0.5.5e
Freeze is an Ailment that causes targets to be unable to move or act, and lasts 4 seconds by default. Cold damage from Hits Contributes to Freeze Buildup on enemies until they become Frozen.
(4-6)% reduced Freeze Duration on you
Chaos Damage from Hits also Contributes to Freeze Buildup
(20-30)% increased Freeze Buildup
All Damage from Hits with this Weapon Contributes to Freeze Buildup
(40-50)% increased Freeze Buildup
25% increased Freeze Duration on Enemies
Modifiers to Stun Buildup apply to Freeze Buildup instead for Parry
(30-50)% increased Freeze Buildup
(30-50)% reduced Freeze Duration on you
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
30% increased Freeze Buildup
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze BuildupLightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
(14-23)% increased Freeze Buildup
Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup
100% more Freeze Buildup
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies.Freeze enemies that are Primed for FreezeCannot cause Freeze BuildupBuff increased Freeze buildup (0-20)%
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy.
While active, gains Energy when you Freeze, Shock or Ignite an enemy.
Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped.300% more Freeze Buildup(0-120)% more Freeze Buildup
106% more Freeze Buildup(100-157)% more Freeze Buildup
Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel.
Marked enemy more Freeze buildup 28%Marked enemy more Freeze buildup (0-20)%
34% more Freeze Buildup(0-40)% more Freeze Buildup
100% more Freeze Buildup
Cannot cause Freeze buildup or inflict Chill
50% more Freeze Buildup
While the wave doesn't deal damage, the ice latches onto Ignited enemies, refreshing the duration of their active Ignite and rapidly Freezing them but preventing them from being Ignited further until the Ignite expires.10% more Freeze Buildup for each 1% of enemy's Ailment Threshold dealt by the affected Ignite per second
50% more Freeze Buildup
50% more Freeze Buildup
Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed.Consumes Freeze on Unique enemies to deal 425% more DamageConsumes Freeze on Non-Unique enemies to deal 250% more Damage
118% more Freeze Buildup50% more Freeze Buildup
50% more Freeze Buildup
(100-157)% more Freeze Buildup
(40-59)% more Freeze Buildup
100% more Freeze Buildup
25% more Freeze Buildup
240% more Freeze Buildup
200% more Freeze Buildup
Command Navira to fracture all nearby areas of Chilled Ground that have enemies standing on them, doing high Spell damage with extreme Freeze potential.
The icy coating on the bolts makes them extremely potent at Freezing enemies.(200-504)% more Freeze Buildup
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is 6.65 seconds
Freeze enemies that are Primed for Freeze(0-20)% increased Freeze Duration on enemies
This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.Frozen explosion radius 2.4m
100% chance for Hits to be Freezing100% more Freeze Buildup
Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting.Consuming Freeze enhances the explosion.
Build Glory by inflicting Freeze, Shock or Ignite on enemies.
More Freeze buildup inflicted 25%More Freeze buildup inflicted (0-5)%
Time Freeze duration is 3 secondsAffected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 seconds
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.390% more Freeze Buildup
Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.When you Freeze a target with Supported Skills, for each 2 Rage you have, you and Allies in your Presence gain 1% of Damage as Cold Damage for 15 seconds
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze.Cannot support skills that Consume Freeze.Supported Skills cannot cause Freeze buildupSupported Skills Consume Freeze on enemies to deal 40% more Damage
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled.Cannot support skills that Consume Freeze.Supported Skills cannot cause Freeze buildupFreezes Consumed by Supported Skills Chill the targetSupported Skills Consume Freeze on enemies to deal 40% more Damage
Supports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes.Supported Skills Break 50% of Armour when Freezing or Electrocuting targets
Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.Hits against targets Frozen by Supported Skills Break Armour equal to 100% of Physical damage dealt
Supported Skills have 10% chance to Freeze
Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.Chaos damage Contributes to Freeze buildup for Hits against targets taking damage over time from Supported Skills
Supports any skill that Hits enemies, causing it to inflict Exposure when it inflicts Freeze.
Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.Supported Skills have 50% increased Freeze Duration on Enemies
Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.Supported Skills cannot cause Freeze buildup
Supported Skills create Chilled Ground for 8 seconds when they Freeze an Enemy
Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Gain 25% of Damage as Cold Damage for 5 seconds on Freezing an enemy with Supported Skills
Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an enemy with Supported Skills
Supports any skill that Hits enemies, causing them to deal more damage and trigger Nature's Exchange when consuming Freeze on enemies.Cannot support skills that Consume Freeze.Supported Skills cannot cause Freeze buildupSupported Skills trigger Nature's Exchange when Consuming FreezeSupported Skills Consume Freeze on enemies to deal 50% more Damage
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup.Physical Damage from Hits also Contributes to Freeze Buildup
Hits against Enemies in Chilled Ground created by Supported Skills build up Freeze as though dealing 20% more Damage
Supports any skill that hits enemies, causing them to Chill enemies near enemies they Freeze.Supported Skills Chill Enemies in 2 metre radius when Freezing an Enemy
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.Chaos Damage from Hits with Supported Skills also Contributes to Freeze Buildup
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is active
30% increased Freeze Buildup
30% increased Freeze Buildup
40% reduced Freeze Duration on you
30% increased Freeze Buildup
30% increased Freeze Buildup
30% increased Freeze Buildup
(200-300)% increased Freeze Buildup
60% increased Freeze Buildup
20% increased Freeze Buildup
20% reduced Freeze Duration on Enemies
8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
Enemies Frozen by you have -8% to Cold Resistance
Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies20% increased Freeze Buildup
25% reduced Freeze Duration on you25% increased Freeze Buildup
20% increased Freeze BuildupEnemies Frozen by you have -8% to Cold Resistance
Immune to Freeze and Chill while affected by an Archon Buff
25% increased Freeze Buildup
20% increased Freeze Buildup
20% increased Freeze Buildup
40% increased Freeze Buildup20% increased Freeze Duration on Enemies
30% increased Freeze Buildup with Quarterstaves
15% increased Chill and Freeze Duration on Enemies20% increased Freeze Buildup
35% increased Freeze Buildup
30% increased Freeze Buildup
20% increased Freeze Buildup
25% reduced Freeze Duration on you
On Freezing Enemies create Chilled Ground
#% increased Effect of Freeze on you
Immune to Freeze
Cold Damage and Freezing
#% chance to Avoid being Frozen
Easier to Shock and Freeze.
All Freeze has been removed from you, and you cannot be Frozen
You have lost Cold Resistance due to being Frozen by Freeze Mine
#% chance to Avoid being Frozen
You gain Damage as Cold Damage and freezing shards fire around you in a spiral.
#% increased Chill and Freeze Duration on Enemies
#% chance to Avoid being Frozen
A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage.#% increased Freeze Duration on Enemies
You deal extra cold damage, you take a portion of physical damage as cold and have chance to avoid freeze and chill ailments.#% chance to Avoid being Frozen
All Freeze has been removed from you, and you cannot be Frozen
#% chance to Avoid being Frozen
Twilight Priests are empowering Torvian with Shock, Chill, Ignite and Freeze with all hits. Get Torvian to throw a boulder at the scaffolding to interrupt the Priests and remove this buff.All Damage from Hits Contributes to Freeze Buildup#% increased Freeze Buildup
Chaos Damage from Hits also Contributes to Freeze Buildup.
Grants immunity to Freeze and Chill, and raises maximum Cold Resistance.Immune to Freeze
#% increased Freeze Buildup
| Tier | Level | |
|---|---|---|
| T1 | 1 | (10-20)% increased Freeze Buildup |
| T1 | 1 | Notable Passive Skills in Radius also grant (5-10)% increased Freeze Buildup |
| T5 | 15 | (31-40)% increased Freeze Buildup |
| T4 | 30 | (41-50)% increased Freeze Buildup |
| T3 | 45 | (51-60)% increased Freeze Buildup |
| T2 | 60 | (61-70)% increased Freeze Buildup |
| T1 | 75 | (71-80)% increased Freeze Buildup |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (10-20)% increased Freeze Buildup with Quarterstaves |
| T1 | 1 | Notable Passive Skills in Radius also grant (5-10)% increased Freeze Buildup with Quarterstaves |
| Tier | Level | |
|---|---|---|
| T5 | 20 | (36-40)% reduced Freeze Duration on you |
| T4 | 36 | (41-45)% reduced Freeze Duration on you |
| T3 | 49 | (46-50)% reduced Freeze Duration on you |
| T2 | 63 | (51-55)% reduced Freeze Duration on you |
| T1 | 75 | (56-60)% reduced Freeze Duration on you |