0.5.5e
The maximum value of this modifier is applied to the whole modifier, including the constant part.
+(100-150) to maximum Mana+(-1-1) to Maximum Power Charges
+8 to maximum Life+8 to maximum Mana+1% to Maximum Chaos Resistance+1% to Maximum Cold Resistance+1% to Maximum Fire Resistance+1% to Maximum Lightning Resistance
+(50-70) to maximum Mana
+(40-60) to maximum Life+(40-60) to maximum ManaLose 1% of maximum Life on KillLose 1% of maximum Mana on Kill
+(40-60) to maximum Life
+(100-150) to maximum Life
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
+(60-100) to maximum ManaGain (10-15)% of maximum Life as Extra maximum Energy Shield
(10-20)% increased maximum Life
+(70-100) to maximum Life
Lose 2% of maximum Life on Kill
+(60-100) to maximum Mana
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
+(100-150) to maximum Life
Regenerate (1-2)% of maximum Life per second while Ignited
+(50-100) to maximum Mana
+(40-60) to maximum LifeDrop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
+(50-100) to maximum Mana
+(30-50) to maximum Mana
+(40-60) to maximum Life
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per second
+(20-40) to maximum Life+(20-40) to maximum Mana
+(60-100) to maximum LifeRegenerate 5% of maximum Life per second while Surrounded
+(40-60) to maximum Life
+(40-60) to maximum Life
+100 to maximum Life
Lose 5% of maximum Life per secondAttacks have added Physical damage equal to 3% of maximum Life
+(40-60) to maximum Mana
+(60-100) to maximum Mana
20% reduced maximum Life
Minions have (20-30)% increased maximum Life
+(120-200) to maximum LifeRegenerate 5% of maximum Life per second if you have been Hit RecentlyGain Physical Thorns damage equal to 8% - 12% of maximum Life
+(80-100) to maximum Mana
+(100-150) to maximum Mana
+(80-100) to maximum Life
+(80-120) to maximum Life
+(60-80) to maximum Life
(10-15)% increased maximum LifeLife Leech can Overflow Maximum Life
You are considered on Low Life while at 75% of maximum Life or below instead
+(40-80) to maximum Life
+1 to Maximum Frenzy Charges
Lose 5% of maximum Life per second
Maximum amount of Guard is based on maximum Energy Shield instead
+(1-5)% to Maximum Chaos ResistanceConvert 1% of maximum Life to twice as much Armour per 1% Chaos Resistance above 0%
(6-10)% increased maximum Life
+(80-120) to maximum LifeSacrifice (5-15)% of maximum Life to gain that much Energy Shield when you Cast a Spell
+(20-30) to maximum Mana
+(60-100) to maximum Life
(10-15)% increased maximum Mana
+(60-90) to maximum Life
+(30-50) to maximum Runic Ward
Maximum 10 Fragile Regrowth0.5% of maximum Life Regenerated per second per Fragile Regrowth
+(0-30) to maximum Life+(0-20) to maximum Mana
+(30-40) to maximum Runic WardIce Crystals have (-3-3)% increased maximum Life per 5% Cold Resistance you have
+(60-100) to maximum Mana
(30-20)% reduced maximum Life
+(50-80) to maximum Life
+100 to maximum Life
(20-10)% less maximum Life(20-10)% less maximum Mana
+(40-60) to maximum Mana
+(3-5)% to Maximum Cold Resistance
Companions have (30-50)% increased maximum Life
+1% to all Maximum Elemental Resistances
+(30-50) to maximum Mana
35% of Maximum Life Converted to Energy Shield
+(50-150) to maximum Life+(50-150) to maximum Mana
+(20-30) to maximum Mana+(40-60) to maximum Mana
Maximum Physical Damage Reduction is 50%
+1 to Maximum Endurance ChargesRecover (3-5)% of your maximum Mana when an Enemy dies in your Presence(5-10)% increased maximum Mana+1 to Maximum Power ChargesRecover (2-3)% of your maximum Life when an Enemy dies in your Presence+1 to Maximum Frenzy Charges(5-10)% increased maximum Life
+1 to Maximum Endurance ChargesRecover (3-5)% of your maximum Mana when an Enemy dies in your Presence(5-10)% increased maximum Mana+1 to Maximum Power ChargesRecover (2-3)% of your maximum Life when an Enemy dies in your Presence+1 to Maximum Frenzy Charges(5-10)% increased maximum Life
+1 to Maximum Endurance ChargesRecover (3-5)% of your maximum Mana when an Enemy dies in your Presence(5-10)% increased maximum Mana+1 to Maximum Power ChargesRecover (2-3)% of your maximum Life when an Enemy dies in your Presence+1 to Maximum Frenzy Charges(5-10)% increased maximum Life
+1 to Maximum Endurance ChargesRecover (3-5)% of your maximum Mana when an Enemy dies in your Presence(5-10)% increased maximum Mana+1 to Maximum Power ChargesRecover (2-3)% of your maximum Life when an Enemy dies in your Presence+1 to Maximum Frenzy Charges(5-10)% increased maximum Life
+1 to Maximum Endurance ChargesRecover (3-5)% of your maximum Mana when an Enemy dies in your Presence(5-10)% increased maximum Mana+1 to Maximum Power ChargesRecover (2-3)% of your maximum Life when an Enemy dies in your Presence+1 to Maximum Frenzy Charges(5-10)% increased maximum Life
+(40-60) to maximum Life
Recover (5-10)% of maximum Mana when a Charm is usedRegenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds+1% to all Maximum Elemental ResistancesMinions gain (10-15)% of their maximum Life as Extra maximum Energy ShieldMinions Regenerate (1-3)% of maximum Life per secondRecover (2-4)% of maximum Life on Killing a Poisoned EnemyRecover (1-2)% of maximum Mana on Kill+1% to Maximum Cold Resistance+1% to Maximum Fire ResistanceRecover (1-2)% of maximum Life on Kill+1% to Maximum Lightning Resistance
Minions have (10-15)% increased maximum Life
+(60-100) to maximum Mana
Gain Cold Thorns Damage equal to (10-18)% of your maximum Mana
You count as on Full Mana while at 90% of maximum Mana or above
+(60-80) to maximum Life
Convert 100% of maximum Energy Shield to maximum Divinity(0-100)% increased maximum Divinity20% reduced maximum Divinity per Corrupted Item Equipped
+(80-120) to maximum Mana
+(3-5)% to Maximum Fire Resistance
25% reduced maximum Mana
+(30-50) to maximum Life+(30-50) to maximum Mana
+(30-50) to maximum Life
+5% to Maximum Cold Resistance
+1500 to maximum Life
+(30-50) to maximum Life
+(60-80) to maximum Life+(40-60) to maximum ManaRecover 5% of maximum Life for each Endurance Charge consumed
+(30-50) to maximum Life+(30-50) to maximum Mana
+(60-100) to maximum Mana
+(40-60) to maximum Mana
+(80-100) to maximum Life
+(40-60) to maximum Life(15-10)% reduced maximum Mana
+(20-30) to maximum ManaAttacks have added Physical damage equal to 3% of maximum LifeAttacks have added Physical damage equal to (0-5)% of maximum LifeRecover (3-5)% of your maximum Life when an Enemy dies in your PresenceRecover (0-10)% of your maximum Life when an Enemy dies in your PresenceRecover (3-5)% of your maximum Mana when an Enemy dies in your PresenceRecover (0-10)% of your maximum Mana when an Enemy dies in your Presence
+(30-50) to maximum Mana
+(60-90) to maximum ManaAttacks cost an additional 6% of your maximum ManaAttacks have Added maximum Lightning Damage equal to (6-9)% of maximum Mana
20% reduced maximum Life
+(45-60) to maximum Life per Socket filled+(50-60) to maximum Mana per Socket filled
+(40-60) to maximum Mana
+(40-60) to maximum Life+(30-50) to maximum ManaMinions gain (20-30)% of their maximum Life as Extra maximum Energy Shield
Grants up to your maximum Rage on use
+(60-80) to maximum Mana
Regenerate (2.5—5)% of maximum Runic Ward per second during Effect
On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 20 seconds, up to a total of 500
+(30-50) to maximum Mana
+(40-60) to maximum Mana
+1 to Maximum Power Charges
1% increased Spirit Reservation Efficiency of Buff Skills per 100 Maximum Life
+(60-80) to maximum Life
Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%
+(60-100) to maximum LifeNon-Channelling Spells cost an additional 6% of your maximum LifeNon-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum LifeNon-Channelling Spells deal 6% increased Damage per 100 maximum Life
+(50-70) to maximum ManaLose all Power Charges on reaching maximum Power ChargesShocks you when you reach maximum Power Charges
+(40-60) to maximum Life
+5% to Maximum Fire ResistanceRegenerate 3% of maximum Life per secondRegenerate 3% of maximum Life per second while on Low Life
+(80-100) to maximum Life(30-40)% more maximum Physical Attack Damage
Allies in your Presence Regenerate (2-3)% of their Maximum Life per second
Modifiers to Maximum Block Chance instead apply to Maximum Resistances
+(50-80) to maximum Mana
+(80-100) to maximum Mana
+(20-30) to maximum Mana
+(60-100) to maximum Life+(60-100) to maximum ManaYou count as on Low Life while at 35% of maximum Mana or belowYou count as on Low Mana while at 35% of maximum Life or below
Rolls only the minimum or maximum Damage value for each Damage Type
+(60-100) to maximum Mana
+1 to maximum number of Summoned Totems
+(50-100) to maximum Mana
+(1-3)% to Maximum Fire Resistance+(1-3)% to Maximum Cold Resistance+(1-3)% to Maximum Lightning Resistance+1% to Maximum Fire Resistance+2% to Maximum Cold Resistance+3% to Maximum Lightning Resistance+3% to Maximum Cold Resistance+2% to Maximum Lightning Resistance+2% to Maximum Fire Resistance+1% to Maximum Cold Resistance+1% to Maximum Lightning Resistance+3% to Maximum Fire Resistance
+(40-60) to maximum Life
+(50-100) to maximum Runic Ward
+(70-120) to maximum Life
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
-(5-1)% to all Maximum Elemental Resistances
+(60-80) to maximum Life
+(100-150) to maximum Life
+(20-30) to maximum Mana
+(70-100) to maximum Life
+(40-60) to maximum LifeEvery 3 seconds, Consume a nearby Corpse to Recover 20% of maximum Life
+5% to Maximum Lightning Resistance
+(40-60) to maximum ManaGain (4-6)% of maximum Mana as Extra maximum Energy Shield
Lose 5% of maximum Life per secondLife Recovery from Flasks can Overflow Maximum Life
+(60-80) to maximum Life
+(80-100) to maximum Life
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to (5-10)% of Flask's Life Recovery amount
+100 to maximum Life
+300 to maximum Life
+(80-120) to maximum Life
Recover 4% of maximum Life when you Block
Recover (4-6)% of Maximum Mana when you expend at least 10 ComboRecover (6-12)% of Maximum Life when you expend at least 10 Combo+(1-2) to maximum number of Elemental Infusions(4-5)% increased Spell Damage per 100 maximum Mana(4-5)% increased Spell Damage per 100 Maximum LifeEnemies you kill have a (5-10)% chance to explode, dealing a quarter of their maximum Life as Chaos damage
+1% to all Maximum Elemental Resistances
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
+(60-100) to maximum Mana
+(3-5)% to Maximum Lightning Resistance
+(300-400) to maximum ManaAttacks with this Weapon have Added Cold Damage equal to (6-8)% to (10-12)% of maximum Mana
Mana Recovery from Flasks can Overflow maximum Mana during Effect
Minions have (20-30)% increased maximum Life
+(30-50) to maximum Life+(30-50) to maximum Mana
50% increased maximum Life
+(60-100) to maximum Mana
+(0-80) to maximum Life
Maximum Chance to Evade is 50%
+(70-100) to maximum ManaMinions have 50% reduced maximum Life
25% reduced maximum Mana
+(50-80) to maximum Life+(50-80) to maximum Mana
+(40-60) to maximum Mana
Gain (30-50)% of Maximum Mana as Armour
+(100-150) to maximum Life
+(60-100) to maximum Mana
+(40-60) to maximum Life
(10-20)% increased maximum Life
+(30-40) to maximum Life
+(80-120) to maximum Life
+(40-60) to maximum Mana
Minions have (0-20)% more Maximum Life
When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells cost an additional 6.7% of your maximum ManaNon-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you haveNon-Channelling Spells Gain (0-1)% of Damage as extra Lightning damage for each 100 maximum Mana you haveNon-Channelling Spells cost an additional (0-2)% of your maximum Mana
When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
Gains a Stage every 1.13 seconds, up to a maximum of 3 StagesGains a Stage every 0 seconds, up to a maximum of (0-1) Stages
Minions have (0-20)% more Maximum Life
560% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 secondsMaximum Buff duration is 5 seconds
Maximum Energy is 500
Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second
Maximum more damage from Heavy Stun buildup 100%Maximum more area of effect from Heavy Stun buildup 100%
Threshold of maximum Minion life 25%
Maximum Projectiles 20
Minions have (0-20)% more Maximum Life
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Maximum Energy is 100 Trigger all Socketed Spells and loses all Energy on reaching maximum Energy
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy.Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
While active, gains Energy while you're channelling a skill and triggers socketed spells on reaching maximum Energy.Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Gains +20% more Radius per second, up to a maximum of +80%Poisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum Life
Gains +20% more Radius per second, up to a maximum of +80%Poisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum Life
Maximum 10 Demonflame.
Deals additional Fire damage equal to 8% of Minion's maximum LifeDeals additional Fire damage equal to +(0-4)% of Minion's maximum Life
At maximum stages, the arrow will create a Detonating explosion at the end of its flight.Gain 120% of Damage as extra Fire Damage per Stage Maximum 4 Stages+(0-1) to number of Maximum Stages
Aura grants +18 to Total Maximum Energy Shield
When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.
Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance.
Maximum accumulated Embers 7
Maximum accumulated Embers 6
Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip
Maximum more damage from distance 100%
Maximum Energy is 500
10 maximum Stages
Maximum Elemental Exposure applied 50%+(0-10)% maximum Elemental Exposure applied
Ice Crystal maximum Life 832
Ice Crystal maximum Life 27
Gains +20% more Radius per second, up to a maximum of +80%
More Radius per second (maximum 80%)
Maximum 3 Ghost ShroudsMaximum (0-1) Ghost Shrouds
While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death.
Grim Pillar maximum Life 27
When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Maximum Explosions per cast 10
Gains +20% more Radius per second, up to a maximum of +200%
Maximum accumulated Wellsprites 8
After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum.
Maximum Buff duration is 20 seconds
Maximum fuel stored 5s+(0-2) seconds of Maximum fuel
Maximum more Area of Effect from stored damage 200%
4 maximum stages
Recover (0-10)% of maximum Life over four seconds on Culling an Enemy
Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Maximum Arrow duration is 20 secondsMaximum active Arrows 10
Spear cannot Pierce, Fork, Chain or Return Modifiers to the number of Projectiles fired only affect the maximum number of lightning bolt Projectiles
Illusions have 1% of your maximum Life
Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage.
Bubble maximum Life per 100 of your maximum Mana 60
Maximum bolts fired 6Maximum bolts fired (0-6)
Can only be used while you have maximum Power Charges.
