Two Hand Maces · Requires Level 77
Causes (30-50)% increased Stun Buildup
Ironwood Shortbow
Normal · Bows · Requires Level 67
Jade Talisman
Normal · Talismans · Requires Level 78
Jagged Greataxe
Normal · Two Hand Axes · Requires Level 40
(15-25)% chance to cause Bleeding on Hit
Jagged Spear
Normal · Spears · Requires Level 59
Bleeding you inflict deals Damage (10-20)% faster
Keen Greatsword
Normal · Two Hand Swords · Requires Level 45
Keyblade
Normal · Two Hand Swords · Area Drop Level 1
Leaden Greathammer
Normal · Two Hand Maces · Requires Level 33
Light Halberd
Normal · Two Hand Axes · Requires Level 4
Lioneye's Glare
Unique · Bow · Requires Level 65
(150-240)% increased Physical Damage
+(300-500) to Accuracy Rating
10% increased Attack Speed
+(20-30) to Dexterity
+2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently
-1 metre to Dodge Roll distance if you've Dodge Rolled Recently
Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence
Long Quarterstaff
Normal · Quarterstaves · Requires Level 4
16% increased Melee Strike Range with this weapon
Lumbering Talisman
Normal · Talismans · Requires Level 52
Lunar Quarterstaff
Normal · Quarterstaves · Requires Level 72
Maji Talisman
Normal · Talismans · Requires Level 79
+(7-10) to Maximum Rage
Makeshift Crossbow
Normal · Crossbows · Requires Level 1
Marohi Erqi
Unique · Two Hand Mace · Requires Level 60
Warcries Empower an additional attack
+150 Strength Requirement
(600-700)% increased Physical Damage
-(300-200) to Accuracy Rating
35% reduced Attack Speed
Causes (40-60)% increased Stun Buildup
Heavy Stuns Enemies that are on Full Life
Massive Greathammer
Normal · Two Hand Maces · Requires Level 77
Massive Spear
Normal · Spears · Requires Level 62
25% increased Melee Strike Range with this weapon
Matsya
Unique · Quarterstaff · Requires Level 20
Adds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3-5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Militant Bow
Normal · Bows · Requires Level 62
Mist Whisper
Unique · Crossbow · Requires Level 1
Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per enemy killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 2 additional times
Monument Greataxe
Normal · Two Hand Axes · Requires Level 57
Nazir's Judgement
Unique · Quarterstaff · Requires Level 28
Adds (30-36) to (75-81) Physical Damage
+(50-100) to Accuracy Rating
(10-20)% increased Stun Duration
Dazes on Hit
(35-50)% increased Melee Damage against Heavy Stunned enemies
Nettle Talisman
Normal · Talismans · Requires Level 5
Oak Greathammer
Normal · Two Hand Maces · Requires Level 4
Causes (20-40)% increased Stun Buildup
Obliterator Bow
Normal · Bows · Requires Level 78
50% reduced Projectile Range
Obsidian Greatsword
Normal · Two Hand Swords · Requires Level 36
Orichalcum Spear
Normal · Spears · Requires Level 67
Painted Crossbow
Normal · Crossbows · Requires Level 51
Paralysing Staff
Normal · Staves · Requires Level 52
Perching Staff
Normal · Staves · Requires Level 65
Periphery
Unique · Bow · Requires Level 67
Adds (48-59) to (75-97) Fire Damage
Adds (35-53) to (65-80) Cold Damage
Adds (1-8) to (123-152) Lightning Damage
(7-17)% increased Attack Speed
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Permafrost Staff
Normal · Staves · Requires Level 75
Piercing Crossbow
Normal · Crossbows · Requires Level 50
(20-30)% chance to Pierce an Enemy
Pillar of the Caged God
Unique · Quarterstaff · Requires Level 4
16% increased Melee Strike Range with this weapon
1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
Pointed Maul
Normal · Two Hand Maces · Requires Level 45
Precise Greathammer
Normal · Two Hand Maces · Requires Level 54
