0.5.5e
Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount). A player's stun bar only empties when they are not taking these actions or Heavily Stunned. While Heavily Stunned players cannot Block, Deflect or Evade.
Releasing performs a Kinetic Bash, damaging enemies in front of you dealing more damage based on your Heavy Stun Buildup.
Stun Buildup cannot empty while you have Swarm's Advance Lose all Swarm's Advance 4 seconds after you finish sprintingMore Stun buildup taken 100%
While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you.You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Supported Skills gain much more damage the closer you are to being Heavily Stunned.Supported Skills deal up to 40% more Attack Damage, scaling up as your Stun Bar increases
Supported Skills gain much more damage and are more capable of Stunning Enemies the closer you are to being Heavily Stunned.Supported Skills deal up to 40% more Attack Damage, scaling up as your Stun Bar increasesHits from Supported Skills Stun Enemies as though dealing more Damage equivalent to the current percentage of your Stun Bar
50% more Stun Threshold for Heavy Stuns while using Supported Skills
30% more Stun Threshold for Heavy Stuns while using Supported Skills
Your Heavy Stun buildup empties 50% faster
25% increased Attack Damage if you have been Heavy Stunned Recently
Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently