0.5.5e
Fire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.
Adds (83-97) to (123-153) Fire Damage
Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
Ignite you inflict deals Chaos Damage instead of Fire DamageWithered you inflict also increases Fire Damage taken
Adds 3 to 5 Fire damage to AttacksAdds (3-5) to (6-9) Fire damage to Attacks
You take Fire Damage instead of Physical Damage from BleedingFire Damage also Contributes to Bleeding MagnitudeBleeding you inflict deals Fire Damage instead of Physical Damage
100% of Fire Damage Converted to Cold Damage
(20-40)% increased Fire Damage
Gain 1% of damage as Fire damage per 1% Chance to Block
50% of Physical Damage taken as Fire Damage
(20-30)% increased Fire Damage
Adds (76-98) to (126-193) Fire Damage
Take 100 Fire Damage when you Ignite an Enemy
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (503-589) to (647-713) Fire DamageBear Skills Convert 80% of Physical Damage to Fire Damage
Allies in your Presence deal (15-23) to (28-35) added Attack Fire Damage
Ignite you inflict deals Chaos Damage instead of Fire DamageWithered you inflict also increases Fire Damage takenYou take Fire Damage instead of Physical Damage from BleedingBleeding you inflict deals Fire Damage instead of Physical DamageFire Damage also Contributes to Bleeding Magnitude
Used when you take Fire damage from a Hit
(10-20)% of Fire damage taken as Cold damage
33% of Elemental Damage Converted to Fire Damage
(10-30)% chance to Avoid Fire Damage from Hits
Adds (48-59) to (75-97) Fire Damage
Enemies in your Presence are Ignited as though dealt 200 Base Fire Damage
Adds (33-41) to (47-53) Fire Damage
100% of Fire Damage from Hits taken as Physical Damage
(80-120)% increased Fire Damage
Adds (25-32) to (40-50) Fire Damage
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
(86-99)% increased Fire Damage
Convert 100% of Fire Damage with Mace Skills to Cold Damage
100% of Fire damage Converted to Lightning damage
50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (4-6) to (8-10) Fire Damage
Warcry, Attack, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, ConditionalPercentage of Physical damage Converted to Fire damage 100%Grants (0-10)% more Fire damagePhysical to Fire Conversion 100%Converts 100% of Physical damage to Fire damage
Buff, Spell, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, Storm
Buff, Minion, Persistent, Physical, Lightning, Cold, Fire, Duration
Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Buff, Persistent, AoE, Physical, Fire, Detonator, TravelConverts 60% of Physical damage to Fire damage
Buff, Persistent, Trigger, Fire, Meta
Attack, AoE, Projectile, Grenade, FireConverts 20% of Physical damage to Fire damageDamage Gained as Fire on 15 Heat ConsumptionConverts 40% of Physical damage to Fire damage
Spell, AoE, Physical, Fire, Detonator, RepeatableConverts (0-60)% of Physical damage to Fire damage
Attack, AoE, FireDeals additional Fire damage equal to 8% of Minion's maximum LifeConverts 100% of Physical damage to Fire damageDeals additional Fire damage equal to +(0-4)% of Minion's maximum Life
Attack, AoE, Projectile, Fire, Channelling, Detonator, Staged, RepeatableGain 120% of Damage as extra Fire Damage per Stage Maximum 4 Stages
Buff, Persistent, Lightning, Cold, Fire, Duration
Spell, AoE, Projectile, Trigger, Lightning, Cold, Fire, Chaining
Buff, Persistent, Trigger, Lightning, Cold, Fire, Invocation, Meta
Attack, AoE, Melee, Lightning, Cold, Fire, Nova, PayoffConverts 100% of Physical damage to Fire damage
Attack, AoE, Trigger, Lightning, Cold, FireConverts 100% of Physical damage to Fire damage
Spell, AoE, Lightning, Cold, Fire, Duration, Curse, Repeatable
Spell, AoE, Projectile, Fire, Duration, RepeatableAfter a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted.
Spell, AoE, Projectile, Trigger, Fire, Duration, RepeatableAfter a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted.
Attack, AoE, Projectile, FireConsume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area.