Primal Talisman
Normal · Talismans · Requires Level 28
+(14-18)% to Block chance
Pronged Spear
Normal · Spears · Requires Level 72
Protector Bow
Normal · Bows · Requires Level 48
(25-35)% chance to Chain an additional time
Pyrophyte Staff
Normal · Staves · Requires Level 16
Quecholli
Unique · Two Hand Mace · Requires Level 38
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(100-150)% increased Physical Damage
+(10-15) to all Attributes
Gain 30 Life per enemy killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
Quill Rain
Unique · Bow · Requires Level 5
100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Arrow Speed
40% less Attack Damage
Rabid Talisman
Normal · Talismans · Requires Level 34
+(7-10) to Maximum Rage
Rampart Raptor
Unique · Crossbow · Requires Level 4
(20-30)% increased Bolt Speed
(40-60)% increased Physical Damage
(30-40)% increased Attack Speed
Bolts fired by Crossbow Attacks have 100% chance to not
expend Ammunition if you've Reloaded Recently
30% reduced Reload Speed
Ravenous Staff
Normal · Staves · Requires Level 65
Razor Quarterstaff
Normal · Quarterstaves · Requires Level 77
Reaching Quarterstaff
Normal · Quarterstaves · Requires Level 45
16% increased Melee Strike Range with this weapon
Reaping Staff
Normal · Staves · Requires Level 38
Reaver Glaive
Normal · Two Hand Axes · Requires Level 45
Recurve Bow
Normal · Bows · Requires Level 16
Redemption
Unique · Crossbow · Requires Level 65
Cannot load or fire Ammunition
(300-400)% increased Physical Damage
Hits with this Weapon have no Critical Damage Bonus
(40-20)% reduced Cooldown Recovery Rate
Gain 1 Explosive Rhythm every (2-3) times you use a Grenade Skill
Remove all Explosive Rhythm on reaching 10 to gain Explosive Fervour for 10 Seconds
Reflecting Staff
Normal · Staves · Requires Level 70
Regalia Longsword
Normal · Two Hand Swords · Requires Level 54
Rending Halberd
Normal · Two Hand Axes · Requires Level 33
Rending Staff
Normal · Staves · Requires Level 33
Rider Bow
Normal · Bows · Requires Level 51
Rippled Greatsword
Normal · Two Hand Swords · Requires Level 22
Roaring Staff
Normal · Staves · Requires Level 49
Roaring Talisman
Normal · Talismans · Requires Level 58
+(7-10) to Maximum Rage
Robust Crossbow
Normal · Crossbows · Requires Level 48
Ruination Maul
Normal · Two Hand Maces · Requires Level 79
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Runeforged Barbed Spear
Normal · Spears · Requires Level 55
Bleeding you inflict deals Damage (10-20)% faster
Runeforged Bombard Crossbow
Normal · Crossbows · Requires Level 55
Runeforged Changeling Talisman
Normal · Talismans · Requires Level 38
Runeforged Composite Bow
Normal · Bows · Requires Level 55
Runeforged Crescent Quarterstaff
Normal · Quarterstaves · Requires Level 40
Runeforged Crude Bow
Normal · Bows · Requires Level 55
Runeforged Crumbling Maul
Normal · Two Hand Maces · Requires Level 55
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Runeforged Cultist Greathammer
Normal · Two Hand Maces · Requires Level 40
Strikes deal Splash Damage
(20-30)% increased Bleeding Duration
Runeforged Dualstring Bow
Normal · Bows · Requires Level 55
+50% Surpassing chance to fire an additional Arrow
Runeforged Dyad Crossbow
Normal · Crossbows · Requires Level 40
Runeforged Familial Talisman
Normal · Talismans · Requires Level 38
Minions deal (30-50)% increased Damage
Runeforged Felled Greatclub
Normal · Two Hand Maces · Requires Level 38
Runeforged Forge Maul
Normal · Two Hand Maces · Requires Level 40
Crushes Enemies on Hit
Runeforged Forked Spear
Normal · Spears · Requires Level 55
Runeforged Gothic Quarterstaff
