0.5.5e
Rage grants 1% more Attack damage per 1 Rage. By default, you have 30 maximum Rage and lose 1 Rage every 0.2 seconds. Rage loss is paused for 4 seconds upon gaining Rage, or after taking damage. Only one Hit every 0.5 seconds can cause you to gain Rage.
Gain 1 Druidic Prowess for every 20 total Rage spent
Gain (3-5) Rage when Hit by an Enemy during effectNo Inherent loss of Rage during effect
Gain 5 Rage when Hit by an EnemyGain 10 Rage when Critically Hit by an Enemy
Regenerate 5 Rage per secondNo Inherent loss of Rage
Gain (1-2) Rage when Hit by an EnemyGain 1 Rage on Melee Hit
Gain 1 Rage on Melee HitEvery Rage also grants 1% increased Armour
Grants up to your maximum Rage on use
Every 5 Rage also grants 5% of Damage taken Recouped as Life
Gain 1 Rage on Melee HitEvery Rage also grants 1% increased Stun Threshold
While active, you constantly regenerate Rage.Rage regeneration granted 3.5/sRage regeneration granted (0-0.5)/s
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour.Rage granted per enemy Power 2Rage granted per enemy Power (0-1)
Channelling ends after a short amount of time but can be prolonged by spending Rage.Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.Cannot gain Rage while using this SkillEmpowered Rage per second cost 50% lessRage cost is ignored for first 4 seconds of ChannellingRage cost is ignored for an additional (0-1) second
Can spend Rage to create larger shockwaves that leave behind Jagged Ground.Rage spent for enraged slam 10
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark.Spends all Rage to extend the Buff's duration.Buff duration 0s + 0.2s per Rage
Consumes Rage to create additional Molten Fissures.Consumes 10 Rage on Landing to create 1 additional Fissure
Channelling ends after a short amount of time but can be prolonged by spending Rage.Cannot gain Rage while using this SkillRage cost is ignored for first 2.5 seconds of ChannellingRage cost is ignored for an additional (0-1) second
Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their RageIncreased Rage effect (0-20)%Gain 2 Rage on Hit
Build Glory by gaining Rage while already at maximum Rage.For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration.Rage regeneration granted 5/s
When you Freeze a target with Supported Skills, for each 2 Rage you have, you and Allies in your Presence gain 1% of Damage as Cold Damage for 15 seconds
Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 20 Rage to bypass their Cooldown, instead of an Endurance Charge
Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.Supported Warcries spend 15 Rage to bypass their Cooldown, instead of an Endurance Charge
Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.Supported Skills grant 10% of Maximum Rage on Melee hitLose 1% of Maximum Life per 5 Rage when you use Supported SkillsSupported Skills have 5% increased Attack Speed per 5 Rage
Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.Supported Skills get 20% increased Critical Hit chance per 5 RageLose all Rage when you deal a Critical Hit with Supported Skills
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage.If you don't have enough Rage to spend, the damage bonus will not apply.Supported Skills spend 10 Rage if possible to deal 35% more Damage
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had.If you don't have enough Rage to spend, the damage bonus will not apply.Supported Skills spend 10 Rage if possible to deal 35% more DamageChance to gain Rage benefits without spending it 30%
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Supported Skills grant 4 Rage per 5 Power of counted Enemies in range
On spending Rage with any skill you will gain a Buff.Using Supported Skills consumes this Buff to grant you Rage.Spending 30 Rage grants you a Relentless Rage Buff, causing the next use of Supported Skills to consume that Buff to grant 10 Rage
Poison inflicted with Supported Skills deals Damage faster the higher your Rage.Poisons from Supported Skills deal Damage 2% faster per Rage