Attack, AoE, Projectile, Grenade, Fire, DetonatorConverts 80% of Physical damage to Fire damageDamage Gained as Fire on 15 Heat Consumption
Attack, AoE, Ammunition, Projectile, Fire, DetonatorConverts 30% of Physical damage to Fire damage
Attack, AoE, Projectile, Fire, Duration, Detonator, RepeatableConverts 60% of Physical damage to Fire damageConverts 100% of Physical damage to Fire damage
Buff, Spell, Persistent, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos
Spell, AoE, Projectile, Fire, RepeatableLaunch a large ball of Fire which explodes on impact.The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.
Spell, AoE, Projectile, Fire, Repeatable
Attack, Shapeshift, Wyvern, AoE, Sustained, Fire, Duration, Channelling, DetonatorConverts 100% of Physical damage to Fire damage
Spell, AoE, Fire, Duration, RepeatableCreate a wall of Fire in front of you, which Ignites everything within its area.Any Projectiles fired through the wall by you and Allies deal added Fire damage.Deals (0-40)% more Fire Damage
Spell, AoE, Fire, Channelling, Nova, Staged
Spell, AoE, Fire, Duration, Curse, RepeatableCurse all targets in an area after a short delay, lowering their Fire Resistance.Curse inflicts -23% to Fire Resistance
Attack, AoE, Melee, Slam, Fire, DurationConverts 30% of Physical damage to Fire damageGains (0-20)% of damage as Fire damageConverts 100% of Physical damage to Fire damage
Spell, AoE, Cold, Fire, Nova, Repeatable
Converts 80% of Physical damage to Fire damage
Attack, AoE, Projectile, Fire, Chaos, Duration, RepeatableDeals (0-20)% more Fire DamageConverts 100% of Physical damage to Fire damage
Attack, AoE, Projectile, Grenade, Fire, Chaos, DurationDeals (0-20)% more Fire DamageConverts 100% of Physical damage to Fire damage
Attack, AoE, Trigger, Cold, FireConverts 100% of Physical damage to Fire damage
Buff, Persistent, AoE, Fire, Duration, HeraldBuff grants (0-20)% increased Fire damage
Buff, Persistent, AoE, Fire, Duration, Herald
Attack, AoE, Ammunition, Projectile, Fire, MergingConverts 80% of Physical damage to Fire damage
Spell, AoE, Sustained, Fire, Duration, ChannellingGain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you.Consumes a Fire Infusion if possible to also create Ignited Ground.
Spell, AoE, Fire, Duration, RemnantPlant a seed of Fire inside an enemy.Deals (0-50)% more Fire Damage
Attack, AoE, Projectile, FireConverts 60% of Physical damage to Fire damageConverts 100% of Physical damage to Fire damage
Converts 100% of Physical damage to Fire damage
Attack, AoE, Projectile, Trigger, FireConverts 80% of Physical damage to Fire damage
Converts 100% of Physical damage to Fire damageOnce Ignited, Oil Ground adds 100% of this Attack's Fire Damage as unscalable Damage to the Ignite
Attack, AoE, Projectile, Grenade, Fire, DurationOnce Ignited, Oil Ground adds 150% of this Attack's Fire Damage as unscalable Damage to the IgniteConverts 100% of Physical damage to Fire damage
Attack, AoE, Melee, Strike, Fire, ChannellingChannel to charge up your weapon with Fire.Releasing with Perfect Timing will create a damaging wave of intense Fire.Converts 40% of Physical damage to Fire damageConverts 80% of Physical damage to Fire damage
Attack, AoE, Projectile, Fire, Duration, RepeatableConverts 20% of Physical damage to Fire damageConverts 100% of Physical damage to Fire damage
Spell, AoE, Projectile, Fire, Repeatable
Buff, Persistent, Aura, FireAura grants +22% to Fire ResistanceAura grants +(0-8)% to Fire Resistance
