KeywordsBeltsCharacter passivesAtlas passivesClassesAscendanciesLeague Mechanics and TrialsBossesNPCsQuestsQuest ItemsLocations
0.5.5e
Difficulty causes monsters to have increased damage and life, as well as improving the items they drop. Certain Bosses with increased difficulty will gain new abilities and begin to drop exclusive items, and have a reduced number of Respawn Attempts. Difficulty above 4 has no additional effect.
Alter the difficulty and rewards of Rituals