0.5.5e
Elemental Surges are consumed when you use a non-Melee Projectile Attack to suffuse the Projectiles fired by that Attack, causing them to trigger a Surging Blast when they reach the end of their flight. Your weapon can have a maximum of 6 of each type of Surge active by default. Surges last 15 seconds. Surges are specific to your current weapon, so do not affect non-weapon damage and are not carried over if you weapon swap. Projectiles which Split or Fork do not gain the benefits of Surges.
Grants your weapon Surges.Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance.
Grants your weapon Surges.Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Grants your weapon Surges.Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold SurgesWhen you Consume a Charge, Trigger Elemental Surge to gain 2 Fire SurgesGain 1 fewer Lightning Surge from Triggering Elemental Surge