Buff, Minion, Persistent, Fire, DurationWhile active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands.Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hitMinions from this skill convert 70% of Physical Damage to Fire Damage
Attack, Ammunition, Projectile, FireConverts 60% of Physical damage to Fire damage
Attack, Shapeshift, Wyvern, AoE, Projectile, Fire, DetonatorConverts 100% of Physical damage to Fire damage
Minion, Persistent, Command, FireRuzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.Converts 60% of Physical damage to Fire damage
Command, AoE, Projectile, Fire
Command, AoE, Projectile, Fire, Duration, Hazard
Gains (0-20)% of Physical damage as Fire damage
Attack, AoE, Physical, Lightning, FireConverts 40% of Physical damage to Fire damage
Gains (0-20)% of Physical damage as Fire damage
Attack, Totem, AoE, Projectile, Sustained, Fire, Duration, RepeatableConverts 60% of Physical damage to Fire damage
Minion, Persistent, Fire, DetonatorConverts 70% of Physical damage to Fire damageDeals additional Fire damage equal to +8% of Minion's maximum LifeConverts 100% of Physical damage to Fire damage
Minion, Persistent, Physical, Fire, Chaos
Minion, Persistent, Physical, Fire, Chaos
Attack, AoE, Trigger, FireConverts 100% of Physical damage to Fire damageBreak Armour equal to 200% of Fire Damage dealt
Spell, Buff, Persistent, Lightning, Cold, Fire
Attack, AoE, Projectile, Sustained, Fire, ConditionalConverts 75% of Physical damage to Fire damageDeals (0-20)% more Fire Damage
Attack, AoE, Melee, Strike, FireConverts 70% of Physical damage to Fire damage
Minion, Companion, Persistent, FireMinions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life
Attack, Buff, AoE, Melee, Trigger, Fire, ChannellingConverts 100% of Physical damage to Fire damage
Buff, Persistent, Lightning, Cold, Fire
Buff, Lightning, Cold, Fire, Duration, Conditional
Spell, AoE, Fire, Repeatable
Attack, AoE, Melee, Slam, Sustained, Fire, DurationConverts 80% of Physical damage to Fire damageDeals (0-20)% more Fire Damage
Spell, AoE, Projectile, Sustained, Fire, Duration, Channelling
Attack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, ConditionalFor the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration.Damage Gained as Fire damage granted 30%Buff grants +(0-10)% of damage Gained as Fire damageConverts 100% of Physical damage to Fire damage
Support, Lineage, Spell, FireSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.
Support, Attack, Warcry, AoE, Trigger, Fire, PayoffSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Converts 100% of Physical damage to Fire damage
Support, Attack, Fire, DurationCritical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Attacks Gain 15% of Damage as Fire Damage for 5 seconds on Critically Hitting with Supported Skills
Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Skills deal 50% less Fire and Lightning Damage
Support, Fire
Support, Fire
Support, Fire
Support, FireSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Gain 25% of Damage as Extra Fire Damage
Support, FireSupports Fire skills, granting them an additional level.+1 to Level of Supported Fire Skills
Support, FireSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
Support, FireSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire Resistance
Support, Projectile, Fire
Support, Fire
Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Skills deal 50% less Cold and Fire Damage
Support, Spell, AoE, Trigger, FireThe Mana Flare consumes your Mana to deal Fire damage.
