0.5.5e
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once. Marks can be Activated when specific conditions occur, which will cause some extra effect and then Consume the Mark.
Companions deal (50-100)% increased damage to your Marked targets
Mark, Attack, AoE, Trigger, Physical, Duration, PayoffMark a target, making them suffer Heavy Stun build up from Blood Loss.The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss.The Mark's duration does not expire while the Marked target is suffering Blood Loss.Mark duration is 8 secondsLimit 1 Marked target
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds.Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy.Applies socketed Marks to Enemies within 10 metresApplies a socketed Mark to 1 Enemy every five secondsApplies socketed Marks to Enemies within (0-0.4) metresSupported Skills will Mark another Enemy within 3 Metres of Marked Enemy when Consumed
Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave.
Mark, Buff, Cold, DurationMark a target, making them more susceptible to being Frozen.When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark.Marking another target while you have the Buff will remove the Buff.Marked enemy more Freeze buildup 28%Marked enemy becomes Frozen when Hit while Primed for FreezeMark duration is 8 secondsLimit 1 Marked targetMarked enemy more Freeze buildup (0-20)%
Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.Mark effect modifier (20-29)%
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark.
Attack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, MetaPredator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead.Mark duration is 8 secondsLimit 1 Marked target
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies.
While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup.
Mark, DurationMark a target.The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 secondsLimit 1 Marked targetMarked enemy deals (0-10)% less damage
Mark, Buff, Lightning, DurationMark a target, making them more susceptible to being Electrocuted.When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark.Marking another target while you have the Buff will remove the Buff.Marked enemy increased Electrocute buildup 28%Marked enemy becomes Electrocuted when Hit while Primed for ElectrocutionMark duration is 8 secondsLimit 1 Marked targetHits against Marked enemy cause +(0-20)% increased Electrocute buildup
Support, Mark, PhysicalSupports Mark Skills.Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Hits against targets Marked by Supported Skills Break Armour equal to 10% of Physical damage dealt
Support, Mark, PhysicalSupports Mark Skills.Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Hits against targets Marked by Supported Skills Break Armour equal to 15% of Physical damage dealt
Support, MarkSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your Hits
Support, MarkSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your HitsEnemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage they take from your Hits
Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
Companions gain Onslaught for 4 seconds on Hitting your Marked targets
(10-20)% increased Effect of your Mark Skills
+1 to Level of all Mark Skills
A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
(40-50)% increased Effect of your Mark Skills
60% increased Mana Cost Efficiency of Marks4% increased Movement Speed if you've used a Mark Recently
Culling Strike against Enemies you Mark
Enemies you Mark take 10% increased DamageEnemies you Mark have 10% reduced Accuracy Rating
25% increased Magnitude of Ailments you inflict against Marked Enemies20% increased Critical Hit Chance against Marked Enemies
Enemies you Mark cannot deal Critical HitsEnemies near Enemies you Mark are Blinded
Apply 10 Critical Weakness to Enemies when Consuming a Mark on them
12% increased Effect of your Mark Skills
You cannot yet Mark another enemy with this Skill.You are ready to Mark an enemy.
You have been marked. Filimites in the arena will fire projectiles at you as you move or charge up a larger projectile while you are stationary.
| Tier | Level | |
|---|---|---|
| T1 | 1 | (4-8)% increased Effect of your Mark Skills |
| T1 | 1 | Notable Passive Skills in Radius also grant (2-3)% increased Effect of your Mark Skills |
| T2 | 45 | (15-24)% increased Effect of your Mark Skills |
| T1 | 65 | (25-39)% increased Effect of your Mark Skills |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Mark Skills have (18-32)% increased Skill Effect Duration |
| T1 | 1 | Mark Skills have (3-4)% increased Skill Effect Duration |
| T2 | 45 | Mark Skills have (50-74)% increased Skill Effect Duration |
| T1 | 75 | Mark Skills have (75-100)% increased Skill Effect Duration |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Mark Skills have (2-3)% increased Use Speed |
| T1 | 1 | Mark Skills have (5-15)% increased Use Speed |
| Tier | Level | |
|---|---|---|
| T2 | 45 | +(1-2) to Level of all Mark Skills |
| T1 | 65 | +(3-4) to Level of all Mark Skills |
| Tier | Level | |
|---|---|---|
| T2 | 45 | Mark Skills have (13-23)% increased Use Speed |
| T1 | 75 | Mark Skills have (24-39)% increased Use Speed |