Normal · Quarterstaves · Requires Level 38
Runeforged Hardwood Spear
Normal · Spears · Requires Level 40
Runeforged Hunting Spear
Normal · Spears · Requires Level 38
(15-25)% chance to Maim on Hit
Runeforged Ironhead Spear
Normal · Spears · Requires Level 38
Runeforged Leaden Greathammer
Normal · Two Hand Maces · Requires Level 55
Runeforged Long Quarterstaff
Normal · Quarterstaves · Requires Level 38
16% increased Melee Strike Range with this weapon
Runeforged Makeshift Crossbow
Normal · Crossbows · Requires Level 38
Runeforged Nettle Talisman
Normal · Talismans · Requires Level 38
Runeforged Oak Greathammer
Normal · Two Hand Maces · Requires Level 38
Causes (20-40)% increased Stun Buildup
Runeforged Pointed Maul
Normal · Two Hand Maces · Requires Level 65
Strikes deal Splash Damage
Runeforged Recurve Bow
Normal · Bows · Requires Level 40
Runeforged Shortbow
Normal · Bows · Requires Level 38
Runeforged Shortbow
Normal · Bows · Requires Level 55
Projectiles have 50% chance for an additional Projectile when Forking
Runeforged Steelpoint Quarterstaff
Normal · Quarterstaves · Requires Level 40
Runeforged Studded Greatclub
Normal · Two Hand Maces · Requires Level 38
Runeforged Sturdy Crossbow
Normal · Crossbows · Requires Level 38
Runeforged Temple Maul
Normal · Two Hand Maces · Requires Level 55
Runeforged Tense Crossbow
Normal · Crossbows · Requires Level 38
Runeforged Vicious Talisman
Normal · Talismans · Requires Level 65
Runeforged War Spear
Normal · Spears · Requires Level 40
(25-35)% increased Projectile Speed with this Weapon
Runeforged Warden Bow
Normal · Bows · Requires Level 40
(25-35)% chance to Chain an additional time
Runeforged Winged Spear
Normal · Spears · Requires Level 40
Runeforged Wrapped Quarterstaff
Normal · Quarterstaves · Requires Level 38
50% increased Magnitude of Bleeding you inflict
Runeforged Zealot Bow
Normal · Bows · Requires Level 55
Runemastered Aberrant Sledge
Normal · Two Hand Maces · Requires Level 70
Runemastered Aberrant Sledge
Normal · Two Hand Maces · Requires Level 70
Skills which create Fissures have a 50% chance to create an additional Fissure
Runemastered Aberrant Sledge
Normal · Two Hand Maces · Requires Level 70
(200-300)% increased Freeze Buildup
Runemastered Aberrant Sledge
Normal · Two Hand Maces · Requires Level 70
Runemastered Dyad Crossbow
Normal · Crossbows · Requires Level 65
Runemastered Familial Talisman
Normal · Talismans · Requires Level 55
Minions deal (51-100)% increased Damage
Runemastered Felled Greatclub
Normal · Two Hand Maces · Requires Level 55
Runemastered Gothic Quarterstaff
Normal · Quarterstaves · Requires Level 55
Ignites you inflict deal Damage (30-40)% faster
Runemastered Ironhead Spear
Normal · Spears · Requires Level 55
Runemastered Long Quarterstaff
Normal · Quarterstaves · Requires Level 55
16% increased Melee Strike Range with this weapon
Runemastered Nettle Talisman
Normal · Talismans · Requires Level 55
Runemastered Oak Greathammer
Normal · Two Hand Maces · Requires Level 55
Causes (20-40)% increased Stun Buildup
Runemastered Studded Greatclub
Normal · Two Hand Maces · Requires Level 55
Runemastered Tense Crossbow
Normal · Crossbows · Requires Level 55
Runemastered Warding Quarterstaff
Normal · Quarterstaves · Requires Level 65
+(30-50) to maximum Runic Ward
Runemastered Warding Quarterstaff
Normal · Quarterstaves · Requires Level 65
+(30-50) to maximum Runic Ward
Runemastered Warding Quarterstaff
Normal · Quarterstaves · Requires Level 65
+(30-50) to maximum Runic Ward
Sacred Maul
Normal · Two Hand Maces · Requires Level 72
Saitha's Spear
Unique · Spear · Requires Level 33
Bleeding you inflict deals Damage (10-20)% faster