Support, Fire
Support, Fire
Support, Fire
Support, Lightning, FireEnemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.Enemies Shocked by Supported Skills take 20% of damage from Ignite as Lightning damage as well as Fire damage
Support, Attack, AoE, Melee, Strike, Projectile, Trigger, Fire
Support, Lineage, Fire, ChaosSupported Skills Gain 40% of Fire Damage as Extra Chaos Damage
Gain (42-52)% of Damage as Extra Fire Damage while you are missing Runic WardGain (21-26)% of Damage as Extra Fire Damage while you are missing Runic Ward
Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
Adds 7 to 11 Fire DamageGain 8% of Damage as Extra Fire Damage
Adds (20-24) to (32-37) Fire DamageAdds (30-37) to (45-56) Fire Damage
Adds 3 to 5 Fire damage to Attacks
Adds 13 to 16 Fire DamageGain 10% of Damage as Extra Fire Damage
Adds (35-44) to (56-71) Fire DamageAdds (56-70) to (84-107) Fire Damage
Adds 6 to 10 Fire damage to Attacks
Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
40% increased Fire Damage
Gain 1% of damage as Fire damage per 2% Chance to Block
Gain 30% of Physical Damage as Extra Fire Damage
Adds 23 to 34 Fire damage to Attacks
Adds 4 to 6 Fire DamageGain 6% of Damage as Extra Fire Damage
Adds (4-6) to (7-10) Fire DamageAdds (6-9) to (10-16) Fire Damage
Adds 6 to 10 Fire damage to Attacks
Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers25% increased Fire Damage
Adds 17 to 20 Fire DamageGain 12% of Damage as Extra Fire Damage
Gain (15-20)% of Damage as Extra Fire DamageGain (25-33)% of Damage as Extra Fire Damage
(26-30)% of Fire Damage taken Recouped as Life
Adds 6 to 10 Fire damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Used when you take Fire damage from a Hit
Adds 13 to 16 Fire Damage
Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies
+40% of Armour also applies to Fire Damage
75% of Damage Converted to Fire Damage Deal no Non-Fire Damage
Fire Spells Convert 100% of Fire Damage to Chaos Damage Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage
16% increased Fire Damage
15% increased Fire Damage
25% increased Fire Damage
Gain 12% of Physical Damage as Extra Fire Damage
Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies
40% increased Fire Damage while affected by Herald of Ash
Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage
Gain 6% of Elemental Damage as Extra Fire Damage
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Enemies standing on Chilled Ground take 25% increased Fire Damage
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
20% increased Fire Damage
Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently
Every Rage also grants 1% increased Fire Damage
The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted
Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10%
5% of Physical Damage taken as Fire DamageGain 5% of Damage as Extra Fire Damage
50% increased Fire Damage while Ignited
Gain 8% of Damage as Extra Fire Damage while Shapeshifted
Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
20% increased Fire Damage
+30% of Armour also applies to Fire Damage
20% increased Fire Damage
Fully Broken Armour you inflict also increases Fire Damage Taken from Hits
Gain 8% of Damage as Extra Fire Damage
20% of Cold Damage taken as Fire Damage20% of Lightning Damage taken as Fire Damage
5% of Physical Damage taken as Fire Damage
20% increased Fire Damage
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
Body Armour grants 25% of Physical Damage from Hits taken as Fire Damage
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
You are taking fire damage over time from being near a fragment of the Temple of Kopec's Sun.
Create a small explosion with each step, dealing fire damage in an area around you.
#% of Fire Damage Converted to Chaos Damage
You are taking Fire Damage over Time while standing in the FlameYou are taking Fire Damage over Time and have reduced Skill and Movement Speed while standing in the Flame
Grants additional Fire Damage
You take more Fire damage from hits, less Cold damage from hits and have additional chance to be Ignited#% more Fire Damage taken from Hits
Some Physical and Fire damage to you is prevented, Consumes Mana# Fire Damage taken from Hits
#% increased Fire Damage#% increased Fire Damage taken
You are taking fire damage
You are taking Physical and Fire damage over time.
You are taking Fire Damage over timeYou are taking Physical & Fire Damage over time.
You have been affected by an enemy's Herald of Ash, dealing Fire Damage over time to youYou are taking fire damage over time.
You are taking fire damage over time.
You are taking Fire Damage over time
Debuff inflicts Fire damage over time
You are taking Fire Damage while near a Burning Orb
#% increased Fire Damage taken
Gain #% of Physical Damage as Extra Fire Damage
#% increased Fire Damage taken
DNT-UNUSED You are faster, DO NOT leech Life from Elemental Damage and deal increased Elemental Damage, but are taking Fire Damage over time
Movement speed Slowed and takes increased Fire damage.#% increased Fire Damage taken
You take more Cold damage from hits, less Fire damage from hits and have additional chance to be Frozen#% more Fire Damage taken from Hits
With each step, destroys a nearby corpse to deal fire damage in an area.
You are taking Fire Damage, Physical Damage, Chaos Damage, Lightning Damage, have reduced maximum Fire, Chaos, and Lightning Resistances, and cannot Recover Life or Energy Shield.
