0.5.5e
Aftershocks are bursts of area damage that occur after the initial impact of the skill causing them. If not otherwise specified, the Aftershock will deal the same damage as the initial impact, in the same area. Only Attack damage can cause Aftershocks.
Slam Skills you use yourself cause an additional Aftershock
The Jagged Ground erupts in a powerful Aftershock after a duration.
(0-20)% chance to cause an additional Aftershock
If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock.More Empowered Attack Aftershock damage (0-10)%
(0-20)% chance to cause an additional Aftershock
Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.Maximum 3 Stages Channelling ends 1 second after reaching maximum Stages Releases 1 Aftershock per Stage
(0-40)% chance to cause an additional Aftershock
Using a different Slam on a Molten Fissure creates a spreading Aftershock.(0-20)% chance to cause an additional Aftershock
Supports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an additional Aftershock
Supports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 35% chance to cause an additional Aftershock
Supported Skills a chance to create an Aftershock as well as increased chance to cause Aftershocks the longer their Attack timeSupported Skills have 15% increased chance to cause Aftershocks for every quarter second of Attack timeSupported skills have 15% chance to cause an additional Aftershock
The rune erupts in an Aftershock after a duration.
Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills cause an Aftershock when they Heavy Stun an enemy, Damaging other enemies within 1.5 metres Aftershocks caused this way cannot Stun
Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.Aftershocks caused by Supported Skills create Jagged Ground
Supported Skills that have a chance to Aftershock have increased chance to cause Aftershocks the longer their Attack time.Supported Skills have 15% increased chance to cause Aftershocks for every quarter second of Attack time
Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills.Supported Skills cause 1 additional Aftershock ahead and to each side of the initial areaSupported Skills deal 45% less damage with AftershocksSupported Skills have 30% less Aftershock area of effect
Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to cause an additional AftershockSupported Skills have 15% chance to cause two additional AftershocksSupported Skills have 10% chance to cause three additional Aftershocks
10% chance for Slam Skills you use yourself to cause an additional Aftershock
25% chance for Slam Skills you use yourself to cause an additional Aftershock15% chance for Slam Skills you use yourself to cause an additional Aftershock
Slam Skills you use yourself have 30% increased Aftershock Area of Effect
5% chance for Slam Skills to cause an additional Aftershock
10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock
25% chance for Slam Skills you use yourself to cause an additional Aftershock
Every Third Slam skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area
| Tier | Level | |
|---|---|---|
| T1 | 65 | (10-16)% chance for Mace Slam Skills you use yourself to cause an additional Aftershock |
| T1 | 65 | (16-23)% chance for Mace Slam Skills you use yourself to cause an additional Aftershock |