0.5.5e
Shock is an Ailment that causes targets to take 20% increased damage, and lasts 4 seconds on players or 8 seconds on non-players by default. Lightning damage from Hits Contributes to chance to Shock enemies. The higher the Lightning damage dealt, the higher the chance. By default a Hit has 1% chance to Shock for every 4% of the target's Ailment Threshold dealt.
(4-6)% reduced Shock duration on you
(15-25)% increased Critical Damage Bonus while Shocked
Inflict Fire Exposure on Shocking an Enemy
(50-35)% reduced effect of Shock on you
Cannot be Shocked
Trigger Spark Skill on killing a Shocked Enemy(20-40)% increased chance to Shock
(15-25)% increased Magnitude of Shock you inflict
(15-25)% increased Magnitude of Shock you inflict
(15-25)% increased Magnitude of Shock you inflict
(15-25)% increased Magnitude of Shock you inflict
(15-25)% increased Magnitude of Shock you inflict
(10-20)% increased chance to Shock(10-20)% increased Magnitude of Shock you inflict
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited, Shocked, and Chilled Ground
(30-50)% reduced Shock duration on you
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Shocks you when you reach maximum Power Charges
You cannot be Shocked for 6 seconds after being Shocked
(50-100)% increased chance to Shock
Used when you become Shocked
Wind Skills which can be boosted by Elemental Ground Surfaces count as being boosted by Ignited, Shocked, and Chilled Ground
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite MagnitudesLightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
(14-23)% increased Magnitude of Shock you inflict
Chaos Damage from Hits also Contributes to Shock Chance
(40-30)% reduced Duration of Ignite, Shock and Chill on Enemies
375% more chance to Shock
Gain a Buff that boosts your Shock chance.Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy.More Shock chance granted 30%Cannot Shock
While active, a companion Hydra will rear up from your body and regularly cast socketed Projectile Spells at nearby Shocked, Frozen, and Ignited enemies.
(0-40)% more chance to Shock
Call down a Shocking bolt of Lightning to strike enemies in a small area.200% more chance to Shock(0-40)% more chance to Shock
Call down a Shocking bolt of Lightning to strike enemies in a small area.200% more chance to Shock
Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies.If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit.Additional bolts from Shocked enemy 2Hit damage per 5% enemy Shock 10%Additional bolts from Shocked enemy (0-4)
100% more chance to Shock200% more chance to Shock
(0-10)% increased Magnitude of Shock inflicted
50% increased Magnitude of Shock inflicted
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is 6.65 seconds
Consumes Shock from enemies it Hits, but not Electrocution.Cannot ShockProjectile Chains 3 additional times on first hitting a Shocked or Electrocuted enemy, releasing a Shockwave on each Hit
If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge.
100% more chance to Shock
Build Glory by inflicting Freeze, Shock or Ignite on enemies.
100% more chance to Shock
At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock.Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.(0-30)% increased Shock Duration500% more chance to ShockShocks Enemies as though dealing 50% more Damage
When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.100% more chance to Shock100% increased Magnitude of Shock inflicted
100% more chance to Shock
Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily.More Shock chance inflicted 50%More Shock chance inflicted (0-10)%
Cannot Shock
50% more chance to Shock
Cannot Shock
Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.Trigger Coursing Current when a Hit from Supported Skills Shocks
Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.On Shocking an enemy where there are at least 3 Shocked enemies within 4 metres that are not already in a Shocking Rift, Supported Skills Consume Shock of all enemies within 4 metres to trigger Shocking Rift
Supports any skill that Hits enemies, causing you to regenerate mana on shocking an enemy.
Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.Chaos Damage from Hits with Supported Skills also Contributes to Shock Chance
Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.Gain 25% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported Skills
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock DurationSupported Skills have 30% less chance to Shock
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.Supported Skills inflict Exposure for 8 seconds on Shocking a target
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.Shocks caused by Supported Skills are reflected back to you50% increased Magnitude of Shocks inflicted with Supported Skills
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.Shocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radius
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.Always Shocks enemies which are Drenched.Hits from Supported Skills always Shock Drenched targetsShocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radius
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.Recover 4% of maximum Energy Shield when a Supported Skill deals a Killing Blow to a Shocked enemy
Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.Supported Skills Trigger Static Shocks when Shocking an enemy
Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock.Supported Skills Cannot inflict Shock
Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.Enemies Shocked by Supported Skills take 20% of damage from Ignite as Lightning damage as well as Fire damage
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is active
Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.Thrill of the Kill Buff also grants 40% increased Shock chance
10% reduced effect of Shock on you10% reduced Shock duration on you
30% increased Magnitude of Shock you inflict
Used when you become Shocked
30% increased Magnitude of Shock you inflict
30% increased Magnitude of Shock you inflict
25% increased Magnitude of Shock you inflict
30% increased Magnitude of Shock you inflict
Adds 1 to 60 Lightning Damage against Shocked Enemies
(20-30)% increased Magnitude of Shock you inflict
(20-30)% increased Magnitude of Shock you inflict
20% increased chance to Shock
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently20% increased Magnitude of Shock you inflict
Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies
30% increased Shock Chance against Electrocuted Enemies
Immune to Shock if a majority of your Socketed Support Gems are Green
40% increased chance to Shock
30% increased Elemental Damage if you've Shocked an Enemy Recently
50% reduced effect of Shock on you
15% increased Shock Duration
Immune to Shock while affected by an Archon Buff
25% increased chance to Shock
25% chance on Consuming a Shock on an Enemy to reapply it
30% increased chance to Shock
25% reduced Shock duration on you
30% increased chance to Shock
30% increased Magnitude of Shock you inflict
40% increased chance to Shock
40% increased Magnitude of Shock you inflict with Critical Hits15% increased Critical Hit Chance against Shocked Enemies
15% reduced effect of Shock on you15% increased Magnitude of Shock you inflict
50% reduced effect of Shock on you
25% increased Magnitude of Shock you inflict25% increased Shock Duration
50% increased Shock Duration
30% reduced effect of Shock on you
30% increased Damage with Hits against Shocked Enemies
Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
30% reduced effect of Shock on you15% increased Magnitude of Shock you inflict
40% reduced effect of Shock on you
50% increased Electrocute Buildup against Shocked Enemies50% increased Shock Chance against Electrocuted Enemies
25% increased Magnitude of Shock you inflict40% increased Shock Duration
25% chance on Shocking Enemies to created Shocked Ground
All Damage from Hits Contributes to Shock Chance
20% increased chance to Shock
15% increased Magnitude of Shock you inflict
Targets can be affected by two of your Shocks at the same time25% less Magnitude of Shock you inflict
Stags have 20% more Shock Magnitude per leap
You are dealing a portion of Physical Damage as Extra Lightning Damage and have higher chance to Shock.#% chance to Shock
#% chance to Avoid being Shocked
Easier to Shock and Freeze.
You have more chance to Shock. Shocking an enemy will create an Orb.#% chance to Shock#% increased Shock Duration
A portion of your Physical Damage is gained as Lightning Damage, you always Shock, and you deal increased Lightning Damage.#% chance to Shock
All Shock has been removed from you, and you cannot be Shocked.
Killing a shocked enemy will cause your next few attack hits to call down lightning bolts.
Lightning Damage and Shocking#% chance to Shock
Shock Novas happen around you
You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances.#% chance to Avoid being Shocked
#% chance to Shock
All Shock has been removed from you, and you cannot be Shocked.
You cannot be Shocked#% chance to Avoid being Shocked
All of your damage Shocks.All Damage from Hits Contributes to Shock Chance#% chance to Shock
Shocks on you have increased effect and duration, and can increase damage taken to a higher value than normal.#% increased effect of Shock on you#% reduced Shock duration on you
Grants additional Lightning Damage and chance to Shock.#% chance to Shock
You have additional chance to Shock enemies, and lightning resistance penetration.#% chance to Shock
#% increased chance to Shock
Twilight Priests are empowering Torvian with Shock, Chill, Ignite and Freeze with all hits. Get Torvian to throw a boulder at the scaffolding to interrupt the Priests and remove this buff.All Damage from Hits Contributes to Shock Chance
Chaos Damage from Hits also Contributes to Shock Chance.
Grants immunity to Shock and raises maximum Lightning Resistance.Immune to Shock
#% increased effect of Shock on you
| Tier | Level | |
|---|---|---|
| T1 | 1 | (10-15)% increased Magnitude of Shock you inflict |
| T1 | 1 | Notable Passive Skills in Radius also grant (5-7)% increased Magnitude of Shock you inflict |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (10-20)% increased chance to Shock |
| T1 | 1 | (2-3)% increased chance to Shock |
| T5 | 15 | (51-60)% increased chance to Shock |
| T4 | 30 | (61-70)% increased chance to Shock |
| T3 | 45 | (71-80)% increased chance to Shock |
| T2 | 60 | (81-90)% increased chance to Shock |
| T1 | 75 | (91-100)% increased chance to Shock |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (5-10)% increased Duration of Ignite, Shock and Chill on Enemies |
| T1 | 1 | Notable Passive Skills in Radius also grant (3-5)% increased Duration of Ignite, Shock and Chill on Enemies |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (15-25)% increased Shock Duration |
| T1 | 1 | (2-3)% increased Shock Duration |
| Tier | Level | |
|---|---|---|
| T5 | 20 | (36-40)% reduced Shock duration on you |
| T4 | 36 | (41-45)% reduced Shock duration on you |
| T3 | 49 | (46-50)% reduced Shock duration on you |
| T2 | 63 | (51-55)% reduced Shock duration on you |
| T1 | 75 | (56-60)% reduced Shock duration on you |