You are taking fire damage over time.You are taking increased fire damage the longer you are in the beam.
You are taking fire damage over time.You are taking increased fire damage the longer you are in the beam.
Gain #% of Physical Damage as Extra Fire Damage
You are taking fire damage over time
You are taking Fire Damage over time.
You are burning spiders and taking Fire Damage over time
Fire Damage from Hits is taken from this Aegis before your Life or Energy Shield. The Aegis will be restored to full value if you take no Fire Damage from Hits for a while.
You deal more Fire Damage
Gain #% of Physical Damage as Extra Fire DamageYou deal a percentage of your Physical Damage as additional Fire Damage
Fire Damage and IgnitingGain #% of Physical Damage as Extra Fire Damage
Allies deal additional fire damageGain #% of Physical Damage as Extra Fire Damage
Gain #% of Physical Damage as Extra Fire Damage
You have increased Fire Damage taken. You take reduced Damage from all other Damage types.#% increased Fire Damage taken
Your next Projectile Attack will cause a Fire explosion
You are taking Fire Damage from a Fire Swarm
You are taking Fire Damage over time due to being inside the Tornado.
Lowered Fire Resistance to a minimum of 0
Your weapon does additional fire damage#% of Physical Damage Converted to Fire DamageGain #% of Physical Damage as Extra Fire Damage
You are giving the target of this link additional Fire Damage.You have additional Fire Damage.
You are taking Fire Damage Over Time from lingering Flame Thrower flames
You are taking Fire Damage while inside a Flame Wall.
You are taking fire damage over time.You are taking increased fire damage the longer you are in the beam.
You are taking fire damage
Rapid Shot and Grenade Skills Gain Fire damage
#% increased Fire Damage
You are taking Fire damage over time
Debuff inflicts Fire damage over time
You are taking Fire Damage while near Vornas.
Gain #% of Physical Damage as Extra Fire Damage
You are taking Fire damage over time.
#% increased Fire Damage taken
Your next Block is imbued with Fire and grants an Endurance Charge.
You are taking escalating Fire Damage over time and your movement speed is reduced while standing in lava.
#% increased Fire Damage taken
Gain #% of Damage as Extra Fire Damage
Gain #% of Physical Damage as Extra Fire Damage
You are taking fire damage over time from Maven's Orb
#% increased Fire Damage taken
You take Increased Physical and Fire Damage#% increased Fire Damage taken
You are taking Fire damage over time.You are taking increased Fire damage the longer you remain in the beam.
Nearby Enemy Mines are adding Fire Damage to Hits against you.
You are taking Fire Damage over time.
You Burn for #% of your Maximum Life per second as Fire DamageYou Burn for #% of your Maximum Energy Shield per second as Fire Damage
Gain #% of Physical Damage as Extra Fire Damage
You have additional Fire Resistance and less Fire Damage taken#% more Fire Damage taken
You are taking Fire Damage over time and periodically gaining Ruin
You are taking Physical and Fire Damage over time
You are burning, taking fire damage over time from a Scorching Ray.
You are taking Fire damage over time.
You are taking Fire Damage and cannot recover Life or Energy Shield.
A portion of your Physical Damage is gained as Fire Damage, you always Ignite, and you deal increased Fire Damage.Gain #% of Physical Damage as Extra Fire Damage#% increased Fire Damage
You have increased Fire Damage, always critically strike, take no extra damage from critical strikes and avoid all Elemental Ailments.#% increased Fire Damage
You are taking fire damage over time The light of the dead Burns flesh from thy mortal frame Only bones remain
You are taking Physical and Fire Damage and have reduced Life Recovery Rate
You are taking Fire Damage over time and losing Resolve over time.
