0.5.5e
Strength, Dexterity, and Intelligence are the 3 primary attributes. The most important use of Attributes is to meet requirements to use Equipment and Gems. Each Attribute provides a different inherent bonus.
+(5-7) to all Attributes+(50-100) to all Attributes
Has no Attribute Requirements
+(10-20) to all Attributes
+(10-15) to all Attributes
+(10-15) to all Attributes
+(10-20) to all Attributes
+(10-15) to all Attributes
+(5-7) to all Attributes
-1 to all Attributes per Level
+(5-10) to all Attributes
+(5-10) to all Attributes
+(5-10) to all Attributes
+(5-7) to all Attributes
Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
+(5-7) to all Attributes per Socket filled
+(7-13) to all Attributes
+(10-15) to all Attributes
+(5-10) to all Attributes
+(10-15) to all Attributes
+(10-20) to all Attributes
+(10-20) to all Attributes
Equipment and Skill Gems have 25% increased Attribute Requirements
+(5-7) to all Attributes
+(6-12) to all Attributes
100% increased Attribute Requirements
+(7-13) to all Attributes
100% increased Attribute Requirements
25% reduced Attribute Requirements
+(10-15) to all Attributes
Has no Attribute RequirementsEquipment/Skill Gems have no Attribute RequirementsEquipment has no Attribute RequirementsSkill Gems have no Attribute Requirements
50% increased Attribute Requirements
+(10-20) to all Attributes
+(10-20) to all Attributes
50% increased Attribute Requirements
Summoned Companion has (0-10)% increased Attributes
While active, conjures a glittering barrier that accumulates protective gemstone Motes of each Attribute type over time, but loses a random Mote when you are Hit.Maximum of each Attribute of Mote is 3 plus the number of Skills you have which require that Attribute Single-Attribute Skills grant twice as many maximum Motes
Adds quality that enhances Attribute modifiers on a ring or amulet Replaces other quality types
More Critical modifiers No Attribute modifiers
More Attribute modifiers No Critical modifiers
+(16-24) to all Attributes
+(8-12) to all Attributes
+(16-24) to all Attributes
+5 to all Attributes
+50 to all Attributes
Adds quality that enhances Attribute modifiers on a jewel Replaces other quality types
+(5-7) to all Attributes
+(7-10) to all Attributes
You can wield Two-Handed Axes, Maces and Swords in one hand Triple Attribute requirements of Martial Weapons Inherent Life granted by Strength is halved
2% increased Damage per 5 of your lowest Attribute
+5 to all Attributes
7% increased Attributes
+13 to all Attributes
Attribute Requirements of Gems can be satisified by your highest Attribute
3% increased Attributes
+5 to all Attributes
3% increased Attributes
Inherent bonuses gained from Attributes are doubled20% less Attributes
Equipment and Skill Gems have 4% reduced Attribute Requirements
Attribute Passive Skills can instead grant 5% increased Damage Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant 5% increased Cost Efficiency
Ignore Attribute Requirements to equip Gloves
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause dropped items to require particular Attributes
Rogue Exiles have 100% increased chance to be using items requiring certain attributes
| Tier | Level | |
|---|---|---|
| T4 | 1 | +(2-4) to all Attributes |
| T3 | 11 | +(5-7) to all Attributes |
| T2 | 22 | +(8-10) to all Attributes |
| T1 | 33 | +(11-13) to all Attributes |
| T5 | 44 | +(14-16) to all Attributes |
| T4 | 55 | +(17-18) to all Attributes |
| T3 | 66 | +(19-20) to all Attributes |
| T2 | 75 | +(21-22) to all Attributes |
| T1 | 82 | +(23-24) to all Attributes |
| Tier | Level | |
|---|---|---|
| T5 | 24 | 15% reduced Attribute Requirements |
| T4 | 32 | 20% reduced Attribute Requirements |
| T3 | 40 | 25% reduced Attribute Requirements |
| T2 | 52 | 30% reduced Attribute Requirements |
| T1 | 60 | 35% reduced Attribute Requirements |