Maximum more Area of Effect from stored Poison 600%
Maximum Swarm's Advance 50
Maximum 1 arrow rain
Maximum more damage from distance 100%Maximum more damage from distance (0-30)%
Maximum Energy is 500
Minions have (0-20)% more Maximum Life
Maximum 4 Stages
When used on yourself, removes 20% of maximum Life to grant a random Monster Modifier, replacing any previous Modifier gained this way
Current & maximum Runic Plates 0/4
Each Remnant causes you to recover 1.0% of maximum Life per 5 Current Rage
Maximum Fury 20
Maximum Scavenged Plating 10
Maximum more damage from distance 100%Maximum more damage from distance (0-40)%(0-30)% increased maximum travel distance
Wall Segment maximum Life 460
Maximum active Arrows 10
Maximum 4 Stages
Deals additional Fire damage equal to +8% of Minion's maximum Life
Minions have (0-30)% more Maximum Life
Minions gain (0-20)% of their maximum Life as Extra maximum Energy Shield
Minions have (0-20)% more Maximum Life
When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion.
Maximum Mark duration is 8 seconds
Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage equal to 30% of your Armour and Evasion Rating, up to a maximum of 32,000
Minions have (0-20)% more Maximum Life
When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air.
Maximum active spears 70
Maximum Energy is 500
Minions have (0-20)% more Maximum Life
Maximum Buff duration 30s
When you have maximum Glory you may jump backwards loosing your Mace with the force of a falling comet onto your target.
Maximum active Bolts 30
Companions have (0-20)% increased maximum Life
Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum LifeMinions have (0-20)% more Maximum Life
Maximum 3 Stages Channelling ends 1 second after reaching maximum Stages Releases 1 Aftershock per Stage+(0-1) maximum Stage
After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground.
Maximum afterimages 16
Maximum additional explosion radius from Poison +1.5mMaximum more explosion damage from Poison 300%
Maximum more explosion damage from Poison 300%Maximum additional explosion radius from Poison +1.5m
Maximum Buff duration is 4 seconds
Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.Gain Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy Maximum 100 Unbound Fury Cannot gain Unbound Fury while Unbound
Maximum Life per Strength Mote 2%Maximum of each Attribute of Mote is 3 plus the number of Skills you have which require that Attribute Single-Attribute Skills grant twice as many maximum Motes
Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
Build Glory by gaining Rage while already at maximum Rage.When you have maximum Glory, roar to the heavens to bring them down upon your enemies.
Maximum 3 stages
Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.Maximum 3 stages
Minions have (0-20)% more Maximum Life
Maximum more Damage bonus from distance (0-20)%
3 maximum stages
50% chance to gain an Abyssal Monster Modifier for 20 seconds when a Minion from Supported Skills dies Maximum 3 Abyssal Monster Modifiers gained this way
Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.Supported Skills consume 14% of your maximum Mana Flask charges on use Supported Skills Gain 2% of Damage as extra Lightning Damage per Mana Flask charge consumed
Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.Supported Skills consume 35% of your maximum Mana Flask charges on use Supported Skills Gain 1% of Damage as extra Lightning Damage per Mana Flask charge consumed
Allies in your Presence gain Guard equal to 10% of your maximum Life for 4 seconds, every 6 seconds while a Supported Skill is active
Gain Arcane Surge for 10 seconds after Spending a total of 100% of your Maximum Mana on Supported Skills
Supported Skills Reserve a percentage of your maximum Life equal to 66% of base Spirit Reservation
Lose 25% of maximum Life, Mana, and Energy Shield when you use Supported Skills
Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
Poison from Supported Skills also adds 100% of Damage per Second to Enemy as Plague, up to a maximum of 20% of Enemy's maximum Life
2% of maximum Life recovered on kill while a Supported Skill is active
3% of maximum Life recovered on kill while a Supported Skill is active
Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 10% of Minion's Maximum Life
Totems created by supported Skills regenerate 1% of maximum Life per second per allied Totem in effect radius
Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Supported Skills consume 20% of your maximum Life Flask charges on use Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask charge consumed
Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Supported Skills consume 30% of your maximum Life Flask charges on use Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask charge consumed
While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.Gain 15% of your maximum Mana as Lightning Thorns Damage while Channelling Supported Skills
3 maximum stages
Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%
Supported Skills have significantly higher Maximum Energy.Supported Meta Gems have 80% increased Maximum Energy
Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
When those Minions die, you Recoup a percentage of your maximum Mana.Recoup 8% of your maximum Mana when a Persistent Reviving Minion created by Supported Skill dies
Maximum 10 Flame Pillars
Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Maximum Critical Hit chance with Supported Skills is 50%
Totems created by supported Skills regenerate 0.83% of maximum Life per second per allied Totem in effect radius
When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
Maximum 20 active Haemocrystals
Totems created by Supported Skills have 40% more maximum Life
Totems created by Supported Skills have 50% more maximum Life
Lose up to 10% of your maximum Runic Ward every 5 seconds to heal nearby allies for a total of 200% of the amount of Ward lost
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit Damage
Minions from Supported Skills take 10% of their maximum Life as Fire Damage per secondMinions from Supported Skills Ignite Enemies within a radius of 1.5 metres as though dealing Base Fire Damage equal to 10% of Minion's Maximum Life
Minions from Supported Skills take 10% of their maximum Life as Fire Damage per secondMinions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 10% of Minion's Maximum Life
Minions from Supported Skills take 10% of their maximum Life as Fire Damage per secondMinions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 10% of Minion's Maximum Life
Recover 12% of maximum Life over four seconds when Supported Skills Cull an Enemy
Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.Minions from Supported Skills have 30% less maximum Life
Supported Skills grant 10% of Maximum Rage on Melee hitLose 1% of Maximum Life per 5 Rage when you use Supported Skills
Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding Enemies
Supported Skills remove 100% of your maximum Life from a nearby Minion on use to deal 30% more damage
Supported Skills remove 150% of your maximum Life from a nearby Minion on use to deal 35% more damage
Supported Skills have lower Maximum Stage or Seal count, but have a Minimum Stage or Seal count they cannot fall below.
