0.5.5e
Azmeri Spirits are the spirits of various Azmeri Animal Guardians. Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, while Rare or Unique monsters will be Possessed. Spirit-Influenced or Possessed monsters are stronger and more rewarding. Possession's bonuses are more effective for each monster the Spirit has Influenced.
Possessed by Spirit Of The Azmeri Spirit for (10–20) seconds on use
While this item is active in your inventory the next Possessed monster you kill will Release and manifest all Azmeri Spirits
Unique Tamed Beasts are Possessed by random Azmeri Spirits, changing every 20 seconds
Azmeri Spirits prefer to materialise within Ritual Circles
Shrines have a 10% chance to manifest an Azmeri Spirit, the Shrine Buff is reapplied when it Possesses a monster
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters in Cleansed Areas
50% increased maximum empowerment of Azmeri Spirits
Azmeri Spirits may Possess Map Bosses
Azmeri Spirits within Delirium Fog manifest a Fracturing Mirror every 10 seconds
Azmeri Spirits have 50% increased Influence Area25% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Monsters
Azmeri Spirits may seek out and Possess Strongboxes
Summoning Circles in Grass Areas have a 20% chance to also summon an Azmeri Spirit
Select between faster or stable Azmeri Spirits
Select a Sacred or Empowered Azmeri Spirits Bonus
50% increased Azmeri Spirit empowerment when defeating Spirit-Influenced Magic Monsters
10% chance for Rare Beasts in Forest Areas to be Possessed by a random Azmeri Spirit
100% increased chance to encounter certain Azmeri Spirits Does not impact chance to encounter Sacred Spirits
+50% to minimum empowerment of Azmeri Spirits
50% increased chance for Azmeri Spirits in Grass Areas to be Sacred Spirits
Azmeri Spirits may be the Sacred Cunning Fox
You are hunted by an Azmeri Spirit