0.5.5e
Blocking completely prevents the damage of an incoming Hit. You will still take any Stun from the Blocked hit. You can't Block while Stunned or Frozen. Some Skills used by Bosses cannot be blocked. These are indicated by a red glow and audio cue during the windup of the Skill.
(15-20)% increased Block chanceDamage Blocked is Recouped as Mana
(10-15)% increased Block chanceInflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per second
(80-100)% increased Block chanceYou take (25-40)% of damage from Blocked HitsEnemies are Culled on Block
(20-30)% increased Block chanceYou take 50% of damage from Blocked Hits
+12% to Block chance(3-5)% increased Block chance per 100 total Item Armour on Equipped Armour ItemsHits with this weapon have (1-2) to (4-5) Added Physical Damage per 1% Block Chance
+10% to Block chance
(10-15)% increased Block chanceBlocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
(20-25)% increased Block chanceAllies in your Presence have Block Chance equal to yours
(10-20)% increased Block chance
(20-30)% increased Block chance
+(15-25)% to Block chance
(10-15)% increased Block chance
100% increased Block chance against ProjectilesCurse Enemies with Enfeeble on Block
Cannot BlockModifiers to Maximum Block Chance instead apply to Maximum Resistances
+(15-25)% to Block Chance while holding a Focus
You take (0-20)% of damage from Blocked Hits
(40-60)% increased Block chanceRecover 4% of maximum Life when you Block
+(12-16)% to Block chance
Intimidate Enemies on Block for 8 seconds
DNT Raise your Crossbow to Block all incoming Blockable hits.While your Crossbow is raised Blocking too much damage may Heavy Stun you.
When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.Increased Block chance granted 25%+(0-5)% increased Block chanceBuff grants +(0-5)% to maximum Block Chance
Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration.Can Block Damage from enemies within 1 metreCan Block Projectile Damage from enemies within 1.5 metres
Raise your Shield to Block all incoming Blockable hits.Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies.While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you.
Spends all your Runic Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit.While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.While the Buff is active, automatically Block from all directions and inflict Parried to Blocked enemies
While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Channel to create a protective bubble all around you, Blocking Hits against you.While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward.Blocking Hits this way causes you to accumulate Heavy Stun buildup.Blocked damage taken 25%Lose Runic Ward on Block equal to the damage you took from that HitYou take (-2-0)% of damage from Blocked Hits
While charging, your Shield is raised and you will Block all incoming Blockable hits.
Supported Skills cannot be used until you have Blocked a certain number of Hits, but will be Ancestrally Boosted when used.After use, this Blocked Hit counter will reset.Supported Skills cannot be used until you have Blocked 3 Hits
Supports Cascadable Spells you cast yourself, Sealing them when you Block, The Seals are broken when used, each making the Spell Echo.Supported Skills gain a Seal every 2 times you Block
+(12-18)% to Block chance
+(14-18)% to Block chance
15% increased Block chance
8% increased Attack Speed if you have Blocked Recently+3% to maximum Block chance
+(12-18)% to Block chance
+5% to maximum Block chance if you've Blocked with a raised Shield Recently20% increased Block chance
(20-24)% increased Block chance
+(12-18)% to Block chance
(8-12)% increased Block chance
+(14-18)% to Block chance
15% increased Block chance while your Companion is in your Presence+3% to maximum Block chance
30% of damage Blocked is Recouped as Mana20% of damage Blocked is Recouped as Mana
+10% to Block chance
Curse Enemies with Enfeeble on Block100% increased Block chance against Projectiles
Chance to Block Damage is LuckyYou take 20% of damage from Blocked Hits
Intimidate Enemies on Block for 8 seconds
15% increased Block chance
+(14-18)% to Block chance
Recover (10-15) Runic Ward when you Block
Recover 15 Life when you Block
Recover (15-25) Runic Ward when you Block
30% increased Block chance
100% chance to Daze Enemies whose Hits you Block with a raised Shield
12% increased Block chance
12% increased Block chance5 Mana gained when you Block
+4% to maximum Block chance
30% increased Block chance while Surrounded
12% increased Block chance
10% increased Block chance
Recover 20 Life when you Block80% less Knockback Distance for Blocked Hits+2% to maximum Block chance
15% increased Block chance
1% increased Damage per 1% Chance to Block
12% increased Block chance40% increased Block Recovery
12% increased Block chance1% increased Movement Speed for each time you've Blocked in the past 10 seconds
25% increased Chance to Block if you've Blocked with a raised Shield Recently
10% increased Block chance
10% increased Block chanceGain 10 Energy Shield when you BlockRecover 10 Life when you Block
30% increased Block chance
6% increased Block chance
Gain 35% Base Chance to Block from Equipped Shield instead of the Shield's value
You take 20% of damage from Blocked HitsMaximum Block chance is 75%
#% to Block chance
You are being granted Block Chance by a Guardian
Your next Block is imbued with Fire and grants an Endurance Charge.
You have 80% increased Armour, Evasion and Energy Shield and 40% increased Block chance#% increased Block chance
You recover life on block and your chance to block attacks is equal to the link source.Recover # Life when you Block
Block Hits against you. Damage is taken from Runic Ward before Life while this is active.You take #% of damage from Blocked Hits
You have increased Physical Damage and Block Chance
| Tier | Level | |
|---|---|---|
| T3 | 1 | (15-19)% increased Block chance |
| T2 | 33 | (20-24)% increased Block chance |
| T1 | 65 | (25-30)% increased Block chance |
| Tier | Level | |
|---|---|---|
| T1 | 1 | (3-7)% increased Block chance |
| T1 | 1 | Notable Passive Skills in Radius also grant (1-3)% increased Block chance |