You Burn for #% of your Maximum Life per second as Fire DamageYou Burn for #% of your Maximum Energy Shield per second as Fire Damage
You are taking Fire Damage over Time
#% increased Fire Damage taken
You are taking fire damage over time from being in view of the Temple of Kopec's Sun.
| Tier | Level | |
|---|---|---|
| T1 | 1 | (1-2)% increased Fire Damage |
| T1 | 1 | (5-15)% increased Fire Damage |
| T6 | 8 | (3-7)% increased Fire Damage |
| T5 | 16 | (8-12)% increased Fire Damage |
| T4 | 33 | (13-17)% increased Fire Damage |
| T3 | 46 | (18-22)% increased Fire Damage |
| T2 | 65 | (23-26)% increased Fire Damage |
| T1 | 75 | (27-30)% increased Fire Damage |
| Tier | Level | |
|---|---|---|
| T10 | 1 | Adds (1-2) to (3-5) Fire Damage |
| T10 | 1 | Adds (2-4) to (5-7) Fire Damage |
| T9 | 8 | Adds (4-6) to (7-10) Fire Damage |
| T9 | 8 | Adds (6-9) to (10-16) Fire Damage |
| T8 | 16 | Adds (11-17) to (19-28) Fire Damage |
| T8 | 16 | Adds (7-11) to (13-19) Fire Damage |
| T7 | 33 | Adds (13-19) to (21-29) Fire Damage |
| T7 | 33 | Adds (19-27) to (30-42) Fire Damage |
| T6 | 46 | Adds (20-24) to (32-37) Fire Damage |
| T6 | 46 | Adds (30-37) to (45-56) Fire Damage |
| T5 | 54 | Adds (25-33) to (38-54) Fire Damage |
| T5 | 54 | Adds (39-53) to (59-80) Fire Damage |
| T4 | 60 | Adds (35-44) to (56-71) Fire Damage |
| T4 | 60 | Adds (56-70) to (84-107) Fire Damage |
| T3 | 65 | Adds (47-59) to (74-97) Fire Damage |
| T3 | 65 | Adds (73-97) to (112-149) Fire Damage |
| T2 | 75 | Adds (102-130) to (155-198) Fire Damage |
| T2 | 75 | Adds (62-85) to (101-129) Fire Damage |
| T1 | 81 | Adds (135-156) to (205-236) Fire Damage |
| T1 | 81 | Adds (88-101) to (133-154) Fire Damage |
| Tier | Level | |
|---|---|---|
| T9 | 1 | Adds (1-2) to 3 Fire damage to Attacks |
| T8 | 8 | Adds (3-5) to (6-9) Fire damage to Attacks |
| T7 | 16 | Adds (6-8) to (10-13) Fire damage to Attacks |
| T6 | 33 | Adds (9-11) to (14-17) Fire damage to Attacks |
| T5 | 46 | Adds (12-13) to (18-20) Fire damage to Attacks |
| T4 | 54 | Adds (11-16) to (21-26) Fire damage to Attacks |
| T3 | 60 | Adds (13-19) to (27-32) Fire damage to Attacks |
| T2 | 65 | Adds (20-24) to (33-36) Fire damage to Attacks |
| T1 | 75 | Adds (25-29) to (37-45) Fire damage to Attacks |
| Tier | Level | |
|---|---|---|
| T9 | 1 | Allies in your Presence deal (1-2) to (3-4) added Attack Fire Damage |
| T8 | 8 | Allies in your Presence deal (3-5) to (6-9) added Attack Fire Damage |
| T7 | 16 | Allies in your Presence deal (6-8) to (10-13) added Attack Fire Damage |
| T6 | 33 | Allies in your Presence deal (9-11) to (14-17) added Attack Fire Damage |
| T5 | 46 | Allies in your Presence deal (12-13) to (18-20) added Attack Fire Damage |
| T4 | 54 | Allies in your Presence deal (14-16) to (21-26) added Attack Fire Damage |
| T3 | 60 | Allies in your Presence deal (17-19) to (27-30) added Attack Fire Damage |
| T2 | 65 | Allies in your Presence deal (20-24) to (31-38) added Attack Fire Damage |
| T1 | 75 | Allies in your Presence deal (25-29) to (39-45) added Attack Fire Damage |
