0.5.5e
Parry is a Skill granted by Bucklers, Targes and dual wielded Swords that allows you to Block and retaliate against an enemy Hit, leaving them off balance and inflicting the Parried Debuff.
Infinite Parry Range
Modifiers to Stun Buildup apply to Freeze Buildup instead for Parry100% of Parry Physical Damage Converted to Cold Damage
Parrying applies 10 Stacks of Critical Weakness100% increased Parry Damage
Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration.Parrying causes you to accumulate Heavy Stun buildup.You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Supported Skills Consume Parried Debuff on Hit to grant a Frenzy Charge
30% increased Parry Range
50% increased Parry Damage
Cannot be Critically Hit while Parrying
Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged AttackSuccessfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack
Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently30% increased Parry Range
20% increased Parry Hit Area of Effect
6% increased Movement Speed if you've successfully Parried Recently12% increased Attack Speed if you've successfully Parried Recently
| Tier | Level | |
|---|---|---|
| T1 | 1 | (15-25)% increased Parry Damage |
| T1 | 1 | (2-3)% increased Parry Damage |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (15-25)% increased Stun Threshold while Parrying |
| T1 | 1 | Notable Passive Skills in Radius also grant (8-12)% increased Stun Threshold while Parrying |