0.5.5e
When you take damage from a Hit, Recoup causes you to recover an amount of the stated resource equal to a percentage of the damage you took over 8 seconds.
Damage Blocked is Recouped as Mana
(15-30)% of Damage taken during effect Recouped as Life
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
(5-10)% of Physical Damage prevented Recouped as Life(8-14)% increased speed of Recoup Effects(2-3)% of Damage taken Recouped as Life
50% of Damage taken Recouped as Mana
(10-20)% of Damage taken Recouped as LifeDamage taken Recouped as Life is also Recouped as Energy Shield
Every 5 Rage also grants 5% of Damage taken Recouped as Life
(5-30)% of Damage taken Recouped as Life(5-30)% of Damage taken Recouped as Mana
50% of Physical Damage prevented Recouped as Life
Life Recoup granted (30-80)%Mana Recoup granted (20-50)%
Command Navira to turn nearby Chilled Ground into Navira's Oasis, a mirage which grants you and Allies standing in it Flask charges and damage Recouped as Life and Mana.
When those Minions die, you Recoup a percentage of your maximum Mana.Recoup 8% of your maximum Mana when a Persistent Reviving Minion created by Supported Skill dies
A percentage of Damage taken this way is Recouped by you as Life.You Recoup 200% of Damage taken from Supported Minion's Life this way as Life
While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill.8% of Damage taken while using Supported Skills is Recouped as Mana per quarter second of Cast time of Supported Skill
While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill.8% of Damage taken while using Supported Skills is Recouped as Life per quarter second of Attack time of Supported Skill
You Recoup 50% of Damage taken by your Offerings as Life
(19-21)% of Damage taken Recouped as Life
15% increased speed of Recoup Effects10% of Damage taken Recouped as Life
8% of Damage taken Recouped as Life
10% of Physical Damage prevented Recouped as Life
30% of damage Blocked is Recouped as Mana20% of damage Blocked is Recouped as Mana
Every 5 Rage also grants 5% of Damage taken Recouped as Life
8% of Damage taken Recouped as Life
(26-30)% of Lightning Damage taken Recouped as Life
(26-30)% of Fire Damage taken Recouped as Life
(26-30)% of Cold Damage taken Recouped as Life
8% of Damage taken Recouped as Life
8% of Damage taken Recouped as Life
(6-10)% of Damage taken Recouped as Life
(8-14)% of Damage taken Recouped as Life
(8-14)% of Damage taken Recouped as Life
20% of Damage taken Recouped as Mana
10% of Physical Damage taken Recouped as Life
20% increased speed of Recoup Effects
20% increased speed of Recoup Effects
3% of Damage Taken Recouped as Life, Mana and Energy Shield
8% of Damage taken Recouped as Life
8% of Damage taken Recouped as Life
20% increased speed of Recoup Effects
20% of Elemental Damage taken Recouped as Life
5% of Physical Damage prevented Recouped as Life
6% of Damage taken Recouped as Life25% increased speed of Recoup Effects
Minions Recoup 15% of Damage taken as Life6% of Damage taken Recouped as Life
5% of Damage taken Recouped as Life
5% of Physical Damage prevented Recouped as Energy Shield per enemy Power Energy Shield does not Recharge You cannot Recover Energy Shield from Regeneration You cannot Recover Energy Shield to above Armour
15% of Elemental Damage taken Recouped as Energy Shield
20% of Physical Damage taken Recouped as Life
Recoup 5% of damage taken by your Totems as Life
Players Recoup a percentage of Elemental Damage they take as Energy Shield for each Absorption Charge they have.
Gain Life Recoup and cause Animus Exchange to Sacrifice additional Life and Energy Shield.#% of Damage taken Recouped as Life
#% of Damage taken Recouped as Mana
#% of Damage taken Recouped as Life
#% of Damage taken Recouped as Mana
| Tier | Level | |
|---|---|---|
| T1 | 1 | (2-3)% of Damage taken Recouped as Life |
| T1 | 1 | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Life |
| Tier | Level | |
|---|---|---|
| T5 | 30 | (10-12)% of Damage taken Recouped as Life |
| T4 | 44 | (13-15)% of Damage taken Recouped as Life |
| T3 | 56 | (16-18)% of Damage taken Recouped as Life |
| T2 | 68 | (19-21)% of Damage taken Recouped as Life |
| T1 | 79 | (22-24)% of Damage taken Recouped as Life |
| Tier | Level | |
|---|---|---|
| T5 | 31 | (10-12)% of Damage taken Recouped as Mana |
| T4 | 45 | (13-15)% of Damage taken Recouped as Mana |
| T3 | 57 | (16-18)% of Damage taken Recouped as Mana |
| T2 | 69 | (19-21)% of Damage taken Recouped as Mana |
| T1 | 80 | (22-24)% of Damage taken Recouped as Mana |