| Tier | Level | |
|---|---|---|
| T8 | 2 | (25-34)% increased Fire Damage |
| T8 | 2 | (50-68)% increased Fire Damage |
| T7 | 8 | (35-44)% increased Fire Damage |
| T7 | 8 | (69-88)% increased Fire Damage |
| T6 | 16 | (45-54)% increased Fire Damage |
| T6 | 16 | (89-108)% increased Fire Damage |
| T5 | 33 | (109-128)% increased Fire Damage |
| T5 | 33 | (55-64)% increased Fire Damage |
| T4 | 46 | (129-148)% increased Fire Damage |
| T4 | 46 | (65-74)% increased Fire Damage |
| T3 | 60 | (149-188)% increased Fire Damage |
| T3 | 60 | (75-89)% increased Fire Damage |
| T2 | 70 | (189-208)% increased Fire Damage |
| T2 | 70 | (90-104)% increased Fire Damage |
| T1 | 81 | (105-119)% increased Fire Damage |
| T1 | 81 | (209-238)% increased Fire Damage |
| Tier | Level | |
|---|---|---|
| T6 | 5 | Gain (13-15)% of Damage as Extra Fire Damage |
| T6 | 5 | Gain (26-30)% of Damage as Extra Fire Damage |
| T5 | 16 | Gain (16-18)% of Damage as Extra Fire Damage |
| T5 | 16 | Gain (31-36)% of Damage as Extra Fire Damage |
| T4 | 33 | Gain (19-21)% of Damage as Extra Fire Damage |
| T4 | 33 | Gain (37-42)% of Damage as Extra Fire Damage |
| T3 | 46 | Gain (22-24)% of Damage as Extra Fire Damage |
| T3 | 46 | Gain (43-48)% of Damage as Extra Fire Damage |
| T2 | 60 | Gain (25-27)% of Damage as Extra Fire Damage |
| T2 | 60 | Gain (49-54)% of Damage as Extra Fire Damage |
| T1 | 80 | Gain (28-30)% of Damage as Extra Fire Damage |
| T1 | 80 | Gain (55-60)% of Damage as Extra Fire Damage |
| Tier | Level | |
|---|---|---|
| T3 | 8 | Adds (4-6) to (7-10) Fire Damage Lesser Essence of Flames |
| T3 | 8 | Adds (6-9) to (10-16) Fire Damage Lesser Essence of Flames |
| T2 | 46 | Adds (20-24) to (32-37) Fire Damage Essence of Flames |
| T2 | 46 | Adds (30-37) to (45-56) Fire Damage Essence of Flames |
| T1 | 60 | Adds (35-44) to (56-71) Fire Damage Greater Essence of Flames |
| T1 | 60 | Adds (56-70) to (84-107) Fire Damage Greater Essence of Flames |
| Tier | Level | |
|---|---|---|
| T1 | 72 | Gain (15-20)% of Damage as Extra Fire Damage Perfect Essence of Flames |
| T1 | 72 | Gain (25-33)% of Damage as Extra Fire Damage Perfect Essence of Flames |
| Tier | Level | |
|---|---|---|
| T1 | 25 | Gain (21-26)% of Damage as Extra Fire Damage while you are missing Runic Ward Adaptive Alloy |
| T1 | 25 | Gain (42-52)% of Damage as Extra Fire Damage while you are missing Runic Ward Adaptive Alloy |
| (1-2)% increased Fire Damage Ancient Diluted Liquid Guilt |
| (5-15)% increased Fire Damage Diluted Liquid Guilt |
| Tier | Level | |
|---|---|---|
| T5 | 2 | +1 to Level of all Fire Spell Skills |
| T5 | 2 | +1 to Level of all Fire Spell Skills |
| T4 | 18 | +2 to Level of all Fire Spell Skills |
| T4 | 18 | +2 to Level of all Fire Spell Skills |
| T3 | 36 | +(3-4) to Level of all Fire Spell Skills |
| T3 | 36 | +3 to Level of all Fire Spell Skills |
| T2 | 55 | +(5-6) to Level of all Fire Spell Skills |
| T2 | 55 | +4 to Level of all Fire Spell Skills |
| T1 | 81 | +5 to Level of all Fire Spell Skills |
| T1 | 81 | +7 to Level of all Fire Spell Skills |