0.5.5e
Being Blinded causes 20% less Accuracy Rating and Evasion Rating, and lasts for 4 seconds unless otherwise specified.
You are BlindThe Effect of Blind on you is reversed
Cannot be Blinded
Enemies in your Presence are Blinded
Blind Chilled enemies on Hit
Enemies in your Presence are Blinded
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from.Blind enemies on Hit
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.Blinds Enemies
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect.
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect.
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict BlindSupported Skills have 15% more Critical Damage Bonus with Hits against Blinded EnemiesSupported Skills have 15% more chance to Critically Hit Blinded Enemies
Supports skills which create Companions, causing enemies near them to be Blinded and Ignited.Minions from Supported Skills Blind Enemies within a 2 metre radius
Enemies have no Critical Damage Bonus for 4 seconds after you Blind them20% increased Blind Effect
(15-25)% chance to Blind Enemies on hit
Targets that are Blinded, Maimed, and Bleeding cannot Evade your Hits
Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised
Blind Enemies when they Stun you20% increased Blind Effect
12% chance to Blind Enemies on HitCannot be Blinded
25% increased Damage with Hits against Blinded Enemies25% increased Blind duration
30% increased Critical Hit Chance against Blinded Enemies
Cannot be Blinded while on Full Life
Enemies Blinded by you have 50% reduced Critical Hit Chance
50% increased Blind Effect
Cannot be Blinded
Allies deal extra cold damage and have a chance to blind on hit.#% Global chance to Blind Enemies on Hit
Nearby Enemies are Blinded
You are in Sand Stance, nearby enemies are blinded and you take less damage from enemies which are not nearby.Nearby Enemies are Blinded while in Sand Stance
You are in a Sandstorm, reducing your movement speed and Blinding you.
| Tier | Level | |
|---|---|---|
| T1 | 1 | (5-10)% increased Blind Effect |
| T1 | 1 | Notable Passive Skills in Radius also grant (3-5)% increased Blind Effect |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (3-7)% chance to Blind Enemies on Hit with Attacks |
| T1 | 1 | 1% chance to Blind Enemies on Hit with Attacks |