0.5.5e
Projectiles that Fork split into two the first time they collide with an enemy and do not Split from it or Pierce it.
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles from Spells Fork
Arrows ForkArrows Pierce all targets after Forking
Left ring slot: Projectiles from Spells ForkRight ring slot: Projectiles from Spells cannot Fork
Projectiles cannot Fork
Projectiles cannot Fork
Projectiles cannot Fork
Forks (0-2) additional Times
Projectiles cannot Fork
Projectiles cannot Fork
Projectiles cannot Fork
Spear cannot Pierce, Fork, Chain or Return Modifiers to the number of Projectiles fired only affect the maximum number of lightning bolt ProjectilesProjectiles cannot Fork
Projectiles cannot Fork
Projectiles cannot Fork
Projectiles cannot Fork
Supports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills ForkProjectiles from Supported Skills deal 30% less Damage after Forking
Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.Supported Skills Fork when hitting Frozen Enemies
Projectiles from Supported Skills randomly Fork, Chain or Pierce.Projectiles fired by Supported Skills Fork, Chain an additional time, or Pierce an additional time at random
Projectiles have 50% chance for an additional Projectile when Forking
Projectiles have 15% chance to ForkProjectiles have 25% chance for an additional Projectile when Forking
Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds
Projectiles have 75% chance for an additional Projectile when Forking
Projectiles Fork
Projectiles ForkForks an additional Time
| Tier | Level | |
|---|---|---|
| T1 | 1 | Notable Passive Skills in Radius also grant Projectiles have (5-7)% chance for an additional Projectile when Forking |
| T1 | 1 | Projectiles have (10-15)% chance for an additional Projectile when Forking |
| T2 | 45 | Projectiles have (25-50)% chance for an additional Projectile when Forking |
| T1 | 75 | Projectiles have (51-100)% chance for an additional Projectile when Forking |