+(7-10) to Maximum Rage
Companions in your Presence gain 1 Rage on hit
Gain 1 Druidic Prowess for every 20 total Rage spent
Gain 5 Rage when Hit by an EnemyGain 10 Rage when Critically Hit by an Enemy+3 to Maximum Rage
Every Rage also grants 1% increased ArmourGain 1 Rage on Melee Hit+3 to Maximum Rage
Every 5 Rage also grants 5% of Damage taken Recouped as Life
Every Rage also grants 1% increased Stun ThresholdGain 1 Rage on Melee HitEvery five Rage also grants you 1% increased Movement Speed
+(7-10) to Maximum Rage
+(7-10) to Maximum Rage
+(7-10) to Maximum Rage
Every Rage also grants 1% increased Spell Damage
+4 to Maximum Rage
+8 to Maximum Rage
Every 10 Rage also grants 12% increased Physical DamageGain 1 Rage on Melee Hit
Gain 8 Rage when you use a Life Flask
Every Rage also grants you 1% increased Minion DamageEvery five Rage also grants you 2% increased Minion Attack Speed
+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds
Every Rage also grants 1% increased Evasion Rating
Every Rage also grants 1% increased Fire Damage
Gain 3 Rage when Hit by an EnemyEvery Rage also grants 2% increased Stun Threshold
Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed
Every Rage also grants 2% increased Spell Damage
100% more Maximum Rage Regenerate 1 Rage per second per 4 Rage spent Recently No Rage effect
+12 to maximum Rage while Shapeshifted
Inherent loss of Rage is 25% slower
4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+4 to Maximum RageInherent loss of Rage is 20% slower
Gain 5 Rage when Hit by an EnemyEvery Rage also grants 1% increased Armour
Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
Every 2 Rage also grants 1% more Spell damage
Regenerate 6% of your maximum Rage per secondIncreases and Reductions to Mana Regeneration Rate also apply to Rage Regeneration RateSkills have +5 to Rage cost+7 to Maximum RageNo Inherent loss of Rage
+3 to Maximum Rage
You are infused with glacial rage, gaining a portion of your Damage as Cold Damage.
Gain # Rage when Hit by an EnemyNo Inherent loss of Rage
Each Druidic Prowess grants 10% increased Skill Speed and causes Hits with Spell Damage to grant 3 Rage. Maximum 3 Druidic Prowess.
You are regenerating Rage while nearby a Font of RageRegenerate # Rage per second
You take increased damage for each stack of Piety's Rage
You create Hateful Remnants when you Hit or kill Bleeding enemies. Walking over a Hateful Remnant consumes it to grant you Rage and causes you to recover Life based on your current Rage.
Meteors rain down around you, and you Gain extra Fire damage and regenerate Rage.Regenerate # Rage per second
You gain 10 Rage on Hit with Attacks and have 20% increased Skill SpeedGain # Rage on Hit
| Tier | Level | |
|---|---|---|
| T1 | 1 | +(1-2) to Maximum Rage |
| T1 | 1 | Notable Passive Skills in Radius also grant +1 to Maximum Rage |
| T2 | 45 | +(4-7) to Maximum Rage |
| T1 | 75 | +(8-12) to Maximum Rage |
| Tier | Level | |
|---|---|---|
| T2 | 45 | (20-34)% increased Rage Cost Efficiency |
| T1 | 75 | (35-60)% increased Rage Cost Efficiency |
| +(1-2) to Maximum Rage Concentrated Liquid Suffering |
| Notable Passive Skills in Radius also grant +1 to Maximum Rage Ancient Concentrated Liquid Suffering |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Gain (1-3) Rage when Hit by an Enemy |
| T1 | 1 | Notable Passive Skills in Radius also grant Gain (1-2) Rage when Hit by an Enemy |
| T2 | 45 | Gain (4-5) Rage when Hit by an Enemy |
| T1 | 75 | Gain (6-10) Rage when Hit by an Enemy |
| Tier | Level | |
|---|---|---|
| T1 | 1 | Gain 1 Rage on Melee Hit |
| T1 | 1 | Notable Passive Skills in Radius also grant Gain 1 Rage on Melee Hit |
| Tier | Level | |
|---|---|---|
| T2 | 45 | Inherent Rage loss starts (1-2) seconds later |
| T1 | 75 | Inherent Rage loss starts (3-5) seconds later |
| Gain 1 Rage on Melee Hit Liquid Despair |
| Notable Passive Skills in Radius also grant Gain 1 Rage on Melee Hit Ancient Liquid Despair |