1레벨(10-15)% increased Effectiveness of Monsters in your Maps3.0%11레벨(12-18)% increased Experience gain3.0%11레벨(25-35)% increased Gold found in this Area3.0%11레벨(30-40)% increased Magic Monsters3.0%11레벨(15-20)% increased Monster Rarity3.0%11레벨(5-7)% increased Pack Size3.0%11레벨(25-35)% increased Rare Monsters3.0%11레벨(8-12)% increased Rarity of Items found3.0%11레벨Area contains (2-3) additional Rare Chests3.0%11레벨Area contains 1 additional Azmeri Spirit3.0%11레벨Area contains a Summoning Circle3.0%11레벨Area contains an additional Essence3.0%11레벨Area is inhabited by 1 additional Rogue Exile3.0%1
접미어
1레벨(30-40)% increased Quantity of Waystones found3.0%11레벨Area contains an additional Shrine3.0%11레벨Area contains an additional Strongbox3.0%11레벨Area has (70-100)% increased chance to contain a Summoning Circle3.0%11레벨Area has (70-100)% increased chance to contain Azmeri Spirits3.0%11레벨Area has (70-100)% increased chance to contain Essences3.0%11레벨Area has (70-100)% increased chance to contain Rogue Exiles3.0%11레벨Area has (70-100)% increased chance to contain Shrines3.0%11레벨Area has (70-100)% increased chance to contain Strongboxes3.0%11레벨Map has (1-2) additional random Modifier3.0%11레벨Unique Monsters have 1 additional Rare Modifier3.0%11레벨지역 내 의식 제단에 보류한 헌정품이 다시 등장하는 시간 (25-40)% 가속3.0%11레벨지역 내 의식 제단에서 되살아난 몬스터가 마법 등급일 확률 (35-70)% 증가3.0%11레벨지역 내 의식 제단에서 되살아난 몬스터가 희귀 등급일 확률 (25-40)% 증가3.0%11레벨지역 내 의식 제단에서 무작위 변경된 헌정품이 (3-6)%의 확률로 공물 점수를 소모하지 않음3.0%11레벨지역 내 의식 제단에서 헌정품을 무작위 변경하는 데 소모되는 공물 점수 (20-30)% 감소3.0%11레벨지역 내 의식 제단에서 헌정품을 보류하는 데 소모되는 공물 점수 (20-30)% 감소3.0%11레벨지역 내 의식 제단에서 희생되는 몬스터가 주는 공물 점수 (18-30)% 증가3.0%11레벨지역 내 의식 제단이 헌정품 무작위 변경 추가 1회 허용3.0%11레벨지역 내 의식 헌정품이 징조일 확률 (35-70)% 증가3.0%1