0.5.5e
Volatility explodes after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after explosion, you will gain Volatile Power, Gaining 1% of Damage as Chaos for each Volatility which exploded. The explosion timer will reset on gaining another stack of Volatility. Volatility can be gained once every 0.1 seconds, and the default maximum for Volatility stacks on you at once is 200.
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you.Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.Using Supported Skills will explode a random amount of Volatility on youSupported Skill requires 20 Volatility on you to use
On using Supported Skills while they are Empowered, you gain Volatility.Gain 5 Volatility on using Supported Skills while they are Empowered
Supported Skills grant Volatility on Critical Hit.Supported Skills grant Volatility on Critical Hit
15% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
Maximum Volatility is 30
1% increased Chaos Damage over Time per Volatility
25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded
Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed
Gain 1 Volatility on inflicting an Elemental AilmentTake no Damage from Volatility
10% chance to gain Volatility on Kill
Volatility will soon detonate