0.5.5e
A Strike is a Melee attack that directly hits with weapons or body parts. Slam attacks do not count as Strikes.
16% increased Melee Strike Range with this weapon
20% increased Melee Strike Range with this weapon
Every second Strike Skill you use while Shapeshifted is Ancestrally Boosted
Strikes deal Splash damage to targets within 1.8 metres
25% increased Melee Strike Range with this weapon
Strikes deal Splash Damage
While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
Attack, AoE, Melee, StrikeAttack enemies with a melee Strike.The Strike will cause a Heavy Stun on enemies that are Primed for Stun.+0.2 metres to Melee Strike Range
Attack, AoE, Melee, StrikeTeleport to an enemy and Strike them.Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.Additional Strikes per Power Charge 2
+1 metres to Melee Strike Range
Attack, AoE, Melee, Strike, PhysicalDash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled.Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges.Dashes and Strikes additional valid targets
Call down a Shocking bolt of Lightning to strike enemies in a small area.
Call down a Shocking bolt of Lightning to strike enemies in a small area.
In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
Build Combo by successfully Striking Enemies with other skills.
Attack, AoE, Melee, Strike, Fire, Channelling+3.5 metres to Melee Strike Range
Attack, AoE, Melee, StrikeStrike your foes down with a powerful blow using a melee weapon.
Attack, AoE, Melee, StrikeStrike with your Quarterstaff.
Attack, AoE, Melee, Strike, Lightning, PayoffDash to a target and Strike them with your Quarterstaff.+0.6 metres to Melee Strike Range
+0.2 metres to Melee Strike Range
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
Attack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration, WindDash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned.Dashes and Strikes additional valid targets
At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock.
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks Empowered Attacks Trigger Combust on Hit
Build Combo by successfully Striking Enemies with other skills.Can be Ancestrally Boosted as though a Strike
Attack, AoE, Melee, Strike, LightningPerform a series of aggressive Strikes.When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.+0.4 metres to Melee Strike Range+(0-0.4) metres to Melee Strike Range
Conjure a thunderstorm which causes lightning strikes and torrential rain in an area.
Attack, AoE, Melee, StrikeAdvance while hitting enemies around you with a series of spinning Strikes.+1.4 metres to Melee Strike Range
Support, Attack, Melee, Strike, ConditionalSupports Strikes you use yourself.Supported Strikes are Ancestrally Boosted
Support, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds.
Support, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds.
Support, Attack, Melee, StrikeSupports Strikes you use yourself, providing a powerful Ancestral Boost every second, at the cost of a damage penalty.
Support, Attack, Melee, Strike, Conditional
Support, Attack, Melee, Strike, Conditional
Support, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.
Support, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession, and causing Non-Final Strike Attacks to be faster.
Support, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to be Ancestrally Boosted.
Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks.
Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks.
Support, Lineage, Attack, Melee, StrikeSupports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life.Killing Blows from Supported Strike Skills against Rare monsters grant two of their Modifiers for 300 seconds
Support, Attack, AoE, Melee, StrikeSupports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.
Support, Attack, Minion, Melee, StrikeSupports Skills which create Minions which Strike, causing those Minions' Strikes to have Melee Splash.Supported Minions' Strikes have Melee Splash
Support, Attack, Minion, Melee, StrikeSupports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.Supported Minions' Strikes have Melee Splash
Support, Attack, Melee, StrikeSupports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.
Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks.
25% increased Melee Strike Range with this weapon
Strikes deal Splash Damage
Strikes deal Splash Damage
25% increased Melee Strike Range with this weapon
+1 to Level of all Strike Skill Gems
Strikes deal Splash Damage
16% increased Melee Strike Range with this weapon
25% increased Melee Strike Range with this weapon
16% increased Melee Strike Range with this weapon
Strikes deal Splash Damage
16% increased Melee Strike Range with this weapon
Strikes deal Splash Damage
16% increased Melee Strike Range with this weapon
+(1.5-2) metres to Melee Strike Range
16% increased Melee Strike Range with this weapon
Monsters gain 10% increased Maximum Life each time they are Revived Monsters gain 50% increased Critical Strike Chance each time they are Revived Monsters gain 3% additional Critical Strike Multiplier each time they are Revived 10% improved Rewards
Strikes deal Splash Damage
+0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds
+0.2 metres to Melee Strike Range
Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage
Strikes deal Splash Damage
+0.2 metres to Melee Strike Range
You have embodied Kaom. Your Strikes and Slams are Ancestrally Boosted.
Enemies have increased Critical Strike chance against you.
You have increased Critical Strike Chance, a chance to avoid Damage, and are harder for enemies to see.
You are taking Chaos Damage and your Critical Strikes do not deal Extra Damage. You have a chance to Poison and Poisons from Critical Strikes are stronger.
You Critical Strike chance is lowered and you take Increased Cold Damage.
You have increased Critical Strike Chance while this flask is in effect
Your Critical Strike Chance is reduced.
You are sharing your critical strike chance with the linked target.You have additional critical strike multiplier, and use the link's source's critical strike chance for main hand hits.
Final Strikes have 100% increased Critical Hit Chance. Strike skills skip to their Final Strike if they have one. Skills cannot gain Combo.
You cannot deal Critical Strikes
You are taking Chaos Damage from Viper Strike
Your Ice Golem is granting you increased Accuracy and Critical Strike Chance
Nearby Enemy Mines are increasing the Critical Strike Chance of Hits against you.
You have a higher chance of dealing a Critical Strike.
You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using KingmakerYou have additional Critical Strike Multiplier while near allies using Kingmaker
Gain Arctic Petals from critical strikes, and consume them to create Ice Crystals once enough are gained.
Not Displayed Quarterstaff Strikes build Combo. Tempest Bell can be used at five Combo.
Your critical strike multiplier is lower while near a Slayer.
You are taking chaos damage over time from Pestilent Strike.
You are taking chaos damage over time from Pestilent Strike.
You have additional Accuracy and increased Critical Strike Chance
You always deal Critical Strikes.
Lightning strikes # target
You have increased Fire Damage, always critically strike, take no extra damage from critical strikes and avoid all Elemental Ailments.
You have increased Critical Strike Chance and additional Critical Strike Multiplier
Static Strike deals damage around you as each stack expires.
You always deal Critical Strikes.
You gain Damage as Lightning Damage and bolts strike the ground around you.
You have increased Attack, Cast and Movement Speed, increased Damage and increased Critical Strike Chance.You have increased Attack, Cast and Movement Speed, increased Damage, increased Critical Strike Chance and increased Life Regeneration.
Grants more spell damage, and increased spell critical strike chance. Create consecrated ground when you hit Rare or Unique enemies