Supported Skills cost an additional 20% of maximum Runic Ward
Supported Skills Cost 10% of maximum Life for each time they have been used or Triggered Recently, up to a maximum of 30%
Supported Skills Consume all Endurance Charge on use, causing you to restore a percentage of your maximum Life for each Charge Consumed.Supported Skills Consume all Endurance Charges on use Supported Skills restore 10% of your maximum Life on use per Endurance Charge Consumed this way
Supported Skills create a Blood Remnant when dealing a killing blow to a Bleeding Enemy Remnants created this way increase Life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100%
Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.Minions from Supported Skills have 30% less maximum Life
Supported Skills cost an additional 20% of maximum Runic Ward
When a Supported Skill is used and goes on cooldown, recover 1% of maximum Life per second of cooldown
Recover 4% of maximum Energy Shield when a Supported Skill deals a Killing Blow to a Shocked enemy
Maximum 5 Spectral Projectiles
Each splintered Totem can further splinter, up to a maximum.Totems created by Supported Skills have 20% less maximum Life for each time they have splintered
Each splintered Totem can further splinter, up to a maximum.Totems created by Supported Skills have 15% less maximum Life for each time they have splintered
Totems created by Supported Skills have 25% more maximum Life
Supported Skills have a maximum of 4 Seals
Destroying an Ice Crystal grants Supported Skills 1% of Damage Gained as extra Cold for 6 seconds, per two thousand maximum Life of the destroyed Ice Crystal
Regenerate 1% of maximum Life per second while a Supported Skill is active
Regenerate 2% of maximum Life per second while a Supported Skill is active
Supported Skills have a maximum of 5 Seals
Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana.Supported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Regenerate (1.5-2.5)% of maximum Life per second
+20 to maximum Life+20 to maximum Mana
1% increased Movement Speed per 15 Spirit, up to a maximum of 40%
+1 to maximum number of Elemental Infusions
+3% to maximum Block chance
1% increased Maximum Life for each Corrupted Item Equipped
+(30-40) to maximum Life
5% increased maximum Life+40 to maximum Energy Shield+45 to maximum Life+20 to maximum Life+20 to maximum Mana
+20% to Maximum Quality
Grants +20 to Maximum Life
Grants 5% increased maximum Life
Minions have 12% increased maximum Life
Gain Guard equal to 10% of maximum Life for 4 seconds on taking Savage Hit+5% to maximum Block chance if you've Blocked with a raised Shield Recently
+(142-188) to maximum Mana
Sacrifice 10% of maximum Life to gain that much Guard when you Dodge Roll
Gain additional Stun Threshold equal to 50% of maximum Energy ShieldGain additional Ailment Threshold equal to 50% of maximum Energy Shield
+1 to maximum number of Summoned Ballista Totems
+(60-80) to maximum Life
+20 to maximum Life+20 to maximum Mana
Regenerate 5% of maximum Life per Second if you have used a Command Skill Recently
Regenerate 0.5% of maximum Life per secondWhen you stop Sprinting, gain Guard equal to 4% of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds
+(85-99) to maximum Life+(70-84) to maximum Life
+20% to Maximum Quality
+(65-79) to maximum Mana+(80-89) to maximum Mana
Adds stored experience to a gem, up to its maximum level
Has +1 to maximum Energy Shield per player level
+(7-10) to Maximum Rage
Grants +30 to Maximum Spirit
Grants +40 to Maximum Spirit
Grants +30 to Maximum Spirit
+20 to maximum Life+20 to maximum Mana
+(20-30) to maximum Life
+20 to maximum Life+20 to maximum Mana
5% increased maximum Life+50 to maximum Energy Shield+60 to maximum Life+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+(100-119) to maximum Life+(85-99) to maximum Life
+(80-89) to maximum Mana+(90-104) to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
5% increased maximum Mana+75 to maximum Mana+40 to maximum Mana+20 to maximum Life+20 to maximum Mana
Regenerate 0.4% of maximum Life per secondRegenerate 0.45% of maximum Life per second+20 to maximum Life+20 to maximum Mana
+50 to maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
Gain additional Stun Threshold equal to 14% of maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+25 to maximum Runic Ward
Lose 5% of maximum Life per second while Sprinting
+(60-80) to maximum Life
+1 to Maximum Power Charges40% increased maximum Energy Shield if you've consumed a Power Charge Recently
Recover 3% of maximum Life when one of your Minions is Revived
+1 to Maximum Frenzy Charges
+1 to Maximum Endurance Charges
Companions have 25% increased maximum Life
+3% to maximum Block chance
Invocated skills have 25% increased Maximum EnergyAllies in your Presence Regenerate 3% of your Maximum Life per second
30% reduced maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+1 to maximum Mana per 3 Item Armour on Equipped Helmet
+(20-30) to maximum Mana
+1 to Maximum Power Charges+65 to maximum Mana
Regenerate 3% of maximum Life per second while Surrounded
+3 to Maximum Rage
+10 to maximum Life+10 to maximum Mana+20 to maximum Energy Shield
+1 Maximum Life per Level
+3 to Maximum Rage
Recover 5% of maximum Life for each Endurance Charge consumed+30 to maximum Life
On Hitting an enemy, gains maximum added Lightning damage equal to
+100 to maximum Mana
Maximum Quality is 40%
+50 to maximum Runic Ward
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Attacks with this Weapon have Added Cold Damage equal to 6% to 10% of maximum Mana
+20 to maximum Life+20 to maximum Mana
5% increased maximum Life+30 to maximum Energy Shield+30 to maximum Life+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+(30-39) to maximum Life+(20-29) to maximum Life
+(25-34) to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
5% increased maximum Mana+45 to maximum Mana+20 to maximum Mana+20 to maximum Life
Regenerate 0.4% of maximum Life per secondRegenerate 0.35% of maximum Life per second+20 to maximum Life+20 to maximum Mana
+50 to maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
Gain additional Stun Threshold equal to 10% of maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+15 to maximum Runic Ward
+(20-30) to maximum Energy Shield
+(7-10) to Maximum Rage
Grants 5% increased maximum Life and Mana
3% increased maximum Life3% increased maximum Mana
5% increased maximum Mana+60 to maximum Mana+30 to maximum Mana+20 to maximum Life+20 to maximum Mana
(4-6)% increased maximum Mana
Grants 5% increased Maximum Life
+1 to maximum number of Elemental Infusions
While this item is active in your inventory your next Orb of Alchemy will result in the maximum number of suffix modifiers
While this item is active in your inventory your next Orb of Alchemy will result in the maximum number of prefix modifiers
Regenerate (1.5-2.5)% of maximum Life per second
+20 to maximum Life+20 to maximum Mana
5% increased maximum Life+60 to maximum Energy Shield+75 to maximum Life+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
(8-10)% increased maximum Life
(4-6)% increased maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
5% increased maximum Mana+90 to maximum Mana+50 to maximum Mana+20 to maximum Life+20 to maximum Mana
Regenerate 0.4% of maximum Life per secondRegenerate 0.5% of maximum Life per second+20 to maximum Life+20 to maximum Mana
+50 to maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
Gain additional Stun Threshold equal to 16% of maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
+30 to maximum Runic Ward
Minions have 15% increased maximum Life
+(51-74) to maximum Runic Ward
A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
+(7-10) to Maximum Rage
Regenerate 0.4% of maximum Life per second+20 to maximum Life+20 to maximum Mana
+25% to Maximum Quality
+50 to maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+(7-10) to Maximum Rage
+20 to maximum Life+20 to maximum Mana
+30 to maximum Life+30 to maximum ManaOn Hitting an enemy, gains maximum added Cold damage equal to the enemy's Power for 20 seconds, up to a total of 32
-10 to Maximum Rage
+10 to maximum Energy Shield+20 to maximum Life+20 to maximum Mana
Recover 3% of Maximum Mana when you collect a Remnant
+80 to maximum Life5% increased maximum Life
Regenerate (1.5-2.5)% of maximum Life per second
+(750-1000) to maximum Runic Ward
+(60-80) to maximum Life
Has +1 to maximum Energy Shield per player levelHas +1 to maximum Runic Ward per player level
+(60-80) to maximum Life
+(100-150) to maximum Runic Ward
Regenerate (1.5-2.5)% of maximum Life per second
1% increased Maximum Life for each Corrupted Item Equipped
Runic Ward recovery can Overflow maximum Runic Ward
+(60-80) to maximum Life
+300 to maximum Runic Ward
+(30-40) to maximum Runic Ward
+(30-40) to maximum Runic Ward
(15-20)% increased maximum Runic Ward
+(30-50) to maximum Runic Ward
+(30-50) to maximum Runic Ward
+(30-50) to maximum Runic Ward
(6-10)% increased maximum Runic Ward+(37-49) to maximum Runic Ward
Recover 5% of maximum Life on Kill5% increased maximum Life
Recover 4% of maximum Mana on Kill5% increased maximum Mana
Companions have 25% increased maximum Life
Gain additional Stun Threshold equal to 12% of maximum Energy Shield+20 to maximum Life+20 to maximum Mana
+20 to maximum Life+20 to maximum Mana
Regenerate 1.5% of maximum Life per second
8% of Maximum Life Converted to Energy Shield
+(4-5) maximum stacks of Puppet Master+2 to maximum number of Summoned Ballista Totems
+4 to Maximum Rage
Grants +10 to Maximum Spirit
Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 50% increased Critical Strike Chance each time they are Revived Monsters gain 3% additional Critical Strike Multiplier each time they are Revived 10% improved Rewards
Monsters gain 10% increased Maximum Life each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain +20% chance to Avoid being Stunned for each time they are Revived 10% improved Rewards
Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 10% increased Attack and Cast Speed each time they are Revived Monsters gain 10% increased Movement Speed each time they are Revived 10% improved Rewards
Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived 10% improved Rewards
Monsters gain 10% increased Maximum Life each time they are Revived Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived 10% improved Rewards
Grants +10 to Maximum Life
+(30-40) to maximum Runic Ward
+20 to maximum Life+20 to maximum Mana
(4-6)% increased maximum Life
+20 to maximum Runic Ward
+(30-50) to maximum Runic Ward
Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
Attacks Break Armour equal to 15% of maximum Runic Ward
+3 to Deflection Rating per 10 maximum Runic Ward
Gain 5% of maximum Life as Extra maximum Runic Ward1% more Runic Ward Regeneration rate per 2% of maximum Runic Ward lost from Hits Recently, up to 100% more
15% less maximum LifeGain 15% of maximum Life as Extra maximum Runic Ward
12% increased maximum Runic Ward
Every 4 seconds, gain Guard equal to 20% of maximum Runic Ward for 2 seconds
Gain 2% of maximum Life as Extra maximum Runic Ward
Recover 3% of maximum Runic Ward when one of your Reviving Minions is KilledRecover 3% of maximum Life when one of your Minions is Revived
+4 to Stun Threshold per 10 maximum Runic Ward
1% increased Energy Shield Recharge Rate per 30 maximum Runic WardRegenerate 1% of maximum Energy Shield per second
Gain additional Stun Threshold equal to 30% of maximum Energy Shield
Melee Attack Skills have +1 to maximum number of Summoned Totems
Regenerate 1% of maximum Life per second while you have a TotemTotems Regenerate 3% of maximum Life per second
3% increased Spell Damage per 100 maximum Mana
Recover 3% of Maximum Mana when you collect a Remnant
Gain Elemental Archon after spending 100% of your Maximum Mana
Attack Skills have +1 to maximum number of Summoned Ballista Totems
20% increased maximum Energy Shield
+8 to Maximum Rage
3% increased maximum Life
When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds
Recover 1% of maximum Mana on KillRecover 1% of maximum Life on Kill
10% reduced maximum Mana
3% increased maximum Life
Regenerate 3% of maximum Life over 1 second when Stunned
Maximum Life is 1 Immune to Chaos Damage and Bleeding
Maximum Volatility is 30
20% reduced maximum Energy Shield
+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
28% increased maximum Energy ShieldGain additional Stun Threshold equal to 12% of maximum Energy ShieldGain additional Ailment Threshold equal to 12% of maximum Energy Shield
Minions have 25% increased maximum Life
+4% to maximum Block chance
Regenerate 1.5% of maximum Life per second while on Low Life
Recover 2% of maximum Mana on Kill
Convert 100% of maximum Energy Shield to maximum Mana Mana Costs are Doubled
Gain additional Stun Threshold equal to 15% of maximum Energy ShieldGain additional Ailment Threshold equal to 15% of maximum Energy Shield3% increased maximum Life, Mana and Energy Shield
+2 to Maximum Endurance Charges
5% of Maximum Life Converted to Energy Shield25% increased maximum Energy Shield
10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
+2 to Maximum Frenzy Charges
20% increased maximum Energy Shield
Minions gain 15% of their maximum Life as Extra maximum Energy Shield4% of Maximum Life Converted to Energy Shield
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
+1 to Maximum Frenzy Charges
+1 to maximum Cold Infusions
5% increased Maximum Life if you have at least 10 Red Support Gems Socketed5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed
3% increased maximum Life
Recover 2% of maximum Life when one of your Minions is Revived
+1 to Maximum Endurance Charges
+1 to Maximum Endurance ChargesRecover 3% of maximum Life for each Endurance Charge consumed
Gain additional Stun Threshold equal to 20% of maximum Energy ShieldGain additional Ailment Threshold equal to 20% of maximum Energy Shield
Regenerate 0.75% of maximum Life per second
Regenerate 0.5% of maximum Life per second if you have been Hit Recently
40% increased maximum Energy Shield
Minions have 25% increased maximum Life
+2% to maximum Block chance
Gain 50% of maximum Energy Shield as additional Freeze Threshold
Recover 2% of maximum Life on Kill
15% increased maximum Energy Shield
Regenerate 2.5% of maximum Life per second while Surrounded
+1 to maximum Fire Infusions
+20 to maximum Life
+1 to maximum number of Elemental Infusions
20% increased maximum Energy Shield
18% increased maximum Energy Shield
Recover 1% of maximum Life per Glory consumed
Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed
Recover 2% of maximum Life on Killing a Poisoned Enemy
5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40%Minions have 15% increased maximum Life
Recover 3% of maximum Life on Kill
+1 to Maximum Power Charges
+20 to maximum Mana
Regenerate 0.5% of maximum Life per secondAllies in your Presence Regenerate 1% of your Maximum Life per second
40% increased maximum Energy Shield10% reduced maximum Mana
Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
24% increased maximum Energy Shield
Minions have 40% increased maximum Life
Companions have 20% increased maximum Life
+2 to Maximum Power Charges
5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80%
50% increased maximum Energy Shield
+12 to maximum Rage while Shapeshifted
+1 maximum stacks of Puppet Master
30% increased maximum Energy Shield
10% more Maximum Lightning Damage
Regenerate 5% of maximum Life over 1 second when Stunned
+20 to maximum Mana
8% increased maximum Mana
+1 to maximum number of placed Banners
Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
Regenerate 0.5% of maximum Life per second
+1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet
Regenerate 1% of maximum Life per second
+1 to Maximum Frenzy Charges
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
Gain additional Ailment Threshold equal to 30% of maximum Energy Shield
+1 to maximum Lightning Infusions
Recover 2% of maximum Mana on Kill
+1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour
25% increased maximum Energy Shield
Regenerate 1% of maximum Life per second while stationaryRegenerate 1% of maximum Life per second while affected by any Damaging Ailment
+30 to maximum Mana
4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+1 to Maximum Power Charges
Regenerate 0.5% of maximum Life per second
Recover 5% of maximum Mana when a Charm is used
3% increased maximum Life
+4 to Maximum Rage
Recover 2% of maximum Life and Mana when you use a Warcry
Recover 3% of Maximum Life when you collect a Remnant
Minions have 20% increased maximum LifeMinions Regenerate 3% of maximum Life per second
10% reduced maximum Mana
Recover 2% of maximum Life when you use a Mana Flask
Recover 5% of maximum Mana when you consume a Power Charge
+1 to maximum number of Summoned Totems
+1 to Maximum Mana per 6 Maximum Life
+1 to Maximum Energy Shield per 8 Maximum Life
+1 to Maximum Spirit per 25 Maximum Life
4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
+1 to maximum number of Summoned Totems
Companions have 15% increased maximum Life
Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour
10% increased maximum Darkness
1% increased maximum Darkness per 1% Chaos Resistance
Maximum Demonflame@10
+10 to Maximum Darkness per LevelYou have no Spirit Base Maximum Darkness is 100 Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
20% increased maximum Energy Shield
20% increased maximum Energy Shield
30% increased maximum Energy Shield if you've consumed a Power Charge Recently
15% increased maximum Energy Shield
15% increased maximum Energy Shield
Regenerate 6% of your maximum Rage per second+7 to Maximum Rage
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
15% less maximum Life15% less maximum Mana
Body Armour grants 15% increased maximum Life
Body Armour grants regenerate 3% of maximum Life per second
3% increased maximum Life
3% increased maximum Life
3% increased maximum Life
Regenerate 0.5% of maximum Life per second
3% increased maximum Mana
3% increased maximum Mana
3% increased maximum Mana
Demonflame has no maximum
+3 to Maximum Rage
Can instead consume 25% of maximum Mana to trigger Charms with insufficient charges
Minions have 12% increased maximum Life
15% more Maximum Life
Lose 5% of maximum Mana per Second
Gain a Primal Owl Feather every 4 seconds, up to a maximum of 3 Expend an Owl Feather when you Dodge to trigger Primal Bounty
Maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costsTake maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximumLose all Infernal Flame on reaching maximum Infernal Flame
30% reduced maximum Mana
Lose Elemental Archon on reaching maximum Infernal Flame
Regenerate Mana equal to 6% of maximum Life per second
Maximum Chance to Evade is 50%Maximum Physical Damage Reduction is 50%
Maximum Block chance is 75%
+1 to maximum number of Summoned Totems
Enemies have Maximum Concentration equal to 30% of their Maximum Life
10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage Chance is doubled against Undead and Demons
+1 to maximum Monster Modifiers on Rare Monsters Each Monster Modifier grants at least 100% increased Rarity of Items Dropped
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
+1 to maximum Prefixes and total Modifiers on Rare Strongboxes
50% increased maximum empowerment of Azmeri Spirits
+1 to maximum Suffixes and total Modifiers on Rare Strongboxes
Items on Rogue Exiles have maximum Sockets
+1 to maximum Monster Modifiers on Rare Monsters Each Monster Modifier grants at least 100% increased Rarity of Items Dropped
Your Tablets may be upgraded to Rare and have +1 Maximum Modifier
Your Tablets may be upgraded to Rare and have +1 Maximum Modifier
# to maximum number of Summoned Totems
Regenerate #% of maximum Life per second
# to maximum Life# to maximum Energy Shield
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per secondRecover #% of maximum Life on Kill
Recover #% of maximum Life on Kill
You have lower maximum Fire Resistance and your Travel Skills have less Cooldown Recovery Speed
Recover #% of maximum Life on KillRecover #% of maximum Mana on KillRecover #% of maximum Energy Shield on Kill
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Energy Shield Recharge cannot be interrupted. This Buff is removed at maximum Energy Shield.
