hiddenstat

Emergent Possibility

Augment
Requires: Level 60
Body Armours: 15% of Chaos Damage from Hits taken as Damage of a random Element Gloves: Gain 1% of Damage as Extra Damage of a random Element per Gloves: Rune Socketed in Equipped Items Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Emergent Possibility inventory icon

No possible modifiers found.