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0.5.5e
Ailments that do not deal damage are Chill, Freeze, Shock, and Electrocute.
25% reduced Effect of Non-Damaging Ailments on you
15% increased Magnitude of Non-Damaging Ailments you inflict
25% reduced Effect of Non-Damaging Ailments on you
30% increased Magnitude of Non-Damaging Ailments you inflict
30% increased Magnitude of Non-Damaging Ailments you inflict
20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
35% reduced Effect of Non-Damaging Ailments on you
Players gain more Damage with Ailments and more Effect of Non-Damaging Ailments for each Affliction Charge they have.