Regenerate #% of maximum Life per second
#% of Maximum Life taken per second as Chaos Damage
You are taking Fire Damage, Physical Damage, Chaos Damage, Lightning Damage, have reduced maximum Fire, Chaos, and Lightning Resistances, and cannot Recover Life or Energy Shield.
Regenerate #% of maximum Life per second
#% increased maximum Energy Shield
A Banner is granting you more Elemental Ailment threshold, additional maximum Elemental Resistances, as well as Flask charge generation.Regenerate #% of maximum Life per second
You have additional maximum Fortification.# to maximum Fortification
Each Druidic Prowess grants 10% increased Skill Speed and causes Hits with Spell Damage to grant 3 Rage. Maximum 3 Druidic Prowess.
Regenerate #% of maximum Life per second
#% increased maximum Life
Regenerate #% of maximum Life per second
Regenerate #% of maximum Energy Shield per second
Regenerate #% of maximum Life per second
You gain a portion of Non-Chaos Damage as extra Chaos Damage and Enemies you Kill have a chance to Explode, dealing a portion of their Maximum Life as Chaos Damage. Enemies you kill have a #% chance to explode, dealing a quarter of their maximum Life as Chaos damageYou gain Damage as Chaos Damage and slain enemies can explode dealing Chaos Damage based on their maximum Life.
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Mana per secondRegenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
You have reduced maximum Fire Resistance.
Each Mine from Supported Skills applies #% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Each Mine applies #% increased Critical Hit Chance to Hits against Enemies near it, up to a maximum of 500%
#% increased maximum Energy Shield
#% increased maximum Energy Shield
You have lowered Maximum Cold Resistance
You will explode if killed, dealing fire damage based on your maximum life. If this debuff has charges, it will deal attack damage in an area around you when it expires or has 6 charges.
Regenerate #% of maximum Life per second
Grants 1% additional Physical Damage Reduction per stack. Maximum of 10 Jade stacks.
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second per Endurance Charge
Lose #% of maximum Mana per Second
#% increased maximum Life
Your maximum Elemental Resistances are lower and you cannot recover Life or Energy Shield
# to maximum number of Spectres# to maximum number of Skeletons
You are currently receiving some Stash Tabs and Cosmetic Microtransactions because you are playing from a PC Bang. Once the league's Mystery Box has been released, you will receive a free Mystery Box every six hours. There is a maximum of 10 free boxes.
Regenerate #% of maximum Life per second
# to maximum Energy Shield
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Mana per secondRegenerate #% of maximum Life per second
You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances.
Regenerate #% of maximum Mana per secondRegenerate #% of maximum Life per second
Regenerate #% of maximum Life per secondRegenerate #% of maximum Mana per secondRegenerate #% of maximum Energy Shield per second
You Burn for #% of your Maximum Life per second as Fire DamageYou Burn for #% of your Maximum Energy Shield per second as Fire Damage
Lose #% of maximum Mana per Second
Regenerate #% of maximum Life per second#% increased maximum Life
Regenerate #% of maximum Life per second
Lose #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
# to maximum Energy Shield
Regenerate #% of maximum Energy Shield per second
Regenerate #% of maximum Life per second per Endurance Charge
You have increased Movement Speed and Damage, and additional maximum Elemental Resistances
Grants 1% increased movement speed, 2% increased Skill Speed, 10% increased Evasion Rating and prevent 1% of Damage from Deflected Hits per stack. Maximum 10 stacks.
# to maximum number of Summoned Totems
Regenerate #% of maximum Life per second
#% increased maximum Energy Shield
You are accumulating Unbound Fury. Once you reach maximum Unbound Fury, you can consume it to become Unbound.
#% increased maximum Energy Shield
You Burn for #% of your Maximum Life per second as Fire DamageYou Burn for #% of your Maximum Energy Shield per second as Fire Damage
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
# to maximum Energy ShieldRegenerate #% of maximum Life per second
Regenerate #% of maximum Life per second per Endurance Charge
Regenerate #% of maximum Life per second
Grants immunity to Ignite and raises maximum Fire Resistance.Regenerate #% of maximum Life per second
Grants immunity to Freeze and Chill, and raises maximum Cold Resistance.Regenerate #% of maximum Life per second
Grants immunity to Shock and raises maximum Lightning Resistance.Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
DNT-UNUSED Your maximum total recovery per second from life leech is higher, and is copied to the linked target. The linked target recovers from your life leech instead of you.
