0.5.5e
Whirlwinds Blind and Slow the movement speed of enemies within them. If their creator crosses the edge of the Whirlwind it collapses, damaging and Knocking Back enemies caught inside. The collapse deals Melee damage. Trying to create a Whirlwind that would overlap with an existing Whirlwind instead moves the existing Whirlwind and grants it a stage, making it larger and more damaging. A Whirlwind that overlaps an allied Elemental Ground Surface takes on that element, gaining 50% of damage as the corresponding type and applying the Ground Surface's debuff to enemies inside the Whirlwind for 8 seconds.
If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage.Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Additional twisters per Whirlwind stage 1More damage per Whirlwind stage 80%
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect.Whirlwind radius is 1.8 metresElemental Whirlwinds Gain 50% of damage as damage of the corresponding Type
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect.Entering the Whirlwind collapses it, dealing damage and causing Knockback.Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.Elemental Whirlwinds Gain +(0-50)% of damage as damage of the corresponding TypeWhirlwind radius is 1.8 metresLimit 6 WhirlwindsElemental Whirlwinds Gain 50% of damage as damage of the corresponding TypeWhirlwind duration is 15 seconds
You are in a Sandstorm, reducing your movement speed and Blinding you.