Adds (14-26) to (27-32) Physical Damage
Adds (33-41) to (47-53) Fire Damage
(15-25)% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(25-40)% chance to Aggravate Bleeding on Hit
Sanctified Staff
Normal · Staves · Requires Level 56
Savage Greataxe
Normal · Two Hand Axes · Requires Level 27
Gain (34-43) Life per enemy killed
Seaglass Spear
Normal · Spears · Requires Level 51
Shortbow
Normal · Bows · Requires Level 5
Shyaba
Unique · Two Hand Mace · Requires Level 28
+50 Dexterity Requirement
-15 Strength Requirement
(80-120)% increased Physical Damage
50% increased Attack Speed
(15-25)% increased Light Radius
Always Hits
Siege Crossbow
Normal · Crossbows · Requires Level 79
Grenade Skills Fire an additional Projectile
Sinister Quarterstaff
Normal · Quarterstaves · Requires Level 67
Sire of Shards
Unique · Staff · Requires Level 25
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
+(5-10)% to all Elemental Resistances
20% increased Light Radius
Spells fire 4 additional Projectiles
Spells fire Projectiles in a circle
Skullcrusher Quarterstaff
Normal · Quarterstaves · Requires Level 75
(20-50)% chance to Daze on Hit
Skysliver
Unique · Spear · Requires Level 16
No Physical Damage
Adds 1 to (80-120) Lightning Damage
(15-30)% increased Attack Speed
(50-100)% increased chance to Shock
Rolls only the minimum or maximum Damage value for each Damage Type
Slicing Quarterstaff
Normal · Quarterstaves · Requires Level 33
Slivertongue
Unique · Bow · Requires Level 39
Adds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
Leeches (4-7)% of Physical Damage as Mana
Arrows Fork
Arrows Pierce all targets after Forking
Smooth Quarterstaff
Normal · Quarterstaves · Requires Level 49
Snakewood Greathammer
Normal · Two Hand Maces · Requires Level 45
Causes (20-40)% increased Stun Buildup
Snakewood Shortbow
Normal · Bows · Requires Level 45
Soaring Spear
Normal · Spears · Requires Level 70
Solemn Maul
Normal · Two Hand Maces · Requires Level 54
Spiked Spear
Normal · Spears · Requires Level 77
Bleeding you inflict deals Damage (10-20)% faster
Spiny Talisman
Normal · Talismans · Requires Level 67
Spire of Ire
Unique · Spear · Requires Level 65
(15-20)% increased Attack Speed
Leeches (10-20)% of Physical Damage as Life
Adds (167-201) to (267-333) Chaos damage
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
Life Leech recovers based on your Chaos damage instead of Physical damage
Spiteful Floret
Unique · Talisman · Requires Level 5
(60-90)% increased Physical Damage
(6-10)% increased Attack Speed
+(7-14) to Strength
(20-30)% chance to cause Bleeding on Hit
Every 5 Rage also grants 5% of Damage taken Recouped as Life
Splinter of Lorrata
Unique · Spear · Requires Level 1
Adds (2-3) to (6-8) Physical Damage
Deal no Elemental Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
Splinterheart
Unique · Bow · Requires Level 16
(120-160)% increased Physical Damage
+(50-70) to Accuracy Rating
(20-30)% increased Projectile Speed
Projectiles Split towards +2 targets
Splitting Greataxe
Normal · Two Hand Axes · Requires Level 1
Spriggan Staff
Normal · Staves · Requires Level 11
Stalking Spear
Normal · Spears · Requires Level 77
(15-25)% chance to Maim on Hit
Steelhead Spear
Normal · Spears · Requires Level 45
Steelpoint Quarterstaff
Normal · Quarterstaves · Requires Level 28
Stone Greatsword
Normal · Two Hand Swords · Requires Level 33
Stout Crossbow
Normal · Crossbows · Requires Level 67
Striking Quarterstaff
Normal · Quarterstaves · Requires Level 77
16% increased Melee Strike Range with this weapon
Striking Spear
Normal · Spears · Requires Level 55
Studded Greatclub
Normal · Two Hand Maces · Requires Level 16
