0.5.5e
A target is immobilised if it cannot move, for example due to being Frozen, Pinned, Heavy Stunned, or Electrocuted.
Immobilise enemies at 50% buildup instead of 100%(30-50)% increased Damage against Immobilised Enemies
Cannot Immobilise enemies
Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage.
More damage against Immobilised enemies 60%
More damage against Immobilised enemies 100%
Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies
50% increased Immobilisation buildup30% increased Damage against Immobilised Enemies
30% increased Immobilisation buildup
40% increased Damage against Immobilised Enemies30% increased Immobilisation buildup
40% increased Damage against Immobilised Enemies30% increased Immobilisation buildup
40% increased Damage against Immobilised Enemies30% increased Immobilisation buildup
40% increased Damage against Immobilised Enemies30% increased Immobilisation buildup
Enemies are Intimidated for 4 seconds when you Immobilise them
40% increased Culling Strike Threshold against Immobilised Enemies
30% increased Hazard Immobilisation buildup
50% increased Melee Damage against Immobilised Enemies
50% increased Immobilisation buildup against Constructs
50% increased Ballista Immobilisation buildup
12% increased Immobilisation buildup
12% increased Immobilisation buildup
Companions deal 60% increased damage against Immobilised enemies
35% increased Critical Hit Chance against Immobilised enemies
50% increased Damage against Immobilised Enemies while Shapeshifted
20% increased Immobilisation buildup
20% increased Immobilisation buildup
40% more Immobilisation buildup
You deal more Damage against Immobilised Enemies.
You cannot move.
| Tier | Level | |
|---|---|---|
| T1 | 65 | (10-20)% increased Immobilisation buildup |
| T1 | 65 | (25-34)% increased Immobilisation buildup |