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0.5.5e
Broken Stance is a Debuff inflicted by Hits, which stores 10% of the Pre-mitigation Physical Hit damage of the Hit that inflicts it as its Magnitude. The inflicter's subsequent Hits against the target will gain additional unscaleable added Physical Damage equal to that magnitude. Enemies with Broken Stance cannot be Dazed again.
The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
Each Attack Hit taken has added Physical damage.