Sturdy Crossbow
Normal · Crossbows · Requires Level 10
Surge of the Tide
Unique · Talisman · Requires Level 52
(250-300)% increased Physical Damage
(30-50)% increased Armour
(15-10)% reduced Attack Speed
+(20-30) to Strength
Every second Slam Skill you use while Shapeshifted is Ancestrally Boosted
Every second Strike Skill you use while Shapeshifted is Ancestrally Boosted
Swift Spear
Normal · Spears · Requires Level 51
(25-35)% increased Projectile Speed with this Weapon
Sword Spear
Normal · Spears · Requires Level 52
Tangletongue
Unique · Spear · Requires Level 26
Adds (14-18) to (30-36) Physical Damage
+(5-8)% to Critical Hit Chance
+(15-25) to Intelligence
Bifurcates Critical Hits
10% of Skill Mana Costs Converted to Life Costs
Taryn's Shiver
Unique · Staff · Requires Level 2
(80-120)% increased Spell Damage
(10-20)% increased Cast Speed
30% increased Freeze Buildup
Enemies Frozen by you take 100% increased Damage
Taut Crossbow
Normal · Crossbows · Requires Level 45
(20-30)% increased Bolt Speed
Tawhoan Greatclub
Normal · Two Hand Maces · Requires Level 78
Warcries Empower an additional Attack
Temple Maul
Normal · Two Hand Maces · Requires Level 28
Tense Crossbow
Normal · Crossbows · Requires Level 4
(20-30)% increased Bolt Speed
The Blood Thorn
Unique · Quarterstaff · Requires Level 1
Adds (8-12) to (16-18) Physical Damage
+(10-15) to Strength
Causes Bleeding on Hit
(4-5) to (8-10) Physical Thorns damage
The Burden of Shadows
Unique · Staff · Requires Level 72
(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
The Empty Roar
Unique · Two Hand Mace · Requires Level 22
Strikes deal Splash damage to targets within 1.8 metres
Adds (25-35) to (40-50) Physical Damage
Leeches 10% of Physical Damage as Life
(10-20)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
The Flesh Poppet
Unique · Talisman · Requires Level 40
(90-120)% increased Physical Damage
(7-13)% increased Attack Speed
+(7-13) to all Attributes
(40-30)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
The Hammer of Faith
Unique · Two Hand Mace · Requires Level 65
(300-350)% increased Physical Damage
10% reduced Attack Speed
+10% to all Elemental Resistances
50% increased Mana Regeneration Rate
Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
The Last Lament
Unique · Crossbow · Requires Level 77
(250-300)% increased Physical Damage
(10-20)% increased Attack Speed
(60-40)% reduced Reload Speed
Leeches (5-10)% of Physical Damage as Life
(10-20)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing
The Ordained
Unique · Spear · Requires Level 79
25% increased Melee Strike Range with this weapon
(150-250)% increased Physical Damage
Adds 1 to (200-300) Lightning Damage
+(5-8)% to Critical Hit Chance
Life Leech recovers based on your Lightning damage as well as Physical damage
Create a Fragment of Divinity in your Presence every 4 seconds
The Raven's Flock
Unique · Staff · Requires Level 65
(8-16)% increased Cast Speed
+(20-30) to Intelligence
Minions deal (80-120)% increased Damage
Minions have (10-20)% chance to inflict Gruelling Madness on Hit
(30-50)% increased Spirit Reservation Efficiency of Skills
The Searing Touch
Unique · Staff · Requires Level 16
(80-120)% increased Fire Damage
(10-20)% increased Cast Speed
100% increased Flammability Magnitude
100% increased Ignite Magnitude
The Sentry
Unique · Quarterstaff · Requires Level 11
No Physical Damage
Adds (25-32) to (40-50) Fire Damage
+(30-50) to Accuracy Rating
+20% to Fire Resistance
100% increased Flammability Magnitude
30% increased Light Radius
The Unborn Lich
Unique · Staff · Requires Level 78
(60-80)% increased Desecrated Modifier magnitudes
