Sacred Water is a resource you find within the Trial of the Sekhemas. It is used to purchase Boons from merchants and venerate Maraketh Shrines, granting you various effects within the Trial.
Prefixes
Gain (#) Sacred Water at the start of the Trial
| Tier | Level | |
|---|
| T5 | 1 | Gain (30-39) Sacred Water at the start of the Trial |
| T4 | 40 | Gain (40-49) Sacred Water at the start of the Trial |
| T3 | 55 | Gain (50-59) Sacred Water at the start of the Trial |
| T2 | 67 | Gain (40-49) Sacred Water at the start of the Trial |
| T1 | 76 | Gain (50-59) Sacred Water at the start of the Trial |
Suffixes
Fountains have #% chance to grant double Sacred Water
| Tier | Level | |
|---|
| T4 | 1 | Fountains have (5-6)% chance to grant double Sacred Water |
| T3 | 35 | Fountains have (7-8)% chance to grant double Sacred Water |
| T2 | 54 | Fountains have (9-10)% chance to grant double Sacred Water |
| T1 | 70 | Fountains have (11-15)% chance to grant double Sacred Water |
Gain (#) Sacred Water when you complete a Room
| Tier | Level | |
|---|
| T3 | 1 | Gain (11-15) Sacred Water when you complete a Room |
| T2 | 56 | Gain (16-20) Sacred Water when you complete a Room |
| T1 | 77 | Gain (21-30) Sacred Water when you complete a Room |
Monsters have #% chance to drop double Sacred Water
| Tier | Level | |
|---|
| T4 | 1 | Monsters have (5-6)% chance to drop double Sacred Water |
| T3 | 35 | Monsters have (7-8)% chance to drop double Sacred Water |
| T2 | 54 | Monsters have (9-10)% chance to drop double Sacred Water |
| T1 | 70 | Monsters have (11-15)% chance to drop double Sacred Water |