Regenerate #% of maximum Life per secondRegenerate #% of maximum Mana per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
Regenerate #% of maximum Life per second
| Tier | Level | |
|---|---|---|
| T1 | 1 | (10-20)% increased maximum Energy Shield |
| T1 | 1 | (2-3)% increased maximum Energy Shield |
| T7 | 2 | (10-14)% increased maximum Energy Shield |
| T6 | 16 | (15-20)% increased maximum Energy Shield |
| T5 | 33 | (21-26)% increased maximum Energy Shield |
| T4 | 46 | (27-32)% increased maximum Energy Shield |
| T3 | 54 | (33-38)% increased maximum Energy Shield |
| T2 | 65 | (39-44)% increased maximum Energy Shield |
| T1 | 75 | (45-50)% increased maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T5 | 1 | (17-20)% increased maximum Honour |
| T5 | 1 | (9-12)% increased maximum Honour |
| T4 | 40 | (13-16)% increased maximum Honour |
| T4 | 40 | (21-24)% increased maximum Honour |
| T3 | 55 | (17-20)% increased maximum Honour |
| T3 | 55 | (25-30)% increased maximum Honour |
| T2 | 67 | (21-24)% increased maximum Honour |
| T2 | 67 | (31-35)% increased maximum Honour |
| T1 | 76 | (25-30)% increased maximum Honour |
| T1 | 76 | (36-45)% increased maximum Honour |
| Tier | Level | |
|---|---|---|
| T5 | 1 | (5-8)% increased maximum Life |
| T4 | 40 | (9-12)% increased maximum Life |
| T3 | 55 | (13-16)% increased maximum Life |
| T2 | 67 | (17-20)% increased maximum Life |
| T1 | 76 | (21-25)% increased maximum Life |
| Tier | Level | |
|---|---|---|
| T8 | 1 | +(9-16) to Armour +(5-8) to maximum Energy Shield |
| T7 | 16 | +(17-46) to Armour +(9-15) to maximum Energy Shield |
| T6 | 33 | +(47-71) to Armour +(16-21) to maximum Energy Shield |
| T5 | 46 | +(72-85) to Armour +(22-25) to maximum Energy Shield |
| T4 | 54 | +(86-102) to Armour +(26-29) to maximum Energy Shield |
| T3 | 60 | +(103-127) to Armour +(30-36) to maximum Energy Shield |
| T2 | 65 | +(128-149) to Armour +(37-42) to maximum Energy Shield |
| T1 | 75 | +(150-170) to Armour +(43-48) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T8 | 1 | +(6-10) to Evasion Rating +(5-8) to maximum Energy Shield |
| T7 | 16 | +(11-41) to Evasion Rating +(9-15) to maximum Energy Shield |
| T6 | 33 | +(42-64) to Evasion Rating +(16-21) to maximum Energy Shield |
| T5 | 46 | +(65-78) to Evasion Rating +(22-25) to maximum Energy Shield |
| T4 | 54 | +(79-94) to Evasion Rating +(26-29) to maximum Energy Shield |
| T3 | 60 | +(95-119) to Evasion Rating +(30-36) to maximum Energy Shield |
| T2 | 65 | +(120-141) to Evasion Rating +(37-42) to maximum Energy Shield |
| T1 | 75 | +(142-161) to Evasion Rating +(43-48) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T11 | 1 | +(10-17) to maximum Energy Shield |
| T10 | 8 | +(18-24) to maximum Energy Shield |
| T9 | 16 | +(25-30) to maximum Energy Shield |
| T8 | 25 | +(31-35) to maximum Energy Shield |
| T7 | 33 | +(36-41) to maximum Energy Shield |
| T6 | 46 | +(42-47) to maximum Energy Shield |
| T5 | 54 | +(48-60) to maximum Energy Shield |
| T4 | 60 | +(61-73) to maximum Energy Shield |
| T3 | 65 | +(74-80) to maximum Energy Shield |
| T2 | 70 | +(81-90) to maximum Energy Shield |
| T1 | 79 | +(91-96) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T10 | 1 | +(8-14) to maximum Energy Shield |
| T9 | 11 | +(15-20) to maximum Energy Shield |
| T8 | 16 | +(21-24) to maximum Energy Shield |
| T7 | 25 | +(25-33) to maximum Energy Shield |
| T6 | 33 | +(34-41) to maximum Energy Shield |
| T5 | 46 | +(42-51) to maximum Energy Shield |
| T4 | 54 | +(52-61) to maximum Energy Shield |
| T3 | 65 | +(62-70) to maximum Energy Shield |
| T2 | 70 | +(71-79) to maximum Energy Shield |
| T1 | 80 | +(80-89) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T8 | 1 | +(10-19) to maximum Life |
| T7 | 6 | +(20-29) to maximum Life |
| T6 | 16 | +(30-39) to maximum Life |
| T5 | 24 | +(40-59) to maximum Life |
| T4 | 33 | +(60-69) to maximum Life |
| T3 | 38 | +(70-84) to maximum Life |
| T2 | 46 | +(85-99) to maximum Life |
| T1 | 54 | +(100-119) to maximum Life |
| T2 | 60 | +(120-149) to maximum Life |
| T1 | 65 | +(150-174) to maximum Life |
| T1 | 70 | +(175-189) to maximum Life |
| T2 | 75 | +(190-199) to maximum Life |
| T1 | 80 | +(200-214) to maximum Life |
| Tier | Level | |
|---|---|---|
| T12 | 1 | +(10-14) to maximum Mana |
| T11 | 1 | +(20-28) to maximum Mana |
| T11 | 6 | +(15-24) to maximum Mana |
| T10 | 6 | +(29-48) to maximum Mana |
| T10 | 16 | +(25-34) to maximum Mana |
| T9 | 16 | +(49-68) to maximum Mana |
| T9 | 25 | +(35-54) to maximum Mana |
| T8 | 25 | +(69-108) to maximum Mana |
| T7 | 33 | +(109-128) to maximum Mana |
| T8 | 33 | +(55-64) to maximum Mana |
| T6 | 38 | +(129-158) to maximum Mana |
| T7 | 38 | +(65-79) to maximum Mana |
| T5 | 46 | +(159-178) to maximum Mana |
| T6 | 46 | +(80-89) to maximum Mana |
| T4 | 54 | +(179-208) to maximum Mana |
| T5 | 54 | +(90-104) to maximum Mana |
| T4 | 60 | +(105-124) to maximum Mana |
| T3 | 60 | +(209-248) to maximum Mana |
| T3 | 65 | +(125-149) to maximum Mana |
| T2 | 65 | +(249-298) to maximum Mana |
| T2 | 70 | +(150-164) to maximum Mana |
| T1 | 70 | +(299-328) to maximum Mana |
| T1 | 75 | +(165-179) to maximum Mana |
| T1 | 82 | +(180-189) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T1 | 1 | +(1-2) to Maximum Rage |
| T1 | 1 | Notable Passive Skills in Radius also grant +1 to Maximum Rage |
| T2 | 45 | +(4-7) to Maximum Rage |
| T1 | 75 | +(8-12) to Maximum Rage |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Companions have (10-20)% increased maximum Life |
| T1 | 1 | Companions have (2-3)% increased maximum Life |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Minions have (1-2)% increased maximum Life |
| T1 | 1 | Minions have (5-15)% increased maximum Life |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Offerings have (15-25)% increased Maximum Life |
| T1 | 1 | Offerings have (2-3)% increased Maximum Life |
| Tier | Level | |
|---|---|---|
| T7 | 2 | (15-19)% increased Spell Damage +(17-20) to maximum Mana |
| T7 | 2 | (30-38)% increased Spell Damage +(34-40) to maximum Mana |
| T6 | 11 | (20-24)% increased Spell Damage +(21-24) to maximum Mana |
| T6 | 11 | (39-48)% increased Spell Damage +(41-48) to maximum Mana |
| T5 | 23 | (25-29)% increased Spell Damage +(25-28) to maximum Mana |
| T5 | 23 | (49-58)% increased Spell Damage +(49-56) to maximum Mana |
| T4 | 38 | (30-34)% increased Spell Damage +(29-33) to maximum Mana |
| T4 | 38 | (59-68)% increased Spell Damage +(57-66) to maximum Mana |
| T3 | 46 | (35-39)% increased Spell Damage +(34-37) to maximum Mana |
| T3 | 48 | (69-78)% increased Spell Damage +(67-74) to maximum Mana |
| T2 | 60 | (40-44)% increased Spell Damage +(38-41) to maximum Mana |
| T2 | 63 | (79-88)% increased Spell Damage +(75-82) to maximum Mana |
| T1 | 79 | (89-98)% increased Spell Damage +(83-90) to maximum Mana |
| T1 | 80 | (45-49)% increased Spell Damage +(42-45) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T7 | 2 | (10-14)% increased Spirit +(17-20) to maximum Mana |
| T6 | 11 | (15-18)% increased Spirit +(21-24) to maximum Mana |
| T5 | 26 | (19-22)% increased Spirit +(25-28) to maximum Mana |
| T4 | 36 | (23-26)% increased Spirit +(29-33) to maximum Mana |
| T3 | 48 | (27-30)% increased Spirit +(34-37) to maximum Mana |
| T2 | 58 | (31-34)% increased Spirit +(38-41) to maximum Mana |
| T1 | 70 | (35-38)% increased Spirit +(42-45) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Armour +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Armour +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Armour +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Armour +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Armour +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Armour +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Armour +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Armour +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Armour +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Armour +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour and Energy Shield +(3-5) to Armour +(2-4) to maximum Energy Shield |
| T5 | 16 | (14-20)% increased Armour and Energy Shield +(6-16) to Armour +(5-6) to maximum Energy Shield |
| T4 | 33 | (21-26)% increased Armour and Energy Shield +(17-23) to Armour +(7-8) to maximum Energy Shield |
| T3 | 46 | (27-32)% increased Armour and Energy Shield +(24-32) to Armour +(9-10) to maximum Energy Shield |
| T2 | 60 | (33-38)% increased Armour and Energy Shield +(33-41) to Armour +(11-12) to maximum Energy Shield |