Custom Desecrated prefix
Lich's Desecrated prefix
Lich's Desecrated suffix
Lich's Desecrated prefix or suffix
List of mods
(86-99)% increased Fire Damage
(14-23)% increased Ignite Magnitude
+32 more mods on the detail page
The Whispering Ice
Unique · Staff · Requires Level 75
+(5-7) to Level of all Cold Spell Skills
(20-10)% reduced Cast Speed
(5-10)% increased Intelligence
2% increased Spell Damage per 10 Intelligence
Inflict Elemental Exposure on Hit, lowering Total Elemental Resistances by (50-60)%
Thunder Talisman
Normal · Talismans · Requires Level 77
(20-30)% increased Magnitude of Shock you inflict
Tidebreaker
Unique · Two Hand Mace · Requires Level 45
(120-150)% increased Physical Damage
+(2-3) to Level of all Melee Skills
+(20-30) to Intelligence
Causes (150-200)% increased Stun Buildup
All Damage from Hits with this Weapon Contributes to Chill Magnitude
Totemic Greatclub
Normal · Two Hand Maces · Requires Level 50
Warcries Empower an additional Attack
Trarthan Cannon
Normal · Crossbows · Requires Level 65
Cannot load or fire Ammunition
Trephina
Unique · Two Hand Mace · Requires Level 11
Crushes Enemies on Hit
Adds (12-15) to (22-25) Physical Damage
(10-15)% increased Attack Speed
Causes (30-50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
Tribal Bow
Normal · Bows · Requires Level 50
Twin Bow
Normal · Bows · Requires Level 54
+50% Surpassing chance to fire an additional Arrow
Twin Crossbow
Normal · Crossbows · Requires Level 54
Twisted Empyrean
Unique · Two Hand Mace · Requires Level 70
(80-100)% increased Physical Damage
Adds (150-200) to (350-400) Cold Damage
+(300-400) to maximum Mana
+(4-6)% to Critical Hit Chance
(10-20)% of Damage is taken from Mana before Life
Attacks with this Weapon have Added Cold Damage equal to (6-8)% to (10-12)% of maximum Mana
Convert 100% of Fire Damage with Mace Skills to Cold Damage
Tyranny's Grip
Unique · Spear · Requires Level 5
(150-200)% increased Physical Damage
(15-10)% reduced Attack Speed
+(15-30) to Strength
Strikes deal Splash Damage
Knocks Back Enemies on Hit
Cannot use Projectile Attacks
Ultra Greatsword
Normal · Two Hand Swords · Requires Level 65
Varnished Crossbow
Normal · Crossbows · Requires Level 16
Vicious Talisman
Normal · Talismans · Requires Level 40
Vile Greataxe
Normal · Two Hand Axes · Requires Level 65
Voltaic Staff
Normal · Staves · Requires Level 2
Voltaxic Rift
Unique · Bow · Requires Level 79
Adds 28 to 64 Chaos Damage (Hidden)
Adds 1 to (300-500) Lightning Damage
(10-15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Chaos Damage from Hits also Contributes to Shock Chance
Voltfang Talisman
Normal · Talismans · Requires Level 46
(20-30)% increased Magnitude of Shock you inflict
War Spear
Normal · Spears · Requires Level 21
(25-35)% increased Projectile Speed with this Weapon
Warden Bow
Normal · Bows · Requires Level 11
(25-35)% chance to Chain an additional time
Warding Quarterstaff
Normal · Quarterstaves · Requires Level 65
+(30-50) to maximum Runic Ward
Warmonger Bow
Normal · Bows · Requires Level 77
Waxing Quarterstaff
Normal · Quarterstaves · Requires Level 54
Widowhail
Unique · Bow · Requires Level 1
(150-250)% increased bonuses gained from Equipped Quiver
Wildwood Talisman
Normal · Talismans · Requires Level 70
Wingbeat Talisman
Normal · Talismans · Requires Level 65
Winged Spear
Normal · Spears · Requires Level 16
Wrapped Quarterstaff
Normal · Quarterstaves · Requires Level 1
Wyrm Quarterstaff
Normal · Quarterstaves · Requires Level 65
Zealot Bow
Normal · Bows · Requires Level 39
Zealot Greathammer
Normal · Two Hand Maces · Requires Level 51
Strikes deal Splash Damage