Lv 1(10-15)% increased Effectiveness of Monsters in your Maps3.0%1Lv 1(12-18)% increased Experience gain3.0%1Lv 1(25-35)% increased Gold found in this Area3.0%1Lv 1(30-40)% increased Magic Monsters3.0%1Lv 1(15-20)% increased Monster Rarity3.0%1Lv 1(5-7)% increased Pack Size3.0%1Lv 1(25-35)% increased Rare Monsters3.0%1Lv 1(8-12)% increased Rarity of Items found3.0%1Lv 1Area contains (2-3) additional Rare Chests3.0%1Lv 1Area contains 1 additional Azmeri Spirit3.0%1Lv 1Area contains a Summoning Circle3.0%1Lv 1Area contains an additional Essence3.0%1Lv 1Area is inhabited by 1 additional Rogue Exile3.0%1
Suffixes
Lv 1(30-40)% increased Quantity of Waystones found3.0%1Lv 1(15-30)% increased Stack size of Simulacrum Splinters found in Area3.0%1Lv 1Area contains an additional Shrine3.0%1Lv 1Area contains an additional Strongbox3.0%1Lv 1Area has (70-100)% increased chance to contain a Summoning Circle3.0%1Lv 1Area has (70-100)% increased chance to contain Azmeri Spirits3.0%1Lv 1Area has (70-100)% increased chance to contain Essences3.0%1Lv 1Area has (70-100)% increased chance to contain Rogue Exiles3.0%1Lv 1Area has (70-100)% increased chance to contain Shrines3.0%1Lv 1Area has (70-100)% increased chance to contain Strongboxes3.0%1Lv 1Delirium Encounters in Area are (15-30)% more likely to spawn Unique Bosses3.0%1Lv 1Delirium Fog in Area applies (15-30)% increased Deliriousness to Players3.0%1Lv 1Delirium Fog in Area dissipates (20-30)% slower3.0%1Lv 1Delirium Fog in Area lasts (6-12) additional seconds before dissipating3.0%1Lv 1Delirium Fog in Area spawns (15-30)% increased Fracturing Mirrors3.0%1Lv 1Delirium Fog in Map spawns (12-26)% increased Mirror Shards3.0%1Lv 1Delirium Monsters in Area have (15-30)% increased Pack Size3.0%1Lv 1Map has (1-2) additional random Modifier3.0%1Lv 1Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for (3-5) secondsColdElemental3.0%1Lv 1Unique Monsters have 1 additional Rare Modifier3.0%1