| T1 | 78 | (39-42)% increased Armour and Energy Shield +(42-52) to Armour +(13-15) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour and Energy Shield +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Armour and Energy Shield +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Armour and Energy Shield +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Armour and Energy Shield +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Armour and Energy Shield +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Armour and Energy Shield +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour and Energy Shield +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Armour and Energy Shield +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Armour and Energy Shield +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Armour and Energy Shield +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Armour and Energy Shield +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Armour and Energy Shield +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour and Evasion +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Armour and Evasion +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Armour and Evasion +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Armour and Evasion +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Armour and Evasion +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Armour and Evasion +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Armour and Evasion +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Armour and Evasion +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Armour and Evasion +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Armour and Evasion +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Armour and Evasion +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Armour and Evasion +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Energy Shield +(4-7) to maximum Energy Shield |
| T5 | 16 | (14-20)% increased Energy Shield +(8-13) to maximum Energy Shield |
| T4 | 33 | (21-26)% increased Energy Shield +(14-16) to maximum Energy Shield |
| T3 | 46 | (27-32)% increased Energy Shield +(17-20) to maximum Energy Shield |
| T2 | 60 | (33-38)% increased Energy Shield +(21-25) to maximum Energy Shield |
| T1 | 78 | (39-42)% increased Energy Shield +(26-30) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Energy Shield +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Energy Shield +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Energy Shield +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Energy Shield +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Energy Shield +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Energy Shield +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Energy Shield +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Energy Shield +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Energy Shield +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Energy Shield +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Energy Shield +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Energy Shield +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Evasion and Energy Shield +(2-3) to Evasion Rating +(2-4) to maximum Energy Shield |
| T5 | 16 | (14-20)% increased Evasion and Energy Shield +(4-14) to Evasion Rating +(5-6) to maximum Energy Shield |
| T4 | 33 | (21-26)% increased Evasion and Energy Shield +(15-21) to Evasion Rating +(7-8) to maximum Energy Shield |
| T3 | 46 | (27-32)% increased Evasion and Energy Shield +(22-29) to Evasion Rating +(9-10) to maximum Energy Shield |
| T2 | 60 | (33-38)% increased Evasion and Energy Shield +(30-39) to Evasion Rating +(11-12) to maximum Energy Shield |
| T1 | 78 | (39-42)% increased Evasion and Energy Shield +(40-50) to Evasion Rating +(13-15) to maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Evasion and Energy Shield +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Evasion and Energy Shield +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Evasion and Energy Shield +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Evasion and Energy Shield +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Evasion and Energy Shield +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Evasion and Energy Shield +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Evasion and Energy Shield +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Evasion and Energy Shield +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Evasion and Energy Shield +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Evasion and Energy Shield +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Evasion and Energy Shield +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Evasion and Energy Shield +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Evasion Rating +(7-10) to maximum Life |
| T5 | 16 | (14-20)% increased Evasion Rating +(11-19) to maximum Life |
| T4 | 33 | (21-26)% increased Evasion Rating +(20-25) to maximum Life |
| T3 | 46 | (27-32)% increased Evasion Rating +(26-32) to maximum Life |
| T2 | 60 | (33-38)% increased Evasion Rating +(33-41) to maximum Life |
| T1 | 78 | (39-42)% increased Evasion Rating +(42-49) to maximum Life |
| Tier | Level | |
|---|---|---|
| T6 | 8 | (6-13)% increased Evasion Rating +(6-8) to maximum Mana |
| T5 | 16 | (14-20)% increased Evasion Rating +(9-16) to maximum Mana |
| T4 | 33 | (21-26)% increased Evasion Rating +(17-20) to maximum Mana |
| T3 | 46 | (27-32)% increased Evasion Rating +(21-26) to maximum Mana |
| T2 | 60 | (33-38)% increased Evasion Rating +(27-32) to maximum Mana |
| T1 | 78 | (39-42)% increased Evasion Rating +(33-39) to maximum Mana |
| Tier | Level | |
|---|---|---|
| T3 | 33 | (3-4)% increased maximum Life |
| T2 | 60 | (5-6)% increased maximum Life |
| T1 | 65 | (1-20)% increased maximum Life |
| T1 | 75 | (7-8)% increased maximum Life |
| Tier | Level | |
|---|---|---|
| T3 | 33 | (3-4)% increased maximum Mana |
| T2 | 60 | (5-6)% increased maximum Mana |
| T1 | 65 | (1-20)% increased maximum Mana |
| T1 | 75 | (7-8)% increased maximum Mana |
| Tier | Level | |
|---|---|---|
| T2 | 6 | +(20-29) to maximum Life Lesser Essence of the Body |
| T3 | 16 | +(30-39) to maximum Life Lesser Essence of the Body |
| T1 | 38 | +(70-84) to maximum Life Essence of the Body |
| T2 | 46 | +(85-99) to maximum Life Essence of the Body |
| T1 | 54 | +(100-119) to maximum Life Greater Essence of the Body |
| Tier | Level | |
|---|---|---|
| T3 | 16 | +(25-34) to maximum Mana Lesser Essence of the Mind |
| T2 | 38 | +(65-79) to maximum Mana Essence of the Mind |
| T2 | 46 | +(80-89) to maximum Mana Essence of the Mind |
| T1 | 54 | +(90-104) to maximum Mana Greater Essence of the Mind |
| (10-20)% increased maximum Energy Shield Diluted Liquid Ire |
| (2-3)% increased maximum Energy Shield Ancient Diluted Liquid Ire |
| +(1-2) to Maximum Rage Concentrated Liquid Suffering |
| Notable Passive Skills in Radius also grant +1 to Maximum Rage Ancient Concentrated Liquid Suffering |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Gain additional Ailment Threshold equal to (1-2)% of maximum Energy Shield |
| T1 | 1 | Gain additional Ailment Threshold equal to (5-15)% of maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Gain additional Stun Threshold equal to (1-2)% of maximum Energy Shield |
| T1 | 1 | Gain additional Stun Threshold equal to (5-15)% of maximum Energy Shield |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Notable Passive Skills in Radius also grant Recover 1% of maximum Life on Kill |
| T1 | 1 | Recover (1-2)% of maximum Life on Kill |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Notable Passive Skills in Radius also grant Recover 1% of maximum Mana on Kill |
| T1 | 1 | Recover (1-2)% of maximum Mana on Kill |
| Tier | Level | |
|---|---|---|
| T6 | 2 | Minions have (21-25)% increased maximum Life |
| T5 | 16 | Minions have (26-30)% increased maximum Life |
| T4 | 32 | Minions have (31-35)% increased maximum Life |
| T3 | 48 | Minions have (36-40)% increased maximum Life |
| T2 | 64 | Minions have (41-45)% increased maximum Life |
| T1 | 80 | Minions have (46-50)% increased maximum Life |
| Tier | Level | |
|---|---|---|
| T2 | 45 | Recover (2-3)% of maximum Life when you use a Warcry |
| T1 | 75 | Recover (4-5)% of maximum Life when you use a Warcry |
| Tier | Level | |
|---|---|---|
| T2 | 60 | +(2-3)% to Maximum Honour Resistance |
| T1 | 78 | +(4-5)% to Maximum Honour Resistance |
| Notable Passive Skills in Radius also grant Recover 1% of maximum Life on Kill Ancient Liquid Disgust |
| Recover (1-2)% of maximum Life on Kill Liquid Disgust |
| Notable Passive Skills in Radius also grant Recover 1% of maximum Mana on Kill Ancient Liquid Disgust |
| Recover (1-2)% of maximum Mana